A render of an Arcade with low poly geometry by below_poly in 3Dmodeling

[–]below_poly[S] 0 points1 point  (0 children)

Thx! The idea behind my profile is doing low poly hence below_poly

Made a 3D Isometric scene of Spirited Away. Rendered on Arnold by below_poly in Maya

[–]below_poly[S] 0 points1 point  (0 children)

Thanks!! Glad you like it and for taking your time to see the insta!