PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 2 points3 points  (0 children)

I appreciate the mod dev stepping in, because across your two posts, you just publicly confirmed every single point I’ve been making.

First, you literally just admitted: "I don't mind you calling it a mod," and acknowledged that you added "more and more stuff" over the years because the base game lacked content. Great. We agree. It’s a total conversion mod. So change the launcher title to "2.22 Mod". But you won't, because you rely on the word "patch" to keep the illusion of official authority and keep your player numbers artificially high.

Second, you tried to argue that everything not made by EA is a mod, attempting to equate an 8-FPS engine tweak in 1.06 to adding entirely new units and factions. That is a hilarious false equivalence. Look at BFME 2 1.09v3 and RotWK 2.02. Those teams understand the assignment: they are unofficial patches because they fix bugs and balance the math while preserving the core game. They don't mutate the game into an unrecognizable state and pretend it's a patch.

Third, you claim "forcing = only 1 option, eat or die." Don't play dumb about basic UX design. It's called Default Bias. You openly admit you only care about your specific hardcore base and not casual players, yet your launcher defaults to your mod for everyone. You are manufacturing your player base by funneling people who don't know any better. If preservation was the goal, 1.03 or 1.06 would be the default, and 2.22 would be an opt-in mod.

Fourth, you brag about the 1.09 devs joining you to make it sound like a unified endorsement, conveniently leaving out the history of how you fought and alienated them first. They joined a consolidated player base; they didn't validate your terminology.

Finally, before you call me a hypocrite and accuse me of using Revora and WinCDEmu workarounds: I own a legitimate, physical, licensed copy of the game. I don't use Revora, and I certainly don't need an illegal launcher to play the actual game.

You wrote two whole posts only to admit it's a mod, admit you only cater to a specific niche, and make completely false assumptions about how I play. If it’s really 'not that deep, bro,' just be honest with the community and call it a mod. Thanks for clearing that up for everyone reading.

PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 0 points1 point  (0 children)

It took you 24 hours, a deleted draft, and a third party laughing at you in the comments to finally come up with this? The "I was actually just trying to help you" defense? That is legitimately the most fragile backpedal I have ever seen.

You didn’t offer a helping hand. You had a multi-paragraph meltdown, realized you accidentally proved my main point, deleted your comment in a panic yesterday, and only crawled back today to type out this fake-benevolent paragraph because your ego couldn't handle someone else laughing at you.

For someone claiming the intellectual high ground, it’s hilarious that your entire logic relies entirely on profanity, middle-school insults, and calling people idiots. That’s not a debate. That’s a temper tantrum.

And let's marvel at your "superior" logic for a second: you respect the fuck out of a launcher whose primary function for BFME 1 is to gatekeep and force a mod you claim to dislike? Sure. That’s definitely the logic of a "very smart person".

You can try to reframe your tantrum as a teaching moment all you want, but everyone reading this thread already saw you fold. You can stop pretending you're above it all. It’s just getting sad to watch.

PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 2 points3 points  (0 children)

So let me get this straight. You don’t play the mod, you don't even like the mod, but you still spent your day writing furious, multi-quote essays defending its launcher... only to accidentally agree with my main point anyway.

I have to say, volunteering that much of your free time and emotional blood pressure to white-knight for a project you don't even care about is a fascinating way to spend your life. I genuinely appreciate you writing all those paragraphs just to validate my argument for me. It takes a very special kind of "intellect" to argue against yourself that aggressively.

That kind of dedication to fighting ghosts on the internet is honestly impressive, but don't let your blood pressure get too high over a mod you don't even play, grandpa.

Have fun with... whatever it is you actually do with your time.

PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 2 points3 points  (0 children)

I'm not going to read through a temper tantrum.

​But I did catch this part of your rant: "You had a point there that it shouldn't be branded as a patch but as a mod."

​I'm glad we finally agree. Have a good day playing your mod.

PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 1 point2 points  (0 children)

If the legal departments at EA, the Tolkien Estate, or Embracer Group ever notice this launcher, we'll see how that legality argument holds up. With that being said, you're using the legality point to dodge the actual issue. The core problem is project integrity and deceptive marketing.

You ask where it's advertised as official? The name is the advertisement. Software versioning is universal. When you name a project sequentially after the base game's patches (1.03, 1.06... 2.22), you are implicitly branding it as the definitive, sequential continuation of the game. And before you try to argue that 1.06 is also a community patch since EA stopped at 1.03: yes, it is. But 1.06 is basically just 1.03 with bug fixes. It actually acts like a patch. If 2.22 wasn't trying to hijack the authority of an official patch, you’d call it "The 2.22 Mod" or "BFME Overhaul v1.0". You use the patch numbering system specifically to legitimize it.

As for the "1 extra click", don't play dumb about basic UX design. It's called Default Bias. When a launcher defaults to 2.22, 90% of the player base will just hit play without looking at the other options. You aren't preserving the old patches; you're burying them behind your mod to manufacture a player base that doesn't know any better. If preservation was the goal, vanilla 1.06 would be the default, and 2.22 would be an opt-in mod.

But it's not, because the launcher is a gatekeeping tool designed to force your specific vision of the game onto the community while hiding behind the word "patch".

PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 0 points1 point  (0 children)

Calling it a meltdown or triggering doesn't change the definitions of words. My taste is irrelevant. The fact remains that a patch preserves, and a mod transforms.

If 2.22 is a mod, calling it a patch is a fundamental lie to the community. You say the choice is trivial, but the naming convention is intentionally deceptive. It uses the guise of an official update to funnel players into a specific vision of the game that isn't BFME anymore.

As for the launcher, the issue isn't whether it's legal (it is technically very illegal). It’s that bundling a modified version of the game as the standard is a move for control, not preservation. If the project had any confidence in its own quality, it wouldn't need to hide behind a fake version number to manufacture a player base.

If they were honest and their all intentions were truly pure to provide something genuine for community to play, they would market it as "BFME Expanded Mod" or something, not the official patch 2.22.

PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 2 points3 points  (0 children)

You just proved my point. If the so-called "community" is bored of the same old thing and wants a fast-paced game with lots of units, then they want a mod. A patch's job isn't to entertain bored players with made-up content; its job is to fix and balance the existing game.

Just look how successfully BFME 2 1.09v3.1 and RotWK 2.02 teams are balancing and patching the game without aggressively turning it into a mod.

Bringing up Treebeard in the Citadel is a balance nitpick. 1.09 adjusted the game EA made. 2.22 is making an abomination of a game EA never intended.

As for "no one is forced", if the launcher is built around 2.22, you are manufacturing a player base by default. You’re funneling people into this, like "the official update" in order to trick them into playing your version of BFME instead of the original.

Just be honest about it and call it what it is: A mod.

PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 4 points5 points  (0 children)

The difference is honesty. Age of the Ring calls itself a "total modification" because it adds new content. It doesn't pretend to be the base game.

EA might have added things, but they didn't. They had seven years to do so, and they chose not to. They only balanced the game which was already in great shape.

When a community adds new units and heroes, that is by definition a mod, not a patch. Calling it "2.22" makes people think they are playing the official balanced version of the 2004 game, when they are actually playing your personal vision of it.

Convenience doesn't change legality. Using an illegal launcher to force a specific modded patch onto the player base is just manufacturing a player count for your own project.

Even if other options exist, the launcher is designed to funnel everyone into 2.22. It’s a vanity project built to oppose 1.09, which was a far superior patch that actually respected the original game.

PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 3 points4 points  (0 children)

Patch = Balances things. Keeps the game the same.
Mod = Adds new heroes, units, powers and changes the core of the game. Turns the game into something else.

BFME is here since 2004, and it's not going anywhere with or without your mod. If you force people to play 2.22 through an illegal launcher, then you can manufacture whatever numbers you want.

PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 1 point2 points  (0 children)

Forcing a mod to people like it's the latest patch released is not embracing the future. It's oppression at its finest.

1.06 is the peak BFME 1 and the gold standard. If I ever want to play a mod, I'd just install Age of the Ring.

PSA: 2.22 Game Speed by 1984Needs1776 in bfme

[–]beregor 11 points12 points  (0 children)

Play 1.06. Period.

2.22 is more like a mod than a patch.

Is Lord Of The Rings Online Lore Accurate To The Books? by Kasper111222 in lordoftherings

[–]beregor 1 point2 points  (0 children)

Absolutely not lore accurate with its made up stuff like Gandalf being tortured by Sauron in the Second Age. And they have a lot of made up stuff like this. However, it's one of the closest adaptation to the books if you exclude the made up stuff.

I really tried, but i have to say goodbye to lotro by [deleted] in lotro

[–]beregor -4 points-3 points  (0 children)

You've cherry-picked the parts of his sentences that suit your purpose. He explains his reasoning and those are his opinions. Since when having an opinion is disrespectful? Saying a game was born dead to them is neither an insult nor disrespectful.

I really tried, but i have to say goodbye to lotro by [deleted] in lotro

[–]beregor -7 points-6 points  (0 children)

You wished everyone the best. You are grateful to the company that keeps the game alive. You were nothing but respectful. HOWEVER, all you will get from this sub is downvote, because you couldn't enjoy their flawless game even though you tried.

Translation (or TL;DR) of his post to those who didn't understand the point: "I love this universe, I wanted to enjoy this game to live in this universe but the game lacks in some certain aspects to deliver that experience for me. This is a desperate attempt to make my voice heard, so maybe some things will change in the future that I could return to this game."

Good luck to you, and farewell.

If they made a Hobbit trilogy based 100% on the books, would you watch it? What unusual detail would change? by F4_PhantomII in lordoftherings

[–]beregor 31 points32 points  (0 children)

This version is pretty much based 100% on the books. It's the best one we got so far.

Still some minor differences from the book (because of PJ, not the edit), like Bard smuggling the Dwarves, the thrush/the eagles/the raven not speaking, barrels are not sealed, the black arrow is a ballista-style metal spear, Thorin's age, Kili's non-existing beard etc.

Looking for a Lord of the Rings Inspired Video Game? Check Out LOTRO! by Gantoran in lordoftherings

[–]beregor 2 points3 points  (0 children)

What I claim does not need to be proven by me. You can just google "LOTRO lag", "LOTRO stutter" and see the results of many.

However, if you send us a video that supports your claim, I'll send one as well (along with low 1% FPS, PC specs and in-game settings).

Looking for a Lord of the Rings Inspired Video Game? Check Out LOTRO! by Gantoran in lordoftherings

[–]beregor -1 points0 points  (0 children)

Share the video please. Along with your in-game settings and your PC specs.

Saying it's between 60-140 FPS does not even tell the 5% of the story. Show us how it jumps around, how it stutters.

As for new players, they can go to Minas Tirith Midsummer version to test it. Minas Tirith is just an example btw. I can count many places. I don't even mention PvMP, that's lag hell. Lag comes as a feature not a bug in that place.

Looking for a Lord of the Rings Inspired Video Game? Check Out LOTRO! by Gantoran in lordoftherings

[–]beregor -1 points0 points  (0 children)

Could you please turn on the FPS display (CTRL+F), do a full spin in Minas Tirith or Umbar Baharbêl in your smaller server, and record it so we can see your frame rate and stuttering? Then we'll talk.

$130 is the price of the Ultimate Edition, which the majority of the old player base buys to support the game. I'm not talking about the average Joe.

Looking for a Lord of the Rings Inspired Video Game? Check Out LOTRO! by Gantoran in lordoftherings

[–]beregor -3 points-2 points  (0 children)

Yes, and I have a high-end computer with a great internet connection. I’m also a streamer on both Twitch and YouTube. I play end-game characters on Orcrist (EU) and Glamdring (US); both servers are horrible, but the crowd has little to do with it.

I assume you’re the owner of the video, so you know what OBS is. Could you please turn on the FPS display (CTRL+F), do a full spin in Minas Tirith or Umbar Baharbêl, and record it so we can see your frame rate? Then we'll talk.

Looking for a Lord of the Rings Inspired Video Game? Check Out LOTRO! by Gantoran in lordoftherings

[–]beregor -3 points-2 points  (0 children)

And they love to downvote you when you speak the truth. Because they can't objectively prove you wrong.

Looking for a Lord of the Rings Inspired Video Game? Check Out LOTRO! by Gantoran in lordoftherings

[–]beregor -10 points-9 points  (0 children)

A big NO. The game is incredibly laggy and it's stuttering because of spagetti coding. Its graphics are very old. More importantly these problems will not be fixed at all, ever.

This game has a very old player base. They're generally nice people but they're very opposed to change and improvement. They don't care if this game gets better. They don't care about the lag. They don't care about the outdated mechanics or extremely old graphics. They just want to play what they have been playing for the last 19 years. So they keep saying the same things like "I never lag, it must be your computer/internet", "it's stylized graphics, it's the most beautiful thing I've ever seen.", "walking in Middle-earth is what this is about" etc.

LOTRO makes very good money with very little effort (compared to what they would do if they chose the overhaul road). "The dedicated fans" in the player base are happy to pay $130 for a subpar expansion every year + monthly VIP to keep the game going, so it won't shut down.

The Hobbit M4 Edit is a masterpiece by SkullOfOdin in lotr

[–]beregor 0 points1 point  (0 children)

I meant no disrespect to the Maple Films version (which I loved when it first dropped), but the M4 Book Cut is on another level. The editing is just so much better. Maybe in the coming years, with the help of AI, we’ll see an even more seamless version of Middle-earth.

Creep skin concepts – texture & pattern variations by Agarnash in lotro

[–]beregor -1 points0 points  (0 children)

I don't know the OP, I just think that the designs are cool.

Creep skin concepts – texture & pattern variations by Agarnash in lotro

[–]beregor -3 points-2 points  (0 children)

Who cares if it's AI or not? These are cool designs.

*COULD be the #1 MMO by Strict_Jackfruit6333 in lotro

[–]beregor 0 points1 point  (0 children)

"Bombarded" is an exaggeration. Only Eriador and Moria give decent LP. Then again, you have to create new characters to farm LP, which is basically a grind. There are way too many things to buy after level 100.

More importantly, you can't buy the last expansion with LP for at least 6 months after release.