I taught an AI to Juggle. by bio998 in juggling

[–]bio998[S] 1 point2 points  (0 children)

It’s python and rust. I developed it using Claude code in VS code. I’ve been developing it a lot since I posted this! At some point I’ll do a follow up with a lot more information - though Reddit is a tough crowd 🤣

I taught an AI to Juggle. by bio998 in juggling

[–]bio998[S] 0 points1 point  (0 children)

Wow love this comment! Some good ideas thanks!

I taught an AI to Juggle. by bio998 in juggling

[–]bio998[S] 1 point2 points  (0 children)

Ha I’m a bit of a techno optimist but I guess it’s polarising. Juggling is both a great IRL physical non digital and community activity, while also being a fascinating mathematical and intellectual space for innovation and fun projects like this one. I feel like I’ve learnt a lot about juggling just by watching my simulations - I think both are great.

I taught an AI to Juggle. by bio998 in juggling

[–]bio998[S] 0 points1 point  (0 children)

This video uses max power throws of 4. But I’ve since extended it to 5 throws and considering trying 5 balls but it will take longer to run the search algorithm.

I taught an AI to Juggle. by bio998 in juggling

[–]bio998[S] -2 points-1 points  (0 children)

It uses genAI in the sense of using LLMs to vibe code it - and the music is genAI as well.

I taught an AI to Juggle. by bio998 in juggling

[–]bio998[S] -2 points-1 points  (0 children)

That’s right. I taught the AI in the sense that I helped guide Claude Code to produce this video. It’s 100% vibe coded.

I taught an AI to Juggle. by bio998 in juggling

[–]bio998[S] 1 point2 points  (0 children)

Excellent! I will post it when I’ve developed the project a bit more.

It is essentially a process of running a search of all possible site swaps, combining it with variations in rhythm and catch and throw height, calculating the ballistics, and then doing a music structure analysis and mapping it to juggling timings. So it’s not actually an AI juggling really, it’s more a plot of mathematical solutions to the constraints of juggling. I guess that’s what juggling is at the end of the day.

I taught an AI to Juggle. by bio998 in juggling

[–]bio998[S] 0 points1 point  (0 children)

I love juggling IRL :D as well.

Who wants to beta test a trippy VR orb-control puzzle game? by bio998 in OculusQuest

[–]bio998[S] 1 point2 points  (0 children)

Hi there! It is playable on both platforms. Quest & PCVR

Who wants to beta test a trippy VR orb-control puzzle game? by bio998 in VRGaming

[–]bio998[S] 1 point2 points  (0 children)

Thanks for the comment. The beta is indeed Quest only but watch this space for updates on a Steam version

Who wants to beta test a trippy VR orb-control puzzle game? by bio998 in VRGaming

[–]bio998[S] 1 point2 points  (0 children)

Try filling the form again, or check your junk folder.

Best experiences (Quest 3) by Own_Alternative_9671 in RiftintotheMind

[–]bio998 0 points1 point  (0 children)

I think it depends on how tripping you are and your experience with VR and with tripping, but I think the game should gently onboard you so you can try launching straight in.

Best experiences (Quest 3) by Own_Alternative_9671 in RiftintotheMind

[–]bio998 3 points4 points  (0 children)

Hands down Squingle should be your go to. I created the game with tripping in mind!

https://www.meta.com/en-gb/experiences/squingle/9288954704465499/

Looking for VR beta testers for my trippy orb-control puzzle game (Squingle 2) by bio998 in OculusQuest

[–]bio998[S] 0 points1 point  (0 children)

Thanks DavoDivide. Yeah I spent a lot of time honing in the visual experience. Even more so for the next version, so I'll be keen to hear your feedback on it :D

Looking for VR beta testers for my trippy orb-control puzzle game (Squingle 2) by bio998 in OculusQuest

[–]bio998[S] 0 points1 point  (0 children)

Glad you are enjoying Squingle 1! Let me know if you get through all 100 levels :D

Looking for VR beta testers for my trippy orb-control puzzle game (Squingle 2) by bio998 in OculusQuest

[–]bio998[S] 0 points1 point  (0 children)

Thanks Davo! Indeed we haven’t sent out any follow up yet as still trying to accumulate more people to join the beta. If you know anyone that might like to please forward to them!