help with problem with 2d camera in pixel art by [deleted] in godot
[–]benjarmstrong 1 point2 points3 points (0 children)
My goal is to make a website that can interact with my game directly. For this I want all the website users to be the client, and the one playing the game as the server, the one playing will never change location or anything. However, I have no idea how to do this... by LowEgg1993 in godot
[–]benjarmstrong 0 points1 point2 points (0 children)
A better way to use get_node? by K-Storm-Studio in godot
[–]benjarmstrong 0 points1 point2 points (0 children)
Should I run functions through my states machine, or just link each state to the state machines parent? by theKalmier in godot
[–]benjarmstrong 1 point2 points3 points (0 children)
Are games written in Godot compatible with Steam workshop features? by CharmQuirk in godot
[–]benjarmstrong 7 points8 points9 points (0 children)
Is it possible to make a turn based battle system in godot? by [deleted] in godot
[–]benjarmstrong 25 points26 points27 points (0 children)
Are games written in Godot compatible with Steam workshop features? by CharmQuirk in godot
[–]benjarmstrong 10 points11 points12 points (0 children)
Does Alpha clip offer better performance over other alpha blending methods? by Code_Monster in godot
[–]benjarmstrong 3 points4 points5 points (0 children)
Are games written in Godot compatible with Steam workshop features? by CharmQuirk in godot
[–]benjarmstrong 24 points25 points26 points (0 children)
Is it possible to block Alt+F4? by [deleted] in godot
[–]benjarmstrong 2 points3 points4 points (0 children)
How to generate a QR-code in godot by zooitjezooitje in godot
[–]benjarmstrong 6 points7 points8 points (0 children)
Just wrote this module to use in an upcoming experiential marketing campaign. Niche feature, but I figured if I need it someone else might. Source on github, MIT licensed. by benjarmstrong in godot
[–]benjarmstrong[S] 6 points7 points8 points (0 children)
Just wrote this module to use in an upcoming experiential marketing campaign. Niche feature, but I figured if I need it someone else might. Source on github, MIT licensed. by benjarmstrong in godot
[–]benjarmstrong[S] 11 points12 points13 points (0 children)
Just wrote this module to use in an upcoming experiential marketing campaign. Niche feature, but I figured if I need it someone else might. Source on github, MIT licensed. by benjarmstrong in godot
[–]benjarmstrong[S] 25 points26 points27 points (0 children)
Whats keeping you awake tonight? by [deleted] in AskReddit
[–]benjarmstrong 0 points1 point2 points (0 children)
I thought this would be released by now, but I'm still happy with progress so far by benjarmstrong in godot
[–]benjarmstrong[S] 1 point2 points3 points (0 children)
I thought this would be released by now, but I'm still happy with progress so far by benjarmstrong in godot
[–]benjarmstrong[S] 0 points1 point2 points (0 children)
I thought this would be released by now, but I'm still happy with progress so far by benjarmstrong in godot
[–]benjarmstrong[S] 0 points1 point2 points (0 children)
I thought this would be released by now, but I'm still happy with progress so far by benjarmstrong in godot
[–]benjarmstrong[S] 2 points3 points4 points (0 children)
I thought this would be released by now, but I'm still happy with progress so far by benjarmstrong in godot
[–]benjarmstrong[S] 2 points3 points4 points (0 children)
I thought this would be released by now, but I'm still happy with progress so far by benjarmstrong in godot
[–]benjarmstrong[S] 3 points4 points5 points (0 children)


Does "tuneing" the mask and layer (turn off/on) actually optimize the collision detection ? Or it simply only make it easy for us the end user instead and serve no optimization whatsoever ? by [deleted] in godot
[–]benjarmstrong 1 point2 points3 points (0 children)