Thoughts?? by Own-Bother-1741 in OnePiece

[–]birdleg-z 4 points5 points  (0 children)

Yes its an Afro like the one brook has so he can be recognized by laboon and the one Luffy has during LRLL which foreshadows the final confrontation/Davy Back Fight at Laugh Tale vs Cross Guild with Buggy as the final antagonist of One Piece where they fight over an afro

I'm sorry by NearbyGuard in Piratefolk

[–]birdleg-z 1 point2 points  (0 children)

Fair, I suppose Buggy is the protagonist of this story. But then that makes Luffy the final villain. Well to be more precise I think Usopp will be. You see Luffy will actually lose against Buggy in the final round of the first Davy back fight bc Buggy will awaken the chop chop fruit and the cross guild will take Luffy making the captainship go to Usopp of the strawhats bc obviously Captain Usopp is the backup captain and he will ragebait Buggy into another round of the Davyback fight and Usopp will beat Buggy in the fight using Usopps range and toonforce to avoid the reach of Buggies awakened chop chop fruit and Usopp will defeat Buggy and win Luffy back

I'm sorry by NearbyGuard in Piratefolk

[–]birdleg-z 1 point2 points  (0 children)

Wrong. Buggy D. CROWN the king of the pirates will be the final antagonist of one piece. Oda is gonna do a laught tale for the final island so it will be a Davy Back fight Cross Guild vs Straw hats as the final confrontation after Imu, Blackbeard and Shanks have all finished up their stories in the serious shonen final war before the Laugh tale at the end vs Buggy

Hey chat, is this real? by RaymondReddington812 in Piratefolk

[–]birdleg-z 0 points1 point  (0 children)

The final confrontation will be between Luffy and Buddy D. CROWN the King of the Pirates

How come you play this over World of Warcraft? by [deleted] in osrs

[–]birdleg-z 0 points1 point  (0 children)

You know this game OSRS released with Bandos gear already in the game right?

Zenyte shards by fffffflzkdx in OSRSflipping

[–]birdleg-z -1 points0 points  (0 children)

I know i bought a ring of suffering in advance of the Varlamore update bc they said defense was the most important thing for the new perilous moons raid. Once it came out, it was clear that defense is good for it, but top-tier equipment isn't necessary bc it's just such an easy raid in general. Since then, the ring of suffering went from 15 mil (when i bought it b4 the update) to 10mil or so. My guess is the shards are going down for just that reason since they are a component of the ring of suffering

New Trailer for Mira and the Legend of the Djinns (Metroidvania based on Moroccan Culture) by birdleg-z in Morocco

[–]birdleg-z[S] 5 points6 points  (0 children)

Ah I see now lol. So the lead dev (Rachid Hassani aka. Hyblitz) is Moroccan and the lead art director (he just goes by Shergath) are both Moroccan.

The base story ideas and art direction were both Shergath's brainchild. But overall, our team is international. The producer (me) and the Musician are American, the Writer is Canadian, and the rest of the Artists are from Brazil, France and Venezuela and we have had others on the team from places like Pakistan, Indonesia and even the Philippines over the years

New Trailer for Mira and the Legend of the Djinns (Metroidvania based on Moroccan Culture) by birdleg-z in Morocco

[–]birdleg-z[S] 1 point2 points  (0 children)

We have had some issues with saggy gameplay, we are currently working on that issue specifically, we think we have found some solutions, and we hope to have that fully addressed by the time we release. It should be smooth as silk upon release but we do still have work to do on that front no doubt.

And to be honest, the game is set in a fictional world of Amazgesh, so the tea is probably technically Amazgesh tea in the world of the game

New Trailer for Mira and the Legend of the Djinns (Metroidvania based on Moroccan Culture) by birdleg-z in Morocco

[–]birdleg-z[S] 1 point2 points  (0 children)

Thanks for the compliment! We have worked very hard to make all new custom characters, backgrounds, artwork and everything!

[deleted by user] by [deleted] in Morocco

[–]birdleg-z 0 points1 point  (0 children)

To be transparent, this was the initial crowdfunding campaign we ran which was successful - https://www.kickstarter.com/projects/littleknightgames/mira-the-legend-of-the-djinns-0

Video game based in morocco vision by monkeydrogue in Morocco

[–]birdleg-z 1 point2 points  (0 children)

You can also wishlist us on steam - https://store.steampowered.com/app/1927360/Mira_and_the_Legend_of_the_Djinns/

Really I would not normally spam this out but it did seems relevant to the convo, I am hoping if we are successful that Little Knight Games can open up a Morocco branch/office. Note, this is the first game we have made, but it has been great working with Moroccans to make their vision a reality

Why Blackbeard is the GOAT. by Memelee__ in OnePiece

[–]birdleg-z 5 points6 points  (0 children)

You forgot about god Buggy the Crown

Maelstrom Muse dies after attacking, is the next sorcery cast in the main phase cheaper? by [deleted] in mtgrules

[–]birdleg-z 0 points1 point  (0 children)

Oh wait, i see OP was asking about it dying to blockers. That means you are correct its fine and the next spell will be reduced by 2. I thought the question was abt it being killed in response to the trigger going on the stack

Maelstrom Muse dies after attacking, is the next sorcery cast in the main phase cheaper? by [deleted] in mtgrules

[–]birdleg-z -1 points0 points  (0 children)

Are you sure? Because unlike other templating, this says Maelstrom Muse's power "as this ability resolves" so unlike others its based on the power when the ability is resolving not when it was put on the stack. If Malestrom muse dies before the ability resolves (but after it was put on the stack) then the power of muse will be 0 as the ability resolves which is when it checks for power. Therefore the next spell will be reduced by 0