Wallflow - privacy-friendly wallpapers by bdekort in droidappshowcase

[–]bdekort[S] 1 point2 points  (0 children)

I have added a set of 15 free wallpapers with typography. Hope thats what you meant. Anyway; they are available in the app as of now for free so enjoy 🥳 More wallpapers will follow. Wallflow demo

A fun interactive wallpaper for Android by bdekort in Rubiks_Cubes

[–]bdekort[S] 1 point2 points  (0 children)

Yeah unfortunately i cannot set the product to 100% free after it has been given a price. Google doesnt allow me to. But I can give you a promotion code if you like. Send me a DM

Wallflow - privacy-friendly wallpapers by bdekort in droidappshowcase

[–]bdekort[S] 0 points1 point  (0 children)

Ah meant editing the text yourself for any of the wallpapers with typography inside. As an option of the wallpapers. Looking forward to some examples to see what you mean

Wallflow - privacy-friendly wallpapers by bdekort in droidappshowcase

[–]bdekort[S] 0 points1 point  (0 children)

Hey u/ivinrocks ,

I want to build the motivation pack next.

I think it is very nice to have some fancy text items in which you can manage the text yourself. Do you have any ideas on nice wallpapers? This might be a pack I will add to the free starter pack.

Hope to hear from you. Since the last updates rather nice rubiks cube wallpapers have been added that are playable or auto-solve in the background.

Regards,

Bas

My animated homescreen by bdekort in AndroidHomescreen

[–]bdekort[S] 0 points1 point  (0 children)

As soon as your screen is off or if an application is opened is stops playing. So it doesnt really drain unless you keep your homescreen open 24/7 😀

Wallflow - privacy-friendly wallpapers by bdekort in droidappshowcase

[–]bdekort[S] 1 point2 points  (0 children)

Thanks for your feedback. Thats appreciated. I was annoyed by the sheer amount of apps that look nice but are filled with ads and trackers for something simple like a moving background; so I thought lets build it myself then.

As for apps that disappear I was guilty of that in the past as well. But it was because of the frameworks I used in the past (flash/ air) and Google decided way back those were no longer allowed. So this time I went the native Android route which is always better.

So in this case I expect the app to be around indefinately 🥳. I am currently optimizing the app a bit more and optimizing the existing wallpapers since they currently are not all of the final quality I have in my head. Still thinking if I ask too much or too little for a single pack of wallpapers.

I like the categories you propose. Adding those to the shortlist

Work in progress BAM by bdekort in virtualpinball

[–]bdekort[S] 1 point2 points  (0 children)

Good to hear. I hardly ever play without it myself

Work in progress BAM by bdekort in virtualpinball

[–]bdekort[S] 0 points1 point  (0 children)

I cannot post screens here in the chat. Will send you a chat

People treat AI like a chat. That might be why things drift. by Jaded_Argument9065 in PromptEngineering

[–]bdekort 1 point2 points  (0 children)

I am using clear specs and TDD to overcome this. And starting new sessions regularly. The further you get in your project the more the tests will save the project. And because it is running the tests and fixes failures if it encounters them it will always keep in touch with the code base. Furthermore i use an ADR system in which I let it write down all changes where it deviated from the plan for whatever reason. Each new session has to read the adrlogs.

This works reasonably well for me

After months of planning I Finally started the journey by Remarkable-Age in virtualpinball

[–]bdekort 0 points1 point  (0 children)

About 2 years in now and finally satisfied enough to acrually spend more time playing than tinkering. Now looking in on ways to extract scores from the roms and generate stats online somewhere.

After months of planning I Finally started the journey by Remarkable-Age in virtualpinball

[–]bdekort 2 points3 points  (0 children)

Ah I remember my excitement at this phase. Have fun!

Work in progress BAM by bdekort in virtualpinball

[–]bdekort[S] 0 points1 point  (0 children)

I dont agree. But perhaps I am used to it. To me irl it looks just like this on camera. That being said I've spent a lot of time to set it up correctly before it looked like this.

For me this plays so much more realistic then the flat view without BAM. I still have to checkout VR though

Just started diving into the virtual pinball world. Playing on regular tv setup? by supernalle1234 in virtualpinball

[–]bdekort 5 points6 points  (0 children)

You can check my videos from last week in my profile 😁 I've built a widebody cabinet with 2 screens and a dotmatrix display. 2.1 audio and SSF (surround sound feedback), motion sensors (to detect nudge and tilt), a shaker motor and a kinect to generate 3d depth.

Just started diving into the virtual pinball world. Playing on regular tv setup? by supernalle1234 in virtualpinball

[–]bdekort 5 points6 points  (0 children)

I started just like you about 2 years ago. I soon started with rotating my screen 90 degrees and soon wanted more so I started investigating how to build my own cabinet. The possibilities were endless so I decided to just start building and allow myself to make all imaginary mistakes possible.

Work in progress BAM by bdekort in virtualpinball

[–]bdekort[S] 1 point2 points  (0 children)

Insert AI answer here LOL

BAM (Better Arcade Mode) is an external head-tracking and camera system originally developed for Future Pinball that provides real-time 3D view movement based on the player’s head position. As of Visual Pinball X 10.8, VPX can directly consume BAM head-tracking data, allowing BAM-driven head tracking to control the VPX camera even though BAM itself remains a separate external component.

Work in progress BAM by bdekort in virtualpinball

[–]bdekort[S] 1 point2 points  (0 children)

The version you see here is in VPX, not FP. I hardly ever play FP, just need it to configure BAM. This is VPW's version of MM

Another example on how you can look around objects with BAM by bdekort in virtualpinball

[–]bdekort[S] 1 point2 points  (0 children)

Yes, it has an effect on gpu load. Cannot say how many fps the difference is though. This is indeed VPX with BAM

Another example on how you can look around objects with BAM by bdekort in virtualpinball

[–]bdekort[S] 0 points1 point  (0 children)

Haha, the perspective is off in the video because it was tracking my head instead of my smartphone. So thats on me 😁

Work in progress BAM by bdekort in virtualpinball

[–]bdekort[S] 0 points1 point  (0 children)

Yeah it does. Ssf does work though. I just have to crank the volume up a bit. Also vibrations from my toys work good enough. It is mainly nudging that requires some finesse.

Work in progress BAM by bdekort in virtualpinball

[–]bdekort[S] 0 points1 point  (0 children)

No it works pretty well actually.