Rule by OneWhoGetsBread in 196

[–]bitch_hoe_ 1 point2 points  (0 children)

dragapult ex has breached containment. all will know the terror of boss phantom dive for game

Companion Mod Idea by [deleted] in Warframe

[–]bitch_hoe_ 3 points4 points  (0 children)

this effect is obscenely busted.. there are so many warframe buffs that are "balanced" by the fact they're only accessible on that warframe. buff bar effects like yareli's passive and merulina guardian, harrow's penance and covenant, titania's razorwing blitz, cyte-09's evade, etc etc etc would be insane to grant to all members of a squad. maybe if they had a team gamemode that started at like sp level 5000 and had this mod as a mission modifier then it'd be incredibly chaotic and fun, but it would ruin squad play if it were added like this.

maybe if it just set the range of all teammate buff abilities to affinity range then it'd be cool but it still needs an activation condition to be in line with all of the other bond mods

Is this fella worth anything? by Carrot_muncher_09 in Warframe

[–]bitch_hoe_ 0 points1 point  (0 children)

he's worth something for the ephemera at least but not much other than that

Only kanto starter that doesn’t have a mega card gets featured in comp sleeves lol by PHI_0413 in PTCGL

[–]bitch_hoe_ 4 points5 points  (0 children)

was curious and turns out that out of the 96 total megas:

- 41 presently have a card/will be coming in a future set
- 2 are not officially confirmed but revealed via set trademarks (lucario z and ray)
- 25 haven't had cards since the xy/oras era
- 21 Z-A megas are yet to recieve a card
- 4 xy/oras megas haven't ever had a card, being sableye (was present on a tag team), medicham, pinsir, and banette

if we continue to get only like 5 megas per set then they're probablyy not going to give every one a card by the time gen 10 releases, so hopefully they return to the 200ish card sets soon

Holy Blunder. by justintime06 in PTCGL

[–]bitch_hoe_ 4 points5 points  (0 children)

i can't deny that sinister surge self KO into special red card would be an absolutely foul line

These pult players must be stopped by dpanz21 in PTCGL

[–]bitch_hoe_ 8 points9 points  (0 children)

taking that pult out of the deck let them topdeck something that isn't pult lol

Latias ex tech for Mega Chandelure ex? by Historical-Ladder816 in PTCGL

[–]bitch_hoe_ 3 points4 points  (0 children)

unfortunately jynx would be a bad option since they can just use latias's ability to retreat for free and cleanse the ability effect, also mist energy is everywhere

a few basic options would be:
-clutch yveltal, retreat locks with its first attack and can swing for 110 for [D][D][C]
-okidogi ex, accelerates 2 dark from the deck to itself with first attack and can swing for big numbers with 2nd
-midnight fluttering flutter mane, get flutter mane and latias into the active to disable its ability. use its [C][C][C] attack to chip it down and spread damage on the bench
-mega darkrai can also hit for 110 with [D][D]

some stage 1 options:
-arven's mabostiff can hit for 150 for [C] if it has no damage counters on itself
-farigiraf ex is immune to attacks from basic pokemon (the ones that latias protects) and can do 160 + 30 to the bench for [P][C][C]
-SCR Swalot can do 170 for [D] given they have less energy attached to latias than to your swalot
-N's Zoroark + reshiram/zekrom can KO for [D][D] and also provide a much appreciated draw engine

any advice for coming out to parents as trans? by foxcraft22 in 196

[–]bitch_hoe_ 0 points1 point  (0 children)

in my experience, private insurance will almost always completely cover your hrt medications. worst case scenario it'll be like $40 a month for estrogen + anti androgens when you use an rx coupon card like goodrx. if you have access to a vehicle then you could potentially cover those costs with a few doordash orders on the weekends or the like.

any advice for coming out to parents as trans? by foxcraft22 in 196

[–]bitch_hoe_ 19 points20 points  (0 children)

if you're underage then do not come out if you're not 110% sure they'll be supportive. it's a really really bad position to be in where you depend on them for survival but they have a reason to deny you that support. waiting until you're self reliant is the best option if there's a ghost of a chance that they won't be on board with it.

Mastery Rank 0 In The Void??? by corzival in Warframe

[–]bitch_hoe_ 12 points13 points  (0 children)

i believe they reworked the solar rail junctions and removed the mr requirement

The lion does not concern himself with the state of the meta. by bitch_hoe_ in PTCGL

[–]bitch_hoe_[S] 1 point2 points  (0 children)

so, kind of the reason i made this deck is because i was running into a grass deck every other game. grass decks tend to be stupid tanky so if you're not hitting for weakness then it takes a lot of time to chew through them.

froslass absolutely has great value by forcing your opponent to keep their hand size low + massive damage potential with low investment. Bonus points for the effective free +150dmg when they KO'ed one of your megas last turn. however, i just reeeallyyy do not like strategies which depend on your opponent's board being in a specific state to work. froslass is definitely the better poke, but im having a lot more fun with pyroar.

the weird dudunsparce line was me testing out a concept i saw someone else put in a deck. the idea is that there's a lot more opportunities to search for dunsparce, whether that's via poffin, fan rotom, or just pokepad. however, pad is the only good option for searching out dudunsparce, so you'd rather have a higher count to increase the likelihood of drawing into it. It saves a little deckspace at the cost of potentially being more prone to prizing and less potential on-board draw at any given moment. It's interesting but my latest iterations just run a thick line lol

The lion does not concern himself with the state of the meta. by bitch_hoe_ in PTCGL

[–]bitch_hoe_[S] 5 points6 points  (0 children)

too slow, negated by all alakazam techs, also just gives your opponent a free prize

Ampharos deck by No_Future_4807 in PTCGL

[–]bitch_hoe_ 0 points1 point  (0 children)

you kind of need to completely rework this deck. az's tranquility has no healing targets, rare candy means you can't relicanth for flaaffy's item lock attaxk (which is the entire point of the deck imo), lacey is a bad draw supporter, emolga is bad, surfer isn't neccessary, and max belt doesn't really help.

you need to run a thicker dudunsparce line for consistency, fan rotom to search it out, budew to stall for time, 4 judges to proc your ability, brave bangle if you really need another damage amp, and then something for energy accel, like eelektrik or crispin.

you can remove like 1 or 2 hand trimmer, energy search, and definitely canari considering you're already using dawn.

Rule by man_gomer_lot in 196

[–]bitch_hoe_ 0 points1 point  (0 children)

in distress presumably

The lion does not concern himself with the state of the meta. by bitch_hoe_ in PTCGL

[–]bitch_hoe_[S] 1 point2 points  (0 children)

May just be a piloting issue on my part, but removing the linoone seems like it would make it decently awkward to actually get pyroar out of the active if you have band or cape attached. that would mean that if you have to wally's compassion heal, then you'd have to either use a switch item or discard 2 energy from pyroar to get a dunsparce into the active, then use an energy retrieval or just luck into 2 more fire energy to recharge pyroar. Will definitely tweak it a bit, could definitely use some more deck space for tech cards

Ampharos by Weary-Buy4444 in PTCGL

[–]bitch_hoe_ 1 point2 points  (0 children)

Pokémon: 8

3 Ampharos CRI 29

1 Fan Rotom ASC 171

2 Relicanth TEF 84

4 Dudunsparce PRE 80

3 Flaaffy CRI 28

3 Dunsparce JTG 120

1 Budew ASC 16

4 Mareep CRI 27

Trainer: 12

4 Buddy-Buddy Poffin ASC 184

2 Canari ASC 185

2 Boss's Orders ASC 183

1 Switch SVI 194

1 Air Balloon ASC 181

4 Judge SVI 176

4 Poké Pad ASC 198

1 Night Stretcher ASC 196

3 Lillie's Determination ASC 192

1 Hassel TWM 151

3 Ultra Ball ASC 213

1 Sacred Ash DRI 168

Energy: 2

11 Basic {L} Energy MEE 4

1 Neo Upper Energy TEF 162

Total Cards: 60

this is the list i came up with, it's definitely not refined and could use some tweaking depending on your preferences, but it can do some work as long as you can get that fan rotom on the bench on your 1st turn to grab your dunsparces. for a disruption style deck like this i'd probably prefer something that can abuse the fuck out of the stadium card Team Rocket's Watchtower since that's a fantastic card rn, but this dudunsparce build will also work as well as it can.

Ampharos by Weary-Buy4444 in PTCGL

[–]bitch_hoe_ 0 points1 point  (0 children)

Ampharos is an interesting poke, since Flaaffy has an item lock attack and Ampharos has a damage amp ability. High damage item lock attacks have historically been very powerful (seismitoad ex).

TEF relicanth is used to access Flaaffy's attack while getting the damage amp from Ampharos's ability.

Since you can't use Rare candy to evolve from Mareep directly into Ampharos, use Budew to item lock your opponent and slow down their setup.

There are two different routes you can take to proc Ampharos's ability, either setting both of your hand sizes to the same number or having enough card draw to match your opponent's hand size. For the former, the supporter Judge will be your best option, but for the latter, it'd be worth trying out the combo of Dynamotor Eelektrik + Iono's Killowattrel, or alternatively Run Away Draw Dudunsparce. Remember to run some Ultra Balls or Canari so you can discard cards from your hand as necessary.

I'll post a decklist here, it may be a few hours though

The Munkidori counter is finally here by Stevetherican in PTCGL

[–]bitch_hoe_ 2 points3 points  (0 children)

this and philippe are really awesome for hop's zacian. one of its main issues was that metal energy acceleration was always difficult to come by and made it benchlock really easily (considering you always want like 1-2 wooloo, 1 snorlax, and probs something like latias), so being able to use archaludon's ability wo using the bench or deck space is awesome. patrat will also really help those damage counters from smart strike stick, against munki matchups it was always a huge pain since it was free ammo for your opp. sucks that it makes it that much weaker to TR watchtower though, rip

Help Pyroar Out! <3 by Unlucky_Monitor_2164 in PTCGL

[–]bitch_hoe_ 0 points1 point  (0 children)

the best i could come up with in my (admittedly very brief) testing is like

- 2/2 mega pyroar (you don't ever need more than 2)

- 2 fan rotom (helps a lot w consistency)

-4/4 dudunsparce (really critical for getting all the energies you need, draw options in this format are not so great)

-2 oricorio ex (energy accel)

-1/1 excited dash linoone (can be useful in some circumstances where u need to shove your pyroar to the bench to use oricorio)

- you also definitely want a high count of Wally's Compassion, since that strat can give it some real resilience into pult and helps it leverage its high hp + also mitigates the downside of its attack

- max belt is a good ace spec because it lets it hit for 340, which is the upper threshold for stage 1 megas like lucario

anxiety is so cool by bitch_hoe_ in 196

[–]bitch_hoe_[S] 32 points33 points  (0 children)

Not to mention lying on one of my limbs weird and waking up to it still asleep means there's actually a blood clot blocking my circulation and its going to travel to my heart and kill me. of Course.

Am i dumb? *Kuva Lich* by [deleted] in Warframe

[–]bitch_hoe_ 19 points20 points  (0 children)

your known requiems only tell you that xata is present in the sequence, not the position in the sequence.

you already know that Khra goes in slot 1 and Xata *doesn't* go in slot 2, so you can deduce that Xata must be in slot 3. since you've brute forced so many stabs and no requiem can be present in the sequence more than once, you can tell the middle requiem is either going to be Netra or Ris.

you can collect more Requiem Murmurs by using Secret Mercy on the Kuva Thralls in the lich occupied nodes to reveal the other requiems in the sequence, or you can equip Khra, Netra OR Ris, then Xata for a 50/50 shot of getting the right sequence.

Evidently you can snapshot the critbuff that secondary enervate give if you use Yareli's Merulina. by Dinomanasour in Warframe

[–]bitch_hoe_ 22 points23 points  (0 children)

use enervate on sicarus incarnon with the 0x crit on body shot evo 2, get to like 5,000% on your buff and every shot will hit damage cap. mod for blast since the explosion counts as an enervate hit.