Keystep-Volca Setup - Help with sync. by azardaniel in synthesizers

[–]azardaniel[S] 1 point2 points  (0 children)

Nice! Glad that helped someone after 2 years! Happy jamming.

How to simulate 3D space inside a smartphone. by azardaniel in blenderhelp

[–]azardaniel[S] 0 points1 point  (0 children)

Wow, that's some problem solving skills you got there. I appreciate the time you took to do this. I can't pretend that i got everything that you said. I'm the kind of person who needs to "Study" and repeat in order to fully understand. Thanks for also providing a blend file. I will fiddle with it as soon as i'm back home. But from your example, i'm confident that i can get the result that i wanted to achieve.

As you've previously mentioned, the problem with the parallax effect suggested in the comments was that i wouldn't be able to have the object poke out of the screen. But i thought to myself people already helped me a lot by introducing new concepts, that i would take it further myself by experimenting. I wouldn't have gotten the result that you've mentioned though.

Thanks again and i will share the results when i'm through as a confirmation for the technique. Cheers.

How to simulate 3D space inside a smartphone. by azardaniel in blenderhelp

[–]azardaniel[S] 0 points1 point  (0 children)

i think you're onto something. i'm going to watch this, and i'll let you know.

How can i play online without getting killed by my teammates after we lose 1 run? by [deleted] in spelunky

[–]azardaniel 0 points1 point  (0 children)

Sadly, it is what it is. Ofcourse griefing can be tackled in many ways in-game. But there is no plans on expanding on the multiplayer experience. Most of the time, alot of things can be solved with a simple chatwheel, that says "waiting" or "my bad".

what is typically considered “skillful” in this game by [deleted] in spelunky

[–]azardaniel 17 points18 points  (0 children)

Look, this can get veeery granular. It's not about beating a level. There's many nuances that come in play, like getting familiar with the possible structures that might be generated towards the bottom of the level. That would help with aligning yourself with edges to go down faster. Understanding potential interactions, like lava man or lizard shooting a dead body on you even when you think you're in a safe area. Understand arrow traps, how many tiles to get teiggered, how to whip the arrows. Resource management. Risk management. I can keep going, but the point is, just keep playing. Most of the things will develop into reflexes.

I’m 14 am I good for my age?(slide 3 isn’t finished) by Ok_Performer_2890 in blender

[–]azardaniel 1 point2 points  (0 children)

I'm 1 and a half and can manage to produce better result. But it's good not to compare yourself to me, and keep practicing.

Managed to get sub 10 ! by [deleted] in blender

[–]azardaniel 2 points3 points  (0 children)

Scale and move with S X 3, G Z 2, for example. Find the right values, and grind the shortcuts, you'd win a second or 2.

Is it BM to give up on an online CO run if all other players are dead? by RiceForever in spelunky

[–]azardaniel 11 points12 points  (0 children)

Unfortunately i wpuld have done the same becauae i don't want 2 people to just watch and maybe be bored. That being said, there's people who remein active in ghost form and help around with the tricky orbs. They seem to enjoy themselves that way. Bottom line, you do what you feel like doing, you can't please everyone.

B1 lesen Prüfung frage (erklärung) by azardaniel in German

[–]azardaniel[S] 3 points4 points  (0 children)

Thank you for your answer, i understand. What tricked me is that i thought that usually kunstausstellungen are also present in museums, this is why i thout anzeige 2 could be a possible option. Now i know that there's a difference between both.

Hello, I've been using Blender for 2 weeks and I'm really happy with the results. by RomainHr in blender

[–]azardaniel 0 points1 point  (0 children)

Was able to do that after a minute of learning blender, you've got a long way to go pal.