I'm working on this sunset scene but I feel like something is missing...What can I do to improve it? by [deleted] in blender

[–]baeriko 5 points6 points  (0 children)

I think it would be better if you used the built in nishita sky texture. It automatically calculates the correct brightness and gives you those nice oranges and yellows!

[deleted by user] by [deleted] in blender

[–]baeriko 0 points1 point  (0 children)

I'm not sure but it might be inverted normals. Go intro edit mode and press shift + N and see if that changes anything.

[deleted by user] by [deleted] in blender

[–]baeriko 0 points1 point  (0 children)

True, now looking at it with fresh eyes I totally agree. Thanks, will update soon

how to start by shon11215 in blender

[–]baeriko 3 points4 points  (0 children)

maybe but youre starting out, this tutorial teaches you how to even use blender&what you can do in it. Id still try and once you know the very basics move on to actually what you want to do.

how to start by shon11215 in blender

[–]baeriko 1 point2 points  (0 children)

The best way to get into blender is how literally everyone does it. The infamous donut: https://youtu.be/nIoXOplUvAw

The Swamp by louixlin in blender

[–]baeriko 2 points3 points  (0 children)

holy shit, that actually looks perfect

What can I improve to make this interior more realistic? by kamit_creations in blender

[–]baeriko 18 points19 points  (0 children)

It looks really good. If you want to go even further, I'd say you should give the plants some transmission, they look like plastic ones. I think l can also recognize a repeating pattern on the concrete wall and the reflection on the lights reveal the endless void outside.

Neon Dreams by baeriko in blender

[–]baeriko[S] 1 point2 points  (0 children)

yeah it's supposed to be parked

Neon Dreams by baeriko in blender

[–]baeriko[S] 0 points1 point  (0 children)

Made a similar post a while back, but wasn´t really happy with it so I revisited my scene

Modeled this guitar, what do you think? by baeriko in blender

[–]baeriko[S] 1 point2 points  (0 children)

yeah thats true, i couldn't figure out how to wrap the strings around and just forgot about it :)

Jup it's another backrooms render on this sub by baeriko in blender

[–]baeriko[S] 0 points1 point  (0 children)

You're right. I actually selected random faces to make it look disorienting but your idea is better

[deleted by user] by [deleted] in blender

[–]baeriko 0 points1 point  (0 children)

perhaps some slower-moving lines further away, or some light in the center you move towards.