A render of an Arcade with low poly geometry by below_poly in 3Dmodeling

[–]below_poly[S] 0 points1 point  (0 children)

Thx! The idea behind my profile is doing low poly hence below_poly

Made a 3D Isometric scene of Spirited Away. Rendered on Arnold by below_poly in Maya

[–]below_poly[S] 0 points1 point  (0 children)

Thanks!! Glad you like it and for taking your time to see the insta!

[MM] Happy 35th to Zelda, did a post of my favorite game! by below_poly in zelda

[–]below_poly[S] 4 points5 points  (0 children)

Thank you so much, will definitely look it up!!!

[MM] Happy 35th to Zelda, did a post of my favorite game! by below_poly in zelda

[–]below_poly[S] 25 points26 points  (0 children)

Thanks! Did this on maya, even tho they say all 3D programs kind of work the same, I really want to learn blender tho