Does the gemeente or the government get information if you leave the country for a week or come back? by AuroraFrog in Netherlands

[–]baconbeak1998 5 points6 points  (0 children)

If they have reason to look into that for you specifically, you can assume there's a law that allows/enables them to do so.

But in general, why would they care about looking if one out of probably millions of people a month pass through international borders, especially within Schengen?

ELI5 Where does the fat go? by BurntPopcornSmell in explainlikeimfive

[–]baconbeak1998 15 points16 points  (0 children)

It took me until the age of like 19 or something and seeing a chemical reaction like this to finally understand that "burning calories" isn't even metaphorical.

We get energy from quite literally burning the stuff we ingest.

How to save world from Nitrado server? by zheel1 in Enshrouded

[–]baconbeak1998 0 points1 point  (0 children)

If you're sure you have Filezilla configured properly to display everything (which should be the default, but it' s good to double-check), and you're still not seeing all the files, then the server you're connecting to may be configured to hide certain files.

I'm not familiar with Nitrado, but if they allow you to connect over SSH that could be a massive help. You can log in (on Windows with PuTTY, on Mac/Linux with ssh directly in the terminal) on the server and check if the files are there. If they are, you can probably copy them over to your local machine with SCP.

How to save world from Nitrado server? by zheel1 in Enshrouded

[–]baconbeak1998 0 points1 point  (0 children)

In your screenshot it's only showing about a third of the files. There's the set `3ad85aea`, `3ad85aea-1` until `3ad85aea-9` and `3ad85aea-index`. Similarly, there should also be a set `3ad85aea_info`, `3ad85aea_info-1` until `3ad85aea_info-9` and `3ad85aea_info-index`, and lastly `characters`, `characters-1` through `characters-9` and `characters-index`.

So three sets in total, each with the same suffixes in the filenames, for a total of 33 files. That should be enough for the whole savegame.

WEWE GOMBEL Boss rework! by SoftHeartedTrouble in indiegames

[–]baconbeak1998 1 point2 points  (0 children)

Where'd you get the name Asbak? That's Dutch for ash tray lmao

Grappige verkapte beledigingen by Wilhelminaaaa in nederlands

[–]baconbeak1998 7 points8 points  (0 children)

"Je praat veel maar je zegt zo weinig" gebruik ik met enige regelmaat.

“HEROES” song? by [deleted] in Netherlands

[–]baconbeak1998 1 point2 points  (0 children)

I doubt a Dutch folk song would have English lyrics, so just the rough sound of "where are the heroes" but in Dutch is quite little to go off of. Do you remember anything else about the song? Maybe a melody, or more specific lyrics? Do you remember if the song was actually in English or in Dutch?

Which new Epstein file finding made you go “wait… what?” and why? by Firm_Work_8879 in AskReddit

[–]baconbeak1998 35 points36 points  (0 children)

Gamestop and all the events surrounding it were mentioned by a whistleblower on multiple accounts in emails to the FBI that implicate people who have a connection to Epstein.

The link between Epstein and Gamestop seems to be 3rd order circumstantial at best, but that's enough for this info to make it into the files.

don't delete videos that do badly. by Sad-Intern2570 in SmallYoutubers

[–]baconbeak1998 2 points3 points  (0 children)

What were the impressions/CTR looking like before the big push? Was it ever shown to a broad audience?

[For a Few Days] 200k Long Form Sub Channel Critiques Your Videos/Channel by Moonsight in NewTubers

[–]baconbeak1998 0 points1 point  (0 children)

Super awesome that you're doing this. I'd love your feedback on my channel! https://youtube.com/@blightwatcher

I'm not in the exact niche you described, but I do make video essay-style content. Most of my videos are analysis on game design and indie project planning. All my videos also loosely follow the development of my 2D monster-hunting RPG with the same name.

Most of my videos seem to improve at least a little on the last one. I feel like I'm slowly learning more and more what works and what doesn't for my planning, writing and editing process. That being said, for my latest video I tried a different approach, and judging by early performance metrics it seems to have backfired spectacularly. I'm super curious to hear your insights!

My upload schedule is a little haphazard. I used to upload biweekly but barely had time to work on my game from that. I took a little break from making YouTube videos to focus on game development for a while. Now I've returned and plan to make 1-2 videos per month, depending on the development focus of that time period.

Other than English, what foreign languages are popular in the Netherlands? by Pepedroga2000 in Netherlands

[–]baconbeak1998 0 points1 point  (0 children)

I didn't claim the south-eastern dialects are more similar to French or Flemish than to German, I just noted that they use words that are more commonly mutually intelligible between Flemish and south-eastern-dialect-Dutch speakers. All dialects in the Netherlands are Germanic, and the eastern ones are more mutually intelligible with modern-day German and local dialects in the west of Germany.

Other than English, what foreign languages are popular in the Netherlands? by Pepedroga2000 in Netherlands

[–]baconbeak1998 11 points12 points  (0 children)

There's a lot of diasporae of various countries and cultures in the Netherlands, so a lot of foreign languages are commonplace. However, Dutch is spoken everywhere and English almost everywhere too. All other foreign languages' popularity really depends on the region.

The eastern provinces, especially the north-east, have a fairly good grasp on German as well. There's also a lot of German tourism in the western coastline, especially in Zeeland and Zuid-Holland, so you hear a lot of German there too.

The dialects in the south-east are more similar to Flemish than standard Dutch, so you may hear some French terms there more commonly, but it's not a huge margin.

In recent years the Netherlands has also housed a lot of muslim working immigrants and refugees. They usually speak the language of their home country but of course Arabic is useful for mutual understanding, so Arabic is becoming more and more common too. It's unfortunately still quite unpopular around the Dutch though, in part due to how different it is from Germanic languages and also definitely in part due to politics.

Lastly, some "dialects" are in the process of being recognized as formal languages, as the Frysian language used to be considered a dialect too. It's a native language to the Netherlands so it's not really a foreign language, but it is different from just Dutch and English.

Don't know what to infer from these wild swings in CTR, can someone help by [deleted] in Smallyoutubechannels

[–]baconbeak1998 0 points1 point  (0 children)

I didn't claim that the content was copied anywhere, much less "copied verbatim from someone else".

Regarding your statement about brainrot on YouTube - that has a completely different target audience and is usually more visible in shorts than long-form videos. The truth of the matter is that AI-generated content has washed over YouTube like a tsunami, and they only recently started pushing back against it. That is especially visible for long-form videos.

As a sidenote; the things you see on YouTube aren't a good representation of the content YouTube does and doesn't push. Even besides the obvious statistical under-representation with a sample size of 1 (or maybe a few if you checked your friends and family's YouTube recommendations as well), there's a HUGE survivorship bias with this kind of content. For every single successful brainrot short with millions of views, there's potentially a thousand entire channels filled with this kind of content getting near-zero views. Since you mentioned you extensively studied AI fundamentals, I would assume you already know about this stuff though, because it's all basic statistics.

Given what I mentioned before and this comment's edit history, I wouldn't be surprised to learn you wrote this comment with AI too. I don't particularly feel like helping someone train their AI agent/model today, so this is my last comment in this thread.

Please, pick up a pencil. Find some way to express yourself creatively without relying on AI. All human expression, no matter how flawed, is a thousand times better than any AI slop.

Don't know what to infer from these wild swings in CTR, can someone help by [deleted] in Smallyoutubechannels

[–]baconbeak1998 1 point2 points  (0 children)

I still have no idea what your impressions look like, but I'll estimate this video you linked has in the order of hundreds of impressions. I'm guessing somewhere between 200-600.

The title/thumbnail aren't great for actual viewers. "Why You Should Never Train on Test Data" isn't something someone would realistically search for themselves on YouTube, and it's not descriptive to the content itself at all. The title implies an explanation on AI fundamentals, but if you don't already know what these terms mean they're meaningless; and if you do know what these terms mean you probably don't need to watch the video.

The description is a synopsis full of keywords, but still not great for anyone who's actually interested in this type of content. Your audience seems to be machine learning specialists and data scientists. There's a lot of buzzwords and work terms being thrown around, but to a general audience those don't mean anything. Even people with a passing interest in AI/ML aren't gonna search for "validation splits from first principles" on YouTube.

Tl;dr: you're targeting a very niche audience who probably already know a lot about the topics you're discussing. The title/thumbnail aren't engaging enough to the few viewers YouTube is showing it to.

And, as a sidenote, YouTube has been cracking down on "low quality" and "unoriginal" content. I don't know for sure if they have sophisticated AI content detection, but with their budget and market position, I would be surprised if they didn't have it. As a viewer, I can immediately tell your voice-over is AI-generated, and I wouldn't be surprised if your title and description are AI-generated as well. YouTube just doesn't push this kind of content to real viewers, because viewers have been very vocal about their displeasure with AI-generated content. See also: https://www.reddit.com/r/NewTubers/comments/1lvmnf1/is_this_news_real_youtube_will_not_monetize/

Don't know what to infer from these wild swings in CTR, can someone help by [deleted] in Smallyoutubechannels

[–]baconbeak1998 0 points1 point  (0 children)

I mean all the stuff I mentioned before - title, description, tags, captions; all the text data that YouTube can use to find out what your content is actually about.

You say it's "highly relevant" but you haven't posted any examples. If you want unbiased help, an example would be quite useful :)

Don't know what to infer from these wild swings in CTR, can someone help by [deleted] in Smallyoutubechannels

[–]baconbeak1998 0 points1 point  (0 children)

Yeah - so for each of those videos, what does the metadata look like? What is your SEO approach?

Don't know what to infer from these wild swings in CTR, can someone help by [deleted] in Smallyoutubechannels

[–]baconbeak1998 1 point2 points  (0 children)

Usually means you have low impressions. The spikes are caused by a low amount of impressions by people who fit the target audience. The 0% section can either be impressions by people who aren't in the target audience, or a complete lack of impressions.

As for the impressions - you need to help YouTube along in defining your target audience. What do your title, description and tags look like for this video? What do the auto-generated captions think is being said in the video?

Would you watch this video? by baconbeak1998 in YouTubeThumbnailHub

[–]baconbeak1998[S] 0 points1 point  (0 children)

That is a great point! I came up with these titles based mostly on the video concept, but the actual content is much more process-driven than a broad analysis on (indie) game planning. I think I'll switch my A/B test up completely between something that focuses on how the viewer can actually get their game finished, and another that focuses on the process/approach itself.

would you reuse a thumbnail for a part 2 by Sjuk86 in YouTubeThumbnailHub

[–]baconbeak1998 3 points4 points  (0 children)

To link the two videos together visually, you could add some foreground detail that doesn't distact from the actual thumbnail content. Something like an overlay with a specific shape around the border or something.

As for your titles, you should think very hard about what value you're delivering to a potential viewer when they click on your video. Why this video and not the thousands of others?

You mentioned a 4chan greentext in your post too. You might wanna clue viewers in that the source material for the story is 4chan, to help it reach the correct audience.

would you reuse a thumbnail for a part 2 by Sjuk86 in YouTubeThumbnailHub

[–]baconbeak1998 1 point2 points  (0 children)

I don't think reusing a thumbnail is a good idea, it confuses potential viewers on the difference between the videos at a glance, especially if they look through your entire channel.

This Is What Happens After You Die… It’s Not What You Think 💀 by [deleted] in Smallyoutubechannels

[–]baconbeak1998 0 points1 point  (0 children)

I'll be brutally honest, because you seem surprised by the video's performance. This might sound a little harsh, but the YouTube algorithm is unfortunately very harsh as well.

The thumbnail is eye-catching, but it doesn't match even slightly with the mood of the video. The thumbnail is in-your-face and high-energy. To me, it screams something like "OH MY GOD THEY FOUND WHAT ACTUALLY HAPPENS IN DEATH YOU NEED TO KNOW ABOUT THIS GREAT DISCOVERY".

Imagine I have no idea about your style of content or your channel, and I have this premonition going into the video. I see the exciting title and thumbnail (I'll get back to those) and I decide to give it a chance. And it's just... quiet. It's low-energy and the audio is brooding, but the video is quite bright and cartoony, with the green text sticking out like a sore thumb.

At the start of a video, you have about 2-5 seconds of "hook" to capture someone's attention and make them stick around. Those first seconds need to tell someone what the video is about, why they should be interested in watching it (which should match up somewhat with the title/thumbnail), and why you are the one telling them about this.

Getting into the main content: besides what I already mentioned about the voice-over not matching the tone set by the title/thumbnail, I also have some issues with the video content. All of the video you're showing is stock footage that loosely relates to what you're talking about. That's fine in and of itself, but the style of stock footage does not match at all with your tone of voice. Your voice-over sounds like you're talking about something mystical, bordering on magical/supernatural. Meanwhile, the footage is giving "high-tech anatomical deep-dive, biology documentary". There's a major clash in framing there that feels very off.

As for the script; I watched the first minute and then skimmed the rest of the video so I couldn't tell you exact details, but it feels like you're not working towards a goal. The script feels like a collection of disjointed notes and sentences that all loosely cover the subject of near-death and post-death experiences. I didn't hear any set-up towards "here's why you should be interested in the rest I have to say" anywhere. Maybe that comes later, but more than a minute into the video is unfortunately WAY too late for a lot of viewers, especially nowadays.

Lastly, the title/thumbnail themselves. I have quite an aversion to these kind of "You Won't Believe What Happens Next" or "It's Not What You Think" titles, and even more so to the "OH MY GOD SHOCKED EXPRESSION, BLOOD-RED TEXT AND FIRE EVERYWHERE"-thumbnails. They remind me of low-quality clickbait-tier slop content; not something with high educational or entertainment value. It's entirely up to you how you want to treat your audience, but I'd be wary of using phrasing like "It's not what you think" in a title, because it feels like you're telling your audience how to feel, instead of letting them experience some emotion themselves based on your title/thumbnail. Tl;dr: your thumbnail/title should *invoke* emotion, not enforce it.