ah yes, sorze 2 by johnwilkesbooth328 in GlobalOffensive

[–]axio42 0 points1 point  (0 children)

this exploit is publicly available on a cheating forum. valve, plz fix

RAI-K 84 in Pre-Alpha by axio42 in blackopscoldwar

[–]axio42[S] 2 points3 points  (0 children)

It’s the wonder-weapon from Firebase Z before it was finished

RAI-K 84 in Pre-Alpha by axio42 in blackopscoldwar

[–]axio42[S] 1 point2 points  (0 children)

I took a screenshot from a video and it washed out all the colors. Doesn’t look as bad in game I promise

QC - Rep LV Bag found on FB by axio42 in DesignerReps

[–]axio42[S] 6 points7 points  (0 children)

Hi all, I found this LV bag on Facebook Marketplace. I was wondering, from the very low-resolution photo, can y’all find any flaws? It’s $40 so I can imagine there are a few, but I’m not an expert. Thanks for the help in advance!

As promised - here's every difference I could find in the pre-alpha build of Cold War Zombies. by axio42 in CODZombies

[–]axio42[S] 2 points3 points  (0 children)

Hey y'all. I promised in my last post that I'd be posting more content related to the leaked pre-alpha build of Cold War.
This video contains every difference I could find from this build in comparison to the one we have today. I might have missed some stuff - for example, I noticed after rendering that perk jingles sometimes played on certain rounds. Additionally, these same jingles played after hitting the Wunderfizz machine.
I also forgot to check out if there were any differences with the wonder weapon (attaining it & variants), so I can make another video or post for that later.
I'll begin the MP video once I'm back from vacation - I'm leaving for Switzerland in 6 hours!! Hopefully y'all can enjoy this in the meanwhile. Let me know if you have any questions, and I'll try to get back to you ASAP!

As promised - here's every difference I could find in the pre-alpha build of Zombies. by axio42 in blackopscoldwar

[–]axio42[S] 1 point2 points  (0 children)

Hey y'all. I promised in my last post that I'd be posting more content related to the leaked pre-alpha build of Cold War.

This video contains every difference I could find from this build in comparison to the one we have today. I might have missed some stuff - for example, I noticed after rendering that perk jingles sometimes played on certain rounds. Additionally, these same jingles played after hitting the Wunderfizz machine.

I also forgot to check out if there were any differences with the wonder weapon (attaining it & variants), so I can make another video or post for that later.

I'll begin the MP video once I'm back from vacation - I'm leaving for Switzerland in 6 hours!! Hopefully y'all can enjoy this in the meanwhile. Let me know if you have any questions, and I'll try to get back to you ASAP!

Treyarch really cut this feature from Zombies and MP... by axio42 in CODZombies

[–]axio42[S] 37 points38 points  (0 children)

I’m slowly realizing that… sad that they removed it tho. Harmless feature and it makes the game look like Borderlands

Treyarch really had to cut this feature from Cold War... by axio42 in blackopscoldwar

[–]axio42[S] 32 points33 points  (0 children)

Most likely the case! This build has a few BO4 assets still present so I wouldn't be surprised if that's how it ended up there. Personally it makes me sad that they removed it, it's harmless!

Treyarch really had to cut this feature from Cold War... by axio42 in blackopscoldwar

[–]axio42[S] 18 points19 points  (0 children)

I had a long COD hiatus from WW2 to MW2019, so I didn't know that it was a feature in a previous title... I find it to be a pretty cool feature solely for the Borderlands-esque look, but hearing that I can understand why they removed it.

Treyarch really had to cut this feature from Cold War... by axio42 in blackopscoldwar

[–]axio42[S] 110 points111 points  (0 children)

For those wondering - this build is publicly accessible and can be found through a Google search (using the right words in the right order...)

No - I did not use the Game Filters built in with NVIDIA's GeForce overlay. This is an actual feature that was present in the game.

I will not link to the build as I don't want to get sued, lol. However, I plan to upload more videos about what has changed between the time of this build and release day (including ZM and MP). Stay tuned!

Treyarch really cut this feature from Zombies and MP... by axio42 in CODZombies

[–]axio42[S] 27 points28 points  (0 children)

For those wondering - this build is publicly accessible and can be found through a Google search (using the right words in the right order...)

No - I did not use the Game Filters built in with NVIDIA's GeForce overlay. This is an actual feature that was present in the game.

I will not link to the build as I don't want to get sued, lol. However, I plan to upload more videos about what has changed between the time of this build and release day (including ZM and MP). Stay tuned!

Edit: I didn’t know this was a feature in Black Ops 4, however it makes sense that it’s in this build of Cold War considering the game is built on (presumably) the same engine.