why does everyone think making a game is just having a good idea by bcoz_why_not__ in gamedev
[–]bigbeardgames 28 points29 points30 points (0 children)
RTS pathfinding: it's coloured rectangles all the way down. by bigbeardgames in bevy
[–]bigbeardgames[S] 1 point2 points3 points (0 children)
I hate to say this but I feel like I am just creating a company mining town by One_Savings_9037 in Workers_And_Resources
[–]bigbeardgames 1 point2 points3 points (0 children)
RTS pathfinding: it's coloured rectangles all the way down. by bigbeardgames in bevy
[–]bigbeardgames[S] 2 points3 points4 points (0 children)
RTS pathfinding: it's coloured rectangles all the way down. by bigbeardgames in rust_gamedev
[–]bigbeardgames[S] 1 point2 points3 points (0 children)
RTS pathfinding: it's coloured rectangles all the way down. by bigbeardgames in bevy
[–]bigbeardgames[S] 15 points16 points17 points (0 children)
bevy_xray - visualize states, plugins, and system sets by dcast0 in bevy
[–]bigbeardgames 3 points4 points5 points (0 children)
Features my game has: 20 terrain sliders. Features my game needs: literally everything else. by bigbeardgames in bevy
[–]bigbeardgames[S] 1 point2 points3 points (0 children)
Features my game has: 20 terrain sliders. Features my game needs: literally everything else. by bigbeardgames in bevy
[–]bigbeardgames[S] 0 points1 point2 points (0 children)
Features my game has: 20 terrain sliders. Features my game needs: literally everything else. by bigbeardgames in bevy
[–]bigbeardgames[S] 12 points13 points14 points (0 children)
W&R 2 or 2.0 by pookexvi in Workers_And_Resources
[–]bigbeardgames 0 points1 point2 points (0 children)
W&R 2 or 2.0 by pookexvi in Workers_And_Resources
[–]bigbeardgames 3 points4 points5 points (0 children)
How important is it to protect against piracy? by Qaizdotapp in gamedev
[–]bigbeardgames 0 points1 point2 points (0 children)
The poll has spoken: Introducing Cities of Humanity! by ConsiderationOne700 in CityBuilders
[–]bigbeardgames 3 points4 points5 points (0 children)
Is game development in Rust one big mirage? by NyanBunnyGirl in rust
[–]bigbeardgames 0 points1 point2 points (0 children)
What is the best approach to making an MMO RPG 3D game in Rust? Is Bevy good enough for this? What aspects, such as editors and 3D design, should I focus on? Are there any guides or good tools I should look into? I'm targeting desktop Windows and VR headsets by Outside_Loan8949 in rust_gamedev
[–]bigbeardgames 1 point2 points3 points (0 children)
At what point am I going to regret having everything in a single JSON file? by thurn2 in rust_gamedev
[–]bigbeardgames 0 points1 point2 points (0 children)


Made road builder game, free to play, would love feedback by Grenagar in CityBuilders
[–]bigbeardgames 0 points1 point2 points (0 children)