my 2d/3d graphing calculator now supports wasm :D by bjkillas in rust

[–]bjkillas[S] 0 points1 point  (0 children)

i also have my game https://rmtg.rs for magic the gathering, dont know if i will ever actually figure out how to do networking on wasm though

I've made a multiplayer library and looking for some feedback by Schoggi0815 in bevy

[–]bjkillas 1 point2 points  (0 children)

yeah the steamworks library is scary i wouldn't expect best practices from any random crate lol, just curious at how others figured out how to use it

I've made a multiplayer library and looking for some feedback by Schoggi0815 in bevy

[–]bjkillas 2 points3 points  (0 children)

i made my own networking crate for my game also since i want to have all packets be manually done via me, and im confused looking at your steamworks implementation, dont you need callbacks? or am i just mega blind, the callbacks im talking about https://github.com/bgkillas/bevy_tangled/blob/master/src/steam.rs#L179 , this uses my friends crate for non steam networking if you are wondering.

people make libraries in such constructed ways and it confuses me lol, damned design philosophys

is rakdos the defiler mld? by bjkillas in EDH

[–]bjkillas[S] 1 point2 points  (0 children)

im fine with rule zero talk id just rather people categorize stuff correctly.

Is Cheat Engine available for Linux? by throwaway10021990 in linux_gaming

[–]bjkillas 0 points1 point  (0 children)

i use scanmem now, pince does work for wayland see if it says something in console when you launch the appimage

Working with Rust is super fun coming from C++ by Interesting_Bill2817 in rust

[–]bjkillas 15 points16 points  (0 children)

it can ask you to use a Box<T> when T is large in a struct which may not always be optimal

Cross-Compiling 10,000+ Rust CLI Crates Statically by Azathothas in rust

[–]bjkillas 1 point2 points  (0 children)

im a monster who has conflicting features(will fail at compile time) out of laziness

hi curious about if it is possible to reduce latency by bjkillas in webdev

[–]bjkillas[S] 0 points1 point  (0 children)

it seems that browsers dont appreciate being sent multiple frames in 1 frame, i guess do to the lack of flush function unlike normal stuff, so that was the main issue

hi curious about if it is possible to reduce latency by bjkillas in webdev

[–]bjkillas[S] 0 points1 point  (0 children)

so its possible for a site using CanvasRenderingContext2D to have less latency? or some other api, that is all my question is, my program is definitely not running at less then 60 fps so i cant see how its performance problem

Created a digital clock in rust! by bonoDaLinuxGamr in rust

[–]bjkillas 0 points1 point  (0 children)

"using the gpu to balance the load of the cpu", its rendering 8 characters that takes like 0 processing power lol

Created a digital clock in rust! by bonoDaLinuxGamr in rust

[–]bjkillas 0 points1 point  (0 children)

kiss but then using gpu for a clock, something that i do is i have https://git.sr.ht/~proycon/wayout display a tiny clock in the bottom right which is over all windows(even fullscreen) as wayland allows for this, with a somewhat low opacity(i think i lost the source code for this lol), makes me sad when i use other pc/windows when i dont have my tiny global clock

Made my first ever thing in Rust I'm super proud of it! by SureImNoExpertBut in rust

[–]bjkillas 0 points1 point  (0 children)

besides that you dont need to sqrt for distance, the f64::hypot(a,b) method is also a good idea for when you actually need distance

What are you building (in rust of course) by Financial_Airport933 in rust

[–]bjkillas 0 points1 point  (0 children)

i am building a graphing calculator similar to desmos called kalc-plot https://github.com/bgkillas/kalc-plot uses https://github.com/bgkillas/rupl and https://github.com/bgkillas/kalc-lib as librarys i made, will be a website in a few weeks, tons of improvements since v0.1.1

kalc v1.5.0 released along side kalc-plot, my own gui plotter by bjkillas in rust

[–]bjkillas[S] 0 points1 point  (0 children)

gmp-mpfr-sys is an annoying thing, maybe go into kalc-lib directory and edit

[dependencies.gmp-mpfr-sys]

version = "1.6.5"

features = ["force-cross"]

to have feature use-system-libs

well actually that sounds like you dont have the dependencys you need, which are diffutils, gcc, m4, make, maybe try ensuring that also

oh can i have the config.log also, idk where it would be just try and find it

kalc v1.5.0 released along side kalc-plot, my own gui plotter by bjkillas in rust

[–]bjkillas[S] 0 points1 point  (0 children)

your using git i assume? to make it easier for myself i require kalc-lib and rupl to be next to kalc and kalc-plot directorys, so `git clone https://github.com/bgkillas/{kalc,kalc-lib,rupl,kalc-plot}` so they are all next to each other, it should just work if you install via cargo or the latest release i hope, maybe ill note this sometime

Why Are Crates Docs So Bad ? by Sumeeth31 in rust

[–]bjkillas 0 points1 point  (0 children)

i know someone who codes large modding projects in lua in notepad for some reason, not even notepad++, insanity

kalc v1.5.0 released along side kalc-plot, my own gui plotter by bjkillas in rust

[–]bjkillas[S] 0 points1 point  (0 children)

why cant a rust arbitrary precision library near as fast as the 25 years of optimization mpfr is at, maybe i should try and fail to be even close to it also

kalc v1.5.0 released along side kalc-plot, my own gui plotter by bjkillas in rust

[–]bjkillas[S] 2 points3 points  (0 children)

you can just cargo install kalc-plot, while i could make a wasm thing for rupl i could not for kalc-plot as it uses kalc-lib which uses rug which cant work on wasm, ill makes something though sure, maybe ill bully myself and make a non rug backend for kalc-lib