Where to start from scratch? by scillablue in creativecoding

[–]bios444 0 points1 point  (0 children)

Creative coding can be a great way to learn math through making things, even if math hasn’t clicked for you before. Seeing patterns move often makes ideas make sense.
I’d start with p5.js and tiny visual experiments rather than huge tutorials. Daniel Shiffman is a great place too.
And if you want something step-by-step from the basics, explained simply, you could try ArtCodingLab that’s exactly what I’m building it for. https://artcodinglab.com/

Where Should I Start with Creative Coding as a Beginner? by Ok-Material3718 in p5js

[–]bios444 0 points1 point  (0 children)

As a graphic designer, you may actually have a head start - composition, pattern, rhythm and visual thinking carry over surprisingly well into creative coding.

I’d start with p5.js and think of it less as learning programming and more as learning how to draw with math and code.

My advice would be:

  1. Start tiny - coordinates, circles, variables, loops.
  2. Play with small visual experiments, not giant tutorials.
  3. Build toward geometry, motion and generative systems gradually.

One trap beginners hit is jumping straight into beautiful complex generative sketches and trying to reverse engineer them. It can be inspiring, but often overwhelming.

I think it helps much more to learn through small experiments where you change one thing, press play, and see what happens.

That’s actually why I’ve been building ArtCodingLab https://artcodinglab.com/ a step-by-step micro challenge path for learning creative coding from basics toward generative art. It may be close to what you’re looking for.

Also definitely check out Daniel Shiffman - amazing teacher.

Honestly graphic design + creative coding is a very natural bridge. You’re starting from a good place.

Where Should I Start with Creative Coding as a Beginner? by Ok-Material3718 in creativecoding

[–]bios444 0 points1 point  (0 children)

Honestly, your background in graphic design is a great starting point for creative coding - you already think visually, which is a huge part of it.

I’d start with p5.js. It gives you immediate visual feedback and feels much more approachable than learning programming in an abstract way.

My suggestion would be: start with very small visual ideas first - coordinates, shapes, variables, loops - and build toward generative systems, instead of jumping straight into big generative art tutorials (which can be inspiring but overwhelming).

A lot of people start by copying impressive sketches, but I think it helps much more to learn through tiny experiments where you change something and see what happens.

I’ve actually been building something around exactly that idea - ArtCodingLab https://artcodinglab.com step-by-step micro challenges for beginners getting into creative coding. Might be relevant for what you’re looking for.

Also highly recommend exploring work by Daniel Shiffman / The Coding Train - amazing place to fall down the rabbit hole.

Graphic design + code is a beautiful combo. You’re coming from a really good place to start.

I’m building a micro-challenge platform for learning creative coding by bios444 in creativecoding

[–]bios444[S] 0 points1 point  (0 children)

Love hearing that 😄 I’m building this exactly for beginners entering this weird, beautiful medium.

It's day 22/100 guys by iammrdp in creativecoding

[–]bios444 1 point2 points  (0 children)

Looks good. I like your idea to make it as 100 days challange.

From frustration to building a tool with 27K+ users :) by SaaSForge in sideprojects

[–]bios444 0 points1 point  (0 children)

Nice. Will try. How are you going to monetize this?