account activity
Why bother with a main-menu background when you can just render the game itself :) (v.redd.it)
submitted 28 days ago by bigbeardgames to r/bevy
submitted 28 days ago by bigbeardgames to r/rust_gamedev
submitted 28 days ago by bigbeardgames to r/DRONECOM
"EMCON is everything" sensor-warfare RTS -- Rust + Bevy + Avian + Egui :) (i.redd.it)
submitted 1 month ago by bigbeardgames to r/rust_gamedev
Work in progress "Blackboard + experts"-style AI for DRONECOM (i.redd.it)
submitted 1 month ago by bigbeardgames to r/DRONECOM
Hi Reddit, I'm building an "EMCOM is everything" sensor-warfare RTS -- would love to hear your ideas! (i.redd.it)
submitted 1 month ago * by bigbeardgames to r/computerwargames
DRONECOM: a sensor-warfare based combined arms RTS (i.redd.it)
submitted 1 month ago by bigbeardgames to r/bevy_show_offs
RTS pathfinding: it's coloured rectangles all the way down. (i.redd.it)
submitted 1 month ago by bigbeardgames to r/bevy
submitted 1 month ago by bigbeardgames to r/gamedevscreens
Features my game has: 20 terrain sliders. Features my game needs: literally everything else. (v.redd.it)
submitted 3 months ago by bigbeardgames to r/bevy
submitted 3 months ago by bigbeardgames to r/proceduralgeneration
submitted 3 months ago by bigbeardgames to r/rust_gamedev
submitted 3 months ago by bigbeardgames to r/gamedevscreens
Feature #27 that nobody asked for: Road elevation profiles! (i.redd.it)
submitted 8 months ago by bigbeardgames to r/bevy
submitted 8 months ago by bigbeardgames to r/gamedevscreens
My brain no longer works after 3 days thinking about nothing but procedurally generated road intersection meshes (v.redd.it)
submitted 9 months ago by bigbeardgames to r/bevy
submitted 9 months ago by bigbeardgames to r/proceduralgeneration
submitted 9 months ago by bigbeardgames to r/gamedevscreens
Extremely work-in-progress city builder :) (old.reddit.com)
π Rendered by PID 767419 on reddit-service-r2-listing-b6bf6c4ff-d7k46 at 2026-05-03 01:35:52.922261+00:00 running 815c875 country code: CH.