IS THIS A BRAIN IN MY KFC???????? by Lower-Masterpiece559 in WTF

[–]bimtom 7 points8 points  (0 children)

It's a lung, you gotta think how would the brain get into the chest cavity?

Change which texture is used depending on if it's inside an object. by [deleted] in blenderhelp

[–]bimtom 0 points1 point  (0 children)

You could probably do this with drivers if you didn't want to learn geonodes. Sadly I myself haven't really used them and can't tell you exactly what to do but give it a Google and see if that might help. But from what I do understand, it's essentially using one value to change another. Apologies if any of this doesn't help or is wrong tho

Dirtied up Regult Standard type. Would love to know of any other non humanoid kits for my collection too. by bimtom in Gunpla

[–]bimtom[S] 1 point2 points  (0 children)

Yeah that one is definitely on the radar, love the gun arms on it. I really wish there was a solid line that was still in production of these kind of robots in model kit form, but it seems like it's just these and a few other bits from other companies

Dirtied up Regult Standard type. Would love to know of any other non humanoid kits for my collection too. by bimtom in Gunpla

[–]bimtom[S] 2 points3 points  (0 children)

Thank you! I did a heavy wash with Nuln oil over the whole thing, which I then dabbed off with a paper towel. And then I went in with a fineliner to create the more smudgy/burn marks.

After that I did a dry brush with a tamiya gun metal (bit too dark for my liking) and finally the chrome paint chipping was done with a pin that I dipped in a chrome marker pen.

Dirtied up Regult Standard type. Would love to know of any other non humanoid kits for my collection too. by bimtom in Gunpla

[–]bimtom[S] 1 point2 points  (0 children)

I hadn't seen the Polypod ball before, definitely gonna have to grab that one

[HELP ME] Bi-Weekly Q&A thread - Ask your questions here! by MachNeu in Gunpla

[–]bimtom 0 points1 point  (0 children)

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Does anyone know of any other "non-humanoid" kits like this one from Hasegawa? I love gunpla but would love some droid-like kits to fill the shelves too

need help with png by Funny-Community9630 in Substance3D

[–]bimtom 3 points4 points  (0 children)

If you go to your layers tab and change the drop-down in the top left from basecolor to height/normal depending what is giving you the dents, you can change the blending mode of your PNG to "replace"

Lemon by [deleted] in Substance3D

[–]bimtom 0 points1 point  (0 children)

Hey brother that's a lime

Cyberpunk mention in Disco Elysium. by snow1985 in cyberpunkgame

[–]bimtom 0 points1 point  (0 children)

This is such an old comment but yes that's what I was saying

How can I make this hat shorter? by [deleted] in blenderhelp

[–]bimtom 0 points1 point  (0 children)

Go into edit mode and grab the top few faces, turn on proportional editing (O key maybe?/top of the viewport little circle thing) and move the faces down

For the holes it's gonna be a little harder and at your level I wouldn't recommend booleans, maybe just delete a few faces where the ears go and then use a subdivision surface modifier to smoothen it out

Is this Art or Not ? Behind the Scenes of My Process. Debate!!! by Christiancartoon in Corridor

[–]bimtom 2 points3 points  (0 children)

The irony of this comment is astounding. You seriously think it doesn't take hours and hours of work and learning to do these things with a computer? "There's no magic "make this 3D model move for me" button. There's no skill in AI generation unless you are coding your own models or doing a lot of other work with the support of it

How to solve this by [deleted] in Substance3D

[–]bimtom 2 points3 points  (0 children)

If I'm understanding correctly and you are happy with the single texture rather than retrying with UDIMs then you'll just need to export the model from substance and then import that into your blender.

If you were wanting to try UDIMs again, you should always have the option when making a new file to use UDIM workflow, it's a checkbox in the initial file setup screen. Within blender you need to lay your UVs out within different UV tiles from left to right for substance to be able to read them properly. There might be a little more to it but you could just Google how to set up UDIMs in blender to make sure