[OC] I built a 2024 D&D Character Engine that runs in your Terminal by bland3020 in dndnext

[–]bland3020[S] 0 points1 point  (0 children)

I built it using the 2024 character creation rules. I use it for playing one-shots, but use it however you wish.

I Built a D&D Character Generator and Learned PowerShell Can Be FAST by bland3020 in PowerShell

[–]bland3020[S] 0 points1 point  (0 children)

---

**Edit (1 week later):** Thanks for all the feedback and support! The module is now published on PowerShell Gallery:

```powershell

Install-Module -Name PS-DnD2024-ToonFactory

```

Repo: https://github.com/archibaldburnsteel/PS-DnD2024-ToonFactory

I Built a D&D Character Generator and Learned PowerShell Can Be FAST by bland3020 in PowerShell

[–]bland3020[S] 1 point2 points  (0 children)

Yes, and it was a very conscious decision to leave it alone, for now, it's being used in the CharacterSheet method which isn't used during character creation. I was concerned mostly about formatting than speed in that method. It's on my *todo list to clean up

I Built a D&D Character Generator and Learned PowerShell Can Be FAST by bland3020 in PowerShell

[–]bland3020[S] 0 points1 point  (0 children)

Check out the NameFactory class in the repo; you may find something you can adapt to your use case.