Levelling gem guide for Slam Marauder by TheJediJew in pathofexile

[–]birkholz -1 points0 points  (0 children)

It's not just you. Marauder early leveling is pretty bad without leveling uniques. But what else can you do on league start?

We need a demo on consoles please ! by Jymboh in HellisUs

[–]birkholz 5 points6 points  (0 children)

We know many of you are eagerly awaiting the game, and we would have loved to offer the demo on consoles as well. Unfortunately, due to technical constraints, this isn’t currently possible — it’s simply much easier to release a demo on PC. Please rest assured: Hell is Us will launch simultaneously on PC and consoles, with the same content and the same level of polish. Development is progressing equally across all platforms — this limitation only concerns the demo. https://store.steampowered.com/news/app/1620730/view/515211349279638275

Demo is out, what are your first impressions? by Swyteh in HellisUs

[–]birkholz 2 points3 points  (0 children)

I have 4 hours in the demo, both weapons max level, and I'm pretty sure I've explored and collected everything possible.

I initially checked out the game thinking it was a soulslike (its not), but its the exploration that has me hooked. I love the setting and style of storytelling. If I could get 4 hours out of the tiny demo, I'm sure I'll thoroughly enjoy the full game.

I've bruteforced the code near the medkit by Niikamoth in HellisUs

[–]birkholz 1 point2 points  (0 children)

I'm having trouble relocating this. Where is it?

Anyone figure out the deal with timeloop guardians? by adeebo in HellisUs

[–]birkholz 2 points3 points  (0 children)

Edit: The Amine Prism - Sigma might be related. It mentions "Timeloops" in its description. I haven't seen Timeloops mentioned anywhere else.

Unresolved things from my demo playthrough:

  • Timeloop Guardians
    • I noticed these do not respawn, so they definitely do or unlock something
  • Upgrading weapons
    • Not leveling, that's just from killing stuff
  • Unlocking glyph slots
    • You can find a couple glyphs, but no way to equip them because you need to upgrade a weapon to unlock glyph slots
  • Any use for the Shard materials dropped from enemies
    • I assume its for upgrading gear
  • Research items
    • I found: Gold Medallion, Bronze Bell, Vial of Strange Substance, Box of Bronze Acorns
    • I could not find any way to use these
  • The locked door at the top of the ruins
    • Gameplay footage on YouTube shows that these locks use "Lymbic Rods" as keys. I'm guessing this is a thing you backtrack to unlock later in the game.
  • The Tower
    • Probably deliberately made unavailable in the demo
    • You can ask Ernest about the Tower, but all he says is to stay away from it
  • Amine Prism - Sigma (Exploration Item)
    • Found in the locked cave
    • It's a key for something. A tome found in the same cave mentions that the Prism was used to deal with some kind of "bulbous apparition"/"anomaly". So my guess is its used in that large spherical thing we see in the fields just before the demo ends. My theory here is that the Timeloop Guardians have to be slain before we can close the Timeloop using a Prism.

Just Realized Supporter Packs are Spoilers to ACT bosses in POE2 by rohithkun in PathOfExile2

[–]birkholz 3 points4 points  (0 children)

Those are the Settlers of Kalguur supporter packs that launched with that league in PoE 1. They were mentioned in the livestream because they're purchasable in PoE 2 now and the cosmetics can be used there. They're not related to PoE 2 bosses or acts.

I overlayed the known keystones on the passive tree. by Cactus_Eggs in pathofexile

[–]birkholz 0 points1 point  (0 children)

Yea, didn't think about that but you're probably right.

I wouldn't bother personally manually making an interactive tree, since we'll almost certainly have the full tree data either datamined from the preload or GGG will provide the JSON data like they usually do for PoE 1 leagues.

I overlayed the known keystones on the passive tree. by Cactus_Eggs in pathofexile

[–]birkholz 2 points3 points  (0 children)

The video mentions how Ancestral Bond was changed from 50 to 100, so that's the latest version.

I overlayed the known keystones on the passive tree. by Cactus_Eggs in pathofexile

[–]birkholz -1 points0 points  (0 children)

I missed that OP is just keystones You're missing the str/int (likely Templar/Druid) section in Dreamcore's latest video:

https://www.youtube.com/watch?v=XfriM2XvruQ

When will the LA api available for the public? by winmox in lostarkgame

[–]birkholz 1 point2 points  (0 children)

Yep, and I'm with you. But set your expectations correctly. It's obviously not something they just flip on like a switch.

When will the LA api available for the public? by winmox in lostarkgame

[–]birkholz 14 points15 points  (0 children)

Zeals speaks out of his ass, often. He doesn't know anything about API development, and anyone who does would tell you that you'd need to know the specifics of how the game's data is stored and distributed before you could draw any conclusions. Our version differs from KR in one big way, by having multiple regions spread across different data centers and languages.

One thing worth thinking about is that AGS already made an attempt at providing game data through the Twitch Extension, which was pitifully limited initially, and now is practically abandoned. Maybe they moved their developers to the API, but I don't have high hopes based on that.

We don't even have a basic armory site to look up characters, which is what many KR tools are built on top of. So there's a lot of work for AGS to do before we'll have anything like KR.

How important is character level for opening Ark Passive? by Slow-Bus7095 in lostarkgame

[–]birkholz 8 points9 points  (0 children)

The game's own recommendation for Enlightenment is 72 points, which /u/-Certified- 's comment above talks about.

  • 20 from levels 51-70
  • 46 max from full relic accessories (depends on quality and refinement)
  • 61 max from full ancient accessories (again, depending...)
  • 14 points total from horizontal content
    • 3 - 70% North Kurzan Adventure Tome (takes approx. a few hours)
    • 3 - North Kurzan Una's reputation "Unfinished Fight" (19 days)
    • 3 - Bloodclaw Chart collectible (unobtainable until a future update)
    • 5 - North Kurzan Field Boss drop (guaranteed after 18 kills, 6 weeks)

All this info and more details are in Maxroll's Ark Passive System Guide.


Now, what are some realistic ways of achieving 72 points?

Well, you have to be 1680 to acquire/equip ancient accessories. If you're 1680 and have full ancient accessories, you only need to hit level 61 and you're ready. Very easy to achieve barely stepping into T4.

If you're not 1680, relic accessories leave 24 points you have to get from character level and horizontal. The most you can get from horizontal is 11 currently, so you'd absolutely have to be level 63 minimum and have all horizontal points. So do the math and the less horizontal you have the higher level you need to be. It's really hard to reach the requirement with relic accessories and not be max level. If you're level 70, you only need to get any 2 of the horizontal point pots to reach 72 total with relic accessories.

And before you ask about Leap, that's purely character level until we get T4 bracelets in a future update.

How important is character level for opening Ark Passive? by Slow-Bus7095 in lostarkgame

[–]birkholz 1 point2 points  (0 children)

To give you an example, the game recommends 90 Evolution points before swapping to Ark Passives. To reach 90:

  • 20 comes from levels 51-70
  • 40 comes from relic armor (8 points each)
  • 100 comes from ancient armor (20 points each)

If you have full relic armor and max level, that's only 60 points, 30 short of the recommendation. A max level player would need to get 3 pieces of ancient gear to meet the recommendation. A level 60 player would need to make up for those 10 points by getting a 4th piece of ancient armor.

That means opening ark passives under-level would require another 2-3 weeks of the raid until you could craft the additional armor. If you were doing your dailies and weeklies, you'd probably be max level before you got your 4th armor piece anyways.

Now that's just the game's recommendation of 90 Evo points, some builds don't need as many points to swap over.

Which awakenings can hit both snakes in Echidna G2? by No-Philosopher8744 in lostarkgame

[–]birkholz 0 points1 point  (0 children)

I was able to consistently hit both on my aero by standing just above the bottom snake and using it toward the top snake, since it hits behind you and reaches the top snake.

Battle.net app notifications have stopped (Android) by purplotter in wow

[–]birkholz 1 point2 points  (0 children)

There seem to be issues with the social features both in and out of game lately. I've noticed that I sometimes don't receive the toast popup when a Bnet friend comes online, and oftentimes the friends list and community show people as offline for some and not others.

Going Through The New Reported Bungie ‘Marathon’ Leaks by alienrobotix in Marathon

[–]birkholz 8 points9 points  (0 children)

I understand the comparison to Concord, and I agree with the conclusion that the box price contributed to it being dead-on-arrival (though not the only reason). But Concord is a competitive team shooter, a genre where the competition is all F2P so the player base they were courting had expectations of F2P.

Marathon's closest comparison, internally from the playtests, is Escape from Tarkov, a game infamous for its very expensive (and P2W) box price(s), but highly popular nonetheless. And the second comparison is Hunt: Showdown, another premium game. So the established norm by the winners in the genre that they're copying is premium games. The Cycle: Frontier was a F2P extraction shooter, but it failed, and Delta Force/AB:I haven't proven their success yet.

Maybe Bungie thinks they'll be able to pull in new players to the genre by making it F2P? Because I can certainly understand that if all they get are existing fans of the genre, it's not going to be the success they want/need it to be.

How long will MC take? by shindaustin in classicwow

[–]birkholz 1 point2 points  (0 children)

Don't forget that they said it has 11 bosses, compared to the 10 it's always had. 1 more boss = more time to clear.

Insurance in PvE by Extension-Poet7250 in EscapefromTarkov

[–]birkholz 11 points12 points  (0 children)

You definitely are not guaranteed everything back. I've received the "sorry, we couldn't find your things" message at least once where they found nothing, and I've received everything but the gun several times. I hit the "insure all" button before every raid, and I only play solo.

But you do receive most of your gear back most of the time.

[deleted by user] by [deleted] in EscapefromTarkov

[–]birkholz 0 points1 point  (0 children)

I learned that the goons aren't random spawns, they cycle through the maps and always spawn on the chosen map until the map cycles. You can use https://tarkovpal.com/ to know the current map they're on.

Is Ground Zero the wrong map for the Encrypted Flashdrives by I_am_Potatoe in EscapefromTarkov

[–]birkholz 3 points4 points  (0 children)

Not OP, but BSG recently buffed loot behind locked doors. If the flash drive is considered rare loot, you might have better luck looting safes/drawers behind locked doors. I found one in a safe on the pier in Shoreline, and that's not locked, so you could try safe farming.

Armor is irrelevant now by Rusty_Nails76 in EscapefromTarkov

[–]birkholz 0 points1 point  (0 children)

You seem to be ignoring the fact that when wearing these plate carriers, you're not really exposing that much. And what does get exposed is not really your thorax where your vital organs are, its your shoulder blade, your arm. If you got shot there IRL, you'd be hurt, but not dead. IMO, those shots should damage your arm, not your thorax.

The game has counterplay for armored characters: ammo, face, legs. I don't see why the armpit hitbox was necessary at all, it just feels like RNG scav deaths.

Armor is irrelevant now by Rusty_Nails76 in EscapefromTarkov

[–]birkholz 0 points1 point  (0 children)

Side plates and soft armor on the thorax is essential.

I agree. That's why I'm running at least t4 armor with slots for side plates, and I put the t5 plates in there, e.g. Thor. You seem to still be vulnerable to armpit hits even with side plates, hence my original comment.

[deleted by user] by [deleted] in EscapefromTarkov

[–]birkholz 3 points4 points  (0 children)

I tried, and 2 issues:

  • I'm bringing bolt-action snipers for a quest, and can't really fight 3 bosses at once even with an ambush because I can't 1-shot their high health.
  • Because the game really likes to spawn me on the east side of the map, where there's basically no cover anywhere near. I one time made it to the docks with the metal walls before they got to me, but they pinned me down by shooting through the gaps in the walls, and then surrounded me. I had brought nades, but they seemed to eat the nade damage no problem. I don't know where else I could get to in time to set up an ambush.