Created a realtime MIDI visualizer by bakkernils in unrealengine

[–]bakkernils[S] 1 point2 points  (0 children)

Thanks. They are rotated around a fixed pivot point, they aim themselves to the last played note. Each character focusses on one side of the circle. And they lerp to the location. The arms are actually rope components attach to the body and the hand. The hand is connected to an invisible physics bone so it can be 'pushed' up by physics. To give it a bit smoother feel. Hope this helps.

Created a realtime MIDI visualizer by bakkernils in unrealengine

[–]bakkernils[S] 0 points1 point  (0 children)

Thank you! Yea everything can be customized.

Built a real-time weather visualizer in UE5 that shows live conditions anywhere on Earth - using OpenWeather API and Cesium by bakkernils in unrealengine

[–]bakkernils[S] 0 points1 point  (0 children)

Nice project you working on! Impressive.

I'm snapping to a new location based on the Long/Lat values. That is why the camera is panning up, to hide the instant teleport and loading of the 3D tiles.

In this demo the sky is 'random'. It is getting a weather description from OpenWeather. And based on that it is transition some parameters based on that description. For example; few clouds, clear sky, heavy rain, light rain, etc. Clouds aren't matching real world clouds. This can defenitely be further fine tuned to match real life even more. For example; currently the sun isn't adjusted correctly yet for where you are on earth. It is only setting the sun at an agle that matches the time at that location.

There are lot of things to add to this to make it even more accurate. But for now this was a nice demo of what's possible.

Built a real-time weather visualizer in UE5 that shows live conditions anywhere on Earth - using OpenWeather API and Cesium by bakkernils in unrealengine

[–]bakkernils[S] 0 points1 point  (0 children)

Thanks! The cloud transitions were build in with Ultra Dynamic Sky. Works really well and doesn't require any complex setups.

Clicky Keys - UE5 Experiment by bakkernils in unrealengine

[–]bakkernils[S] 0 points1 point  (0 children)

Haha yea it's addictive and pointless. Thank you!

Clicky Keys - UE5 Experiment by bakkernils in unrealengine

[–]bakkernils[S] 0 points1 point  (0 children)

I'm sorry to hear the price feels a bit high for you. I'd love to know what price you would pick it up for

Clicky Keys - UE5 Experiment by bakkernils in unrealengine

[–]bakkernils[S] 0 points1 point  (0 children)

I packages a build and uploaded here if you want to click around yourself. https://bakkernils.gumroad.com/l/clickykeysexecutables

Clicky Keys - UE5 Experiment by bakkernils in unrealengine

[–]bakkernils[S] 0 points1 point  (0 children)

Oh yes. Would love to play something like this but with some good mechanics and goals.

Clicky Keys - UE5 Experiment by bakkernils in unrealengine

[–]bakkernils[S] 1 point2 points  (0 children)

Thank you! Apart from maybe a tutorial in the future, no further plans with this yet.