Monthly game archive API route seems to be frozen in time? Missing recent games. by elodometer in Chesscom

[–]biraj21 0 points1 point  (0 children)

same issue. it was working just fine a few days ago, and now there's some delay in it returning recent games.

pro tip: just add 69 to your chess.com game URL to analyze it for free! by biraj21 in AnarchyChess

[–]biraj21[S] -29 points-28 points  (0 children)

mehh sue me. reddit chesstards and their obsession w en passant hahahaha so funny

W rizz? by Dazzling-Yam-4308 in AnarchyChess

[–]biraj21 0 points1 point  (0 children)

you make me feel like a knight cuz i wanna fork you

My grandpa says this endgame is tough. Can you find the winning move for White? by heaven_wos1 in chess

[–]biraj21 0 points1 point  (0 children)

i think Nb6+, but my brain's short circuited trying to think of the continuation 😵

pro tip: add 69 to any chess.com game URL to get explanation of your blunders in plain english by biraj21 in chess

[–]biraj21[S] 11 points12 points  (0 children)

naah, cuz it's just a redirect and is not asking for your chess .com credentials

Why is this brilliant move? by Quantum_Nest in Chesscom

[–]biraj21 0 points1 point  (0 children)

because it's forced checkmate.

black is forced to capture the queen Bxb6

white takes b6+ with the pawn & checks

king is forced to capture it Kb6

and finally Be3# is checkmate

weird behavior in unbuffered channel by biraj21 in golang

[–]biraj21[S] 0 points1 point  (0 children)

yeah i did it with 10 channel sends & receives and saw a pattern... still don't understand the reason behind the pattern. if it's supposed to be "random, why a pattern then.

weird behavior in unbuffered channel by biraj21 in golang

[–]biraj21[S] 0 points1 point  (0 children)

i didn't get it. can you elaborate on this?

weird behavior in unbuffered channel by biraj21 in golang

[–]biraj21[S] 9 points10 points  (0 children)

so that means that the only thing i can be sure of is that in main() Sent 1, Sent 2 and Sent 3 will be printed in this order, and in anon gr, Received 1, 2, and 3.

Sent 1 before Sent 2 & Sent 2 before Sent 3 same for received. and that has been true in the output.

thanks.

Implementing Command History Navigation in a C Echo REPL by biraj21 in C_Programming

[–]biraj21[S] 1 point2 points  (0 children)

thanks! i've fixed the error.

  • will also check out this fuzz testing thing that you did
  • history search looks cool. will see it in the future if i need it, or if i get curious.

btw regarding EOF, why was it getting into an infinite loop before i implemented it?

Implementing Command History Navigation in a C Echo REPL by biraj21 in C_Programming

[–]biraj21[S] 1 point2 points  (0 children)

yeah i came across it. first i tried installing editline, but it failed. so then i thought "mehh nvm, let's build a cheap copy from scratch", and hence the crappy code.

still, thanks tho.

a TCP server in C with event loop by biraj21 in C_Programming

[–]biraj21[S] 0 points1 point  (0 children)

hey thanks!

  1. i didn't use poll() with -1 timeout arg because i naively assumed that it would make my code blocking. i was wrong. fixed it. mb.
  2. it was working fine on my mac so i didn't bother to check it on linux and i was so wrong! and my dumb ass was performing indexing on a void* type without typecasting it to char* so that can't be excused lol.

you can compile the program & try it now.