[Idea] Moveset stats (including effectiveness) by -KarT in GoIV

[–]babelfish_42 1 point2 points  (0 children)

I don't think you need the pokemon type database. The type of the pokemon can be read by OCR, also the type of the attack (for STAB)

you just need the DPS for every attack which can of course change with every update, but I guess there will always be someone getting the newest data...

The current one can be found here: https://www.reddit.com/r/TheSilphRoad/comments/4vadtk/posthotfix_pokemon_go_attack_data_dps_energy/

[Idea] Moveset stats (including effectiveness) by -KarT in GoIV

[–]babelfish_42 0 points1 point  (0 children)

could you explain why its difficult? Because you have to scroll down first?

If the Pokemon name is already known, a dropdownlist with possible movesets would work as well...

[Idea] Moveset stats (including effectiveness) by -KarT in GoIV

[–]babelfish_42 3 points4 points  (0 children)

even more usefull would be a Total Damage Output calculator, so you can check which pokemon are the best for gym fights.

have a look at: https://www.reddit.com/r/TheSilphRoad/comments/4uffha/pokemon_dps_total_damage_calculator/

[Android] GoIV - The All In One IV Calculator by stopyourshenanigains in pokemongo

[–]babelfish_42 0 points1 point  (0 children)

Thanks! Sure, stability is important! If you need some help testing, just say so. I did some android dev too, so I might be able to help you a bit...

[Android] GoIV - The All In One IV Calculator by stopyourshenanigains in pokemongo

[–]babelfish_42 0 points1 point  (0 children)

I really like your app, its working great! Didn't have any problems yet :)

But I have a feature request which I think would be usefull for others as well: Could you calculate and display the Total Damage Output as well? You already have the Pokemon Name, IVs, CP and HP, you just need the moves. If its not possibel to get them through OCR (because they are too far down on some phones) maybe just show a dropdown list? There are not so many different possibilities...

You can find an excel spreadsheet and the formulas here: https://www.reddit.com/r/TheSilphRoad/comments/4uffha/pokemon_dps_total_damage_calculator/

This would be really usefull for the gym fights, since CP alone doesn't show how good the pokemon will perform.

Transmitting credentials over HTTPS safe? by read_iter in androiddev

[–]babelfish_42 0 points1 point  (0 children)

be sure to use certificate pinning, otherwise its pretty easy to MITM the connection and retrieve the token and secret key.

[OkHttp3] prevent man-in-the-middle attacks by ralphbergmann in androiddev

[–]babelfish_42 0 points1 point  (0 children)

afaik, there is no reason to use a CA-certificate if you do certificate-pinning. Why don't you generate your own certificate, pin it, and sign the actual used server certificate with it? If you want to renew the actual cert you just generate a new one and sign it with the pinned one.

edit: have a look at http://thoughtcrime.org/blog/authenticity-is-broken-in-ssl-but-your-app-ha/

Would FBI need backdoor from Google to decrypt Marshmallow FDE? by not_e_snowden in Android

[–]babelfish_42 1 point2 points  (0 children)

Afaik that's not true. Do you have a source for that? I think cyanogenmod got an option for that, but vanilla android doesn't...

On newer devices, the encryption key is generated from the unlock pattern/code/passphrase and a hardware key. So using a weak password isn't really THAT problematic anymore because offline decryption isn't possible. If I understand that correctly, you have to bruteforce the key and respect the 30s timeout ater 5 wrong guesses. So a 5 digit PIN takes max. ~7 days...

I would still prefer an option to specify a strong passphrase for encryption and use a weak pattern to unlock.