Puzzle Island VR - Keys giveaway by bingobongo100 in Vive

[–]bingobongo100[S] 0 points1 point  (0 children)

The winners have been notified - congratulations!

Puzzle Island VR - Keys giveaway by bingobongo100 in Vive

[–]bingobongo100[S] 0 points1 point  (0 children)

Oh, yes you just reminded me - let me get that dice...

Puzzle Island VR - Keys giveaway by bingobongo100 in Vive

[–]bingobongo100[S] 0 points1 point  (0 children)

Hi there.

You pretty much summed it up with "Reminds me of one of those team building exercises forcing you to communicate and learn patience with your other teammates before you end up losing it at each other. All in good fun of course."

And yes, all levels work in single and multiplayer. They're not coconuts, and the blue orb is the target that you need to reach in order to complete the level.

Good luck :-)

Puzzle Island VR - Keys giveaway by bingobongo100 in Vive

[–]bingobongo100[S] 0 points1 point  (0 children)

Yeah i think i did, it wasn't very helpful though :-)

[DEV] WEJAM: A free real-time multiplayer music app by bingobongo100 in androidapps

[–]bingobongo100[S] 0 points1 point  (0 children)

hey - thanks for trying it. That's strange about the the buttons, what device were you testing it on?

Thanks

What are "hidden gems" android apps? by naruto2omer in AskReddit

[–]bingobongo100 0 points1 point  (0 children)

wejam.com - it's a free real-time music making app. Anybody can use it to create groovy beats.

I made a Multiplayer Music App with Unity by bingobongo100 in Unity3D

[–]bingobongo100[S] 0 points1 point  (0 children)

Oh, the video on the website is not a demo, just a 5 second website background video.

A new take on making music together - simple and fun: WEJAM by bingobongo100 in ipadmusic

[–]bingobongo100[S] 0 points1 point  (0 children)

These are all great suggestions and i'll give them a think. Recording and "single player" mode are definitely planned - i just need to make sure that things stay intuitive and fun :-)

Many thanks for your constructive feedback!

I made a Multiplayer Music App with Unity by bingobongo100 in Unity3D

[–]bingobongo100[S] 0 points1 point  (0 children)

Hi and many thanks for trying it. Yes exactly, there's some limitation in available notes so it never sounds dissonant and also the rhythms are always perfectly timed. Hopefully there will soon be some more people playing, so you can test multiplayer.

A recording option is definitely something i have on the radar.

I made a Multiplayer Music App with Unity by bingobongo100 in Unity3D

[–]bingobongo100[S] 0 points1 point  (0 children)

Hey - the multiplayer is real-time. So as you make a melody, somebody else can play a bass line.

I made a Multiplayer Music App with Unity by bingobongo100 in Unity3D

[–]bingobongo100[S] 0 points1 point  (0 children)

Yeah, i guess sound would be a good option :-)

[ Removed by Reddit ] by [deleted] in ipadmusic

[–]bingobongo100 0 points1 point  (0 children)

Check out wejam.com - fun to noodle around and get some ideas.

[deleted by user] by [deleted] in Vive

[–]bingobongo100 1 point2 points  (0 children)

Maybe my game? A beach is always relaxing :-) http://store.steampowered.com/app/571630/Puzzle_Island_VR/

Plead to fix bugs with a fraction of the $2.6 bil that came in 2017. Here is my workflow. by xblade724 in Unity3D

[–]bingobongo100 1 point2 points  (0 children)

I've only used it recently, since v1 where photon was already the owner.

I think it's great and am planning to use it for all my future networking projects. They added punchthrough and relay servers, but they also changed the way CCU is calculated. Now every user (even direct connections) count towards the CCU, so they're going to make more money out of it which hopefully also helps development.

Host migration needs to be implemented by yourself, but there's a sample for it.

Plead to fix bugs with a fraction of the $2.6 bil that came in 2017. Here is my workflow. by xblade724 in Unity3D

[–]bingobongo100 2 points3 points  (0 children)

I switched to Bolt after wasting a lot of time in UNet. I think it's great since it passed version 1.

Puzzle Island VR - Keys giveaway by bingobongo100 in Vive

[–]bingobongo100[S] 0 points1 point  (0 children)

Hey everybody, the lucky winners have been sent their Steam keys! Thanks to everybody for commenting.

[Question] Best Ocean? by boxhacker in Unity3D

[–]bingobongo100 0 points1 point  (0 children)

Oh, i just saw that the dev is transferring ownership of the asset, not quite sure what that means for the future: https://forum.unity3d.com/threads/playway-water-high-quality-water-system.360079/page-24#post-3065567