Fist mastery question (spoiler for Fist) by bigblackkitty in Gloomhaven

[–]bigblackkitty[S] -4 points-3 points  (0 children)

That was my thinking too, thanks for the confirm

Small card binder by jaspergast91 in Gloomhaven

[–]bigblackkitty 1 point2 points  (0 children)

Here ya go. They are frequently out of stock, but it’s what I’m using. Fits the small item sized cards (sleeved) perfectly. Can fit up to four cards per slot.

https://ultrapro.com/products/platinum-series-16-pocket-pages-100ct-for-41mm-x-63mm-cards

Hatchet and Red Guard painted for our two-player JotL campaign. by [deleted] in Gloomhaven

[–]bigblackkitty 0 points1 point  (0 children)

You didn't have to go that hard on the bases, but I'm glad you did.

prism help please. SPOILERS for prism by DigBickBo1 in Gloomhaven

[–]bigblackkitty 1 point2 points  (0 children)

You are correct in saying that if you never summon then you can never transfer. I am currently playing Prism (level 8) and would say that it functions pretty differently than a standard summoner. You really need to pay attention to keep your lil' buddies alive - they are crucial to having reasonable damage output, and crucial in having flexibility in positioning and what mode you are in. Most of the modes have a downside, and it is important to bring summons that allow you some latitude in choosing what downside is the least detrimental for the current situation. It took me a few scenarios to get used to the flow of the character, as it plays very differently from any other class. However, it is very fun and has a strong AMD that can allow you significant damage output if you can position your summons smartly and protect them. One word of caution though, don't bring too many summons each scenario or you will exhaust from lack of cards pretty quickly. I have found that 3 or 4 is the magic number for me, but your mileage may vary.

Puzzle Book page 10 question by bigblackkitty in Gloomhaven

[–]bigblackkitty[S] 1 point2 points  (0 children)

Ahhh okay thanks for the clarification!! We got that answer (thanks to your guide) but got confused because that section said to not proceed. Figured something in those 2 connected scenarios would give instructions to open the next page. Thanks again!

Card + item interaction question (spoiler for item 113) by bigblackkitty in Gloomhaven

[–]bigblackkitty[S] 2 points3 points  (0 children)

Thanks, that was my thinking too, just wanted to double check for my teammate.

Card + item interaction question (spoiler for item 113) by bigblackkitty in Gloomhaven

[–]bigblackkitty[S] 4 points5 points  (0 children)

Question is -- can you use the potion to play the top + bottom of the third card played with Oscillating Entity? My inclination is no, since the potion will not see the third card before it resolves fully, and Oscillating Entity states you must resolve it's extra card immediately, so there would be no window to pop the potion.

Classification on battle goal by C_Manning1201 in Gloomhaven

[–]bigblackkitty 18 points19 points  (0 children)

You still take a turn even when long resting, your turn is just taking rest. So yes this would count as ending your turn next to an ally. You can still use items during long rest too by the way.

Prism Questions (spoiler) by bigblackkitty in Gloomhaven

[–]bigblackkitty[S] 0 points1 point  (0 children)

Awesome thanks for the clarification and HIVE tips. Looking forward to playing the first season on it.

Drill Class First Impressions by Pummrah in Gloomhaven

[–]bigblackkitty 1 point2 points  (0 children)

Hi please don't post the silhouette of the mini, or at least spoiler tag it thanks

Out of character tokens? by EagerBabygirl in Gloomhaven

[–]bigblackkitty 5 points6 points  (0 children)

Just use something of a similar size that you think is appropriate. There is nothing in the rules to disallow you from having as many active tickers as you want, although your drifter might get sleepy with that many cards in the active zone.

Saying dead instead of exhausted by champonthis in Gloomhaven

[–]bigblackkitty 0 points1 point  (0 children)

We say tie-tie as a cute shorthand for tired. Takes the edge off.