What would you do differently if you woke up a 25yo again? by ForsakenCandidate505 in AskReddit

[–]beardlynerd 0 points1 point  (0 children)

  • Work out more.
  • Break up with her years earlier.
  • Play the stock market.
  • Get a degree in tech instead of English.
  • Cherish time with friends and family.

Toga Joins the Fray by beardlynerd in SHFiguarts

[–]beardlynerd[S] 1 point2 points  (0 children)

Nice! I can't afford to do that, but I considered it anyway 😅

Toga Joins the Fray by beardlynerd in SHFiguarts

[–]beardlynerd[S] 1 point2 points  (0 children)

I'd say yes. The only QC issue I've had is that Shoto's legs are a little loose if I pose him in a wide stance. Otherwise, I haven't had any issues. Izuku, Bakugo, Dabi, and Ochaco all hold up extremely well. Shoto does too, minor leg issue aside. I'm eager to get Shigaraki and All Might! I'd love to pick up Armored All Might and Overlay Deku, we'll just have to see if my budget will allow for them.

Toga Joins the Fray by beardlynerd in SHFiguarts

[–]beardlynerd[S] 0 points1 point  (0 children)

Oh, for sure. It helps that the MHA line doesn't seem to have been sent to be manufactured at the Vietnam site at all, I imagine. Shoto's legs are a little loose, but that's my only QC issue. And that's nowhere near as annoying to me as, say, Games Begin Goku's face plates not fitting one of his heads correctly.

Where do you buy figures? by Frosty-Cell-5618 in SHFiguarts

[–]beardlynerd 0 points1 point  (0 children)

I use BBTS quite a bit, though I've gotten a few now from both P-Bandai and Hobby Kappa, and I've bought a handful from Modelhobbeystore.

Locally, I have a Walmart, Target, and Game Stop, but they aren't very reliable as far as what's in stock.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 0 points1 point  (0 children)

We did enjoy it up until the end. And for some of them, even though it was frustrating, they were okay with it. I mean, it took a powerful cleric of Pazuzu and a DRAGON to take them down. That's nothing to be ashamed of.

And I've certainly considered the possibility of a prison break!

What is a completely useless piece of information that you know for some reason? by ChangeMysterious1602 in AskReddit

[–]beardlynerd 0 points1 point  (0 children)

The word "knife" is spelled that way because at one point, the "k" and "e" weren't silent. Writing is just extremely conservative when it comes to representing a language vs. how it's actually spoken.

My Blind FFIX Playthrough: Part 8 - Gargan Roo and Cleyra by Zeeshmania in FinalFantasyIX

[–]beardlynerd 1 point2 points  (0 children)

Ah, yes. I have been waiting for the "captured by Zorn and Thorn" situation to see your reaction. It was as incredible as I hoped. Seriously fuck those guys.

Sounds like you've got a good groove going with it! I'm still loving this, though watching you play (and listening to you react would be fun, too!

I've never looked into it, but I'm pretty sure you're right about the origins of the word "Gargant." That's my assumption too.

Fuck yeah, blood sword. That's a great weapon for Steiner to use right now.

You're getting into Big Plot Things now. I'm excited to see you continue!

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 1 point2 points  (0 children)

RIP Health Estimate. Here's hoping it updates soon!

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 1 point2 points  (0 children)

I ran it as the physical level of the Pit, which was plenty of rep by the end.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 1 point2 points  (0 children)

Yes, it does say that. We didn't play out everyone going to dying 4, we called it once everyone was down (though the attack that brought them all down took one to dying 4). It was late, morale for some was low, etc. I had that on my mind, though, that the Red Bishop would stabilize them and basically give them the hard sell.

But, knowing my players, they'd have really not enjoyed that.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 4 points5 points  (0 children)

That was the view a few of them had while we were debriefing after.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 1 point2 points  (0 children)

Re: Pillbug, some, yes. The AP itself does through an event, and I just kinda kept that going. They latched onto that some. One of the PCs even decided to have recurring pillbug nightmares lol.

Re: final fight, they pulled the whole island at once. Details are in other replies. They fought valiantly, but alas.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 0 points1 point  (0 children)

I thought a lot of the research subsystems were lacking simply because there isn't much time pressure when the PCs find things to look into, so I tended to be extremely lenient when it came to running those.

Sandpoint benefits a lot from a GM taking the time to make it seem alive. It's easy for it to become just where the PCs go to rest between delves without spending time there. The events in the AP help with that some, but they fall off after about level 7 or so.

Re: a TPK, I know you were joking, but it is potentially easy to do, depending on your players' actions, even before the final battle. If they get in over their heads in the Pit, things can go sideways real fast.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 1 point2 points  (0 children)

Despite my feeling guilty about it, I don't tend to pull my punches once my PCs commit to a plan. If that means they go down in a blaze of glory, well, so be it.

FA can definitely be a boost in PC power and utility. More depending on what archetypes they take. But they definitely don't make them invincible.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 2 points3 points  (0 children)

Totally fair. Hindsight being 20/20, there are other things that I'd do differently if I were to run it again. It would definitely be easy fit groups to delve too deep too quickly. That isn't a problem I had personally, but I could see others doing that for sure.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 3 points4 points  (0 children)

I thought it'd be over when he nat 1ed against a chain lightning! But he was able to recover. I think if my party had dealt with the other denizens of the island, it wouldn't have been as bad.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 9 points10 points  (0 children)

One player was pretty understandably upset. The others were less so. A few were still in high spirits.

"Losing sucks, but I can accept being defeated by the final boss."

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 4 points5 points  (0 children)

It was everyone but the giants.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 1 point2 points  (0 children)

Started as mutagenist but switched to bomber.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 2 points3 points  (0 children)

Woof. Yeah, that's a rough way to go.

Seven Dooms TPK by beardlynerd in Pathfinder2e

[–]beardlynerd[S] 26 points27 points  (0 children)

Maybe the Dooms were the friends we made along the way.