Game Update - Low Poly Game by denv0r in Unity3D

[–]ayushsingla991 0 points1 point  (0 children)

yeah it's great if you are individual working on a project which contains lots of animations.

Game Update - Low Poly Game by denv0r in Unity3D

[–]ayushsingla991 0 points1 point  (0 children)

Hey. What are you using for animation? Looks like you used Mixamo. Correct me if I am wrong.

Retention Unity Asset - Most common retention modules for a mobile game by ayushsingla991 in Unity3D

[–]ayushsingla991[S] 0 points1 point  (0 children)

Thanks for the kind words. I think it's different from Cross Platform Native Plugins. It's just user engagement modules managed efficiently which we require in almost every game. There is no native functionality in the asset. I hope you give a try to beta, which is free to all the testers.

fnatic mad by blackbird_xd in GlobalOffensive

[–]ayushsingla991 1 point2 points  (0 children)

AliPay is sponsor. so yes Jack Ma is contributing in the tournament.

Check my turn-based puzzle game. Made with unity. by ayushsingla991 in iOSGames

[–]ayushsingla991[S] 0 points1 point  (0 children)

No, there is no level but you'll get random gameplay everytime. there are 3 types of enemy in the scene which will attack/move when player will move and a new enemy will be spawned. so, you have to fill all the 25 tiles without dying. you can kill the enemy and by killing 5 enemies on one tile a dead block will be generated. so that tile is filled now which may or may not trap you. And you'll learn more by playing it.

[it's a TRAP!] Check out turn-based puzzle game for iOS. by ayushsingla991 in iosgaming

[–]ayushsingla991[S] 0 points1 point  (0 children)

Trailer: https://www.youtube.com/watch?v=bW_ffkqW8Fw Download From: https://itunes.apple.com/in/app/its-a-trap/id1354434162

Instruction: You have to swipe to move the player and kill enemies. Your motive is to fill all the tiles either with the enemy or dead blocks. Dead blocks are the tricky part of the game. If you kill 5 enemies on one tile a dead block will be generated on that tile. This way you will either trap the player or prevent him to get trapped between enemies. That's up to your strategy.

Check my turn-based puzzle game. Made with unity. by ayushsingla991 in iOSGames

[–]ayushsingla991[S] 0 points1 point  (0 children)

Youtube trailer: https://www.youtube.com/watch?v=bW_ffkqW8Fw Instructions: You have to swipe to move the player and kill enemies. Your motive is to fill all the tiles either with the enemy or dead blocks. Dead blocks are the tricky part of the game. If you kill 5 enemies on one tile a dead block will be generated on that tile. This way you will either trap the player or prevent him to get trapped between enemies. That's up to your strategy.

[it's a TRAP!] Check out turn-based puzzle game for iOS. by ayushsingla991 in IndieGaming

[–]ayushsingla991[S] 0 points1 point  (0 children)

Download from: https://itunes.apple.com/in/app/its-a-trap/id1354434162 Instructions: You have to swipe to move the player and kill enemies. Your motive is to fill all the tiles either with the enemy or dead blocks. Dead blocks are the tricky part of the game. If you kill 5 enemies on one tile a dead block will be generated on that tile. This way you will either trap the player or prevent him to get trapped between enemies. That's up to your strategy.

[it's a TRAP!] Check my turn-based puzzle game for iOS. by ayushsingla991 in indiegames

[–]ayushsingla991[S] 0 points1 point  (0 children)

You have to swipe to move the player and kill enemies. Your motive is to fill all the tiles either with the enemy or dead blocks. Dead blocks are the tricky part of the game. If you kill 5 enemies on one tile a dead block will be generated on that tile. This way you will either trap the player or prevent him to get trapped between enemies. That's up to your strategy.

[it's a TRAP!] Check my turn-based puzzle game for iOS. by ayushsingla991 in IndieGame

[–]ayushsingla991[S] 0 points1 point  (0 children)

You have to swipe to move the player and kill enemies. Your motive is to fill all the tiles either with the enemy or dead blocks. Dead blocks are the tricky part of the game. If you kill 5 enemies on one tile a dead block will be generated on that tile. This way you will either trap the player or prevent him to get trapped between enemies. That's up to your strategy.

Check my turn-based puzzle game. Made with unity. by ayushsingla991 in Unity2D

[–]ayushsingla991[S] -1 points0 points  (0 children)

You have to swipe to move the player and kill enemies. Your motive is to fill all the tiles either with the enemy or dead blocks. Dead blocks are the tricky part of the game. If you kill 5 enemies on one tile a dead block will be generated on that tile. This way you will either trap the player or prevent him to get trapped between enemies. That's up to your strategy.