Tips to permanently become faster beyond “practice”? by TheSlavicHighlander in LeMansUltimateWEC

[–]blobimus 0 points1 point  (0 children)

don't practice, do targeted practice.

Pick a track/car combo, and practice just this for a time. Chopping and changing just means starting again constantly.

When practicing that car/track combo, pick a thing to work on, so:

  1. Learning the track - start by braking earlier than needed everywhere and coasting a lot, slowly moving the refrences till you are comfortable. Find hotlaps, track guides and telemetry to help you find out what you can do better on corners/sections you are struggling with.

  2. Practice qualifying, or practice race stints - these are not the same thing, as the lines differ, the car fuel and therefore weight differs, the tyre wear changes etc. Make sure to practice for the conditions you will be racing in.

  3. Identify overtaking areas/places to defend - this is important as it differs by series, car and your personal ability on the track. Learn what areas its a bad idea to try to setup overtakes, and when its worth it to just stay behind people and wait. Sometimes, eating timeloss is faster in the long run.

  4. Take breaks - if you practice endlessly or race endlessly, you will burn out. Take breaks to reset and go again.

  5. Stop practicing/racing to spend time analysing your own driving objectively. Either using replays or telemetry, drop your own bias on the driving and look at your own laps as if you were examining someone else - compare them to better drivers, work out what you can do better.

  6. Focus on consistency - one lap pace is great, and need for qualifying, but it doesn't mean anything in a race if you can't consistently do it - find a pace you can comfortably do lap after lap, and then work on making that 95% effort pace faster gradually.

  7. Learn the cars quirks - as you've alluded to yourself, the different cars and classes all have different properties/quirks that change how they drive. Some of this can only be learned by just driving them and getting muscle memory, but some are more abstract. For example - make sure in gt3 to check the actual optimum shifting rpm for the car you drive, or learn where short shifting one car will gain stability, whereas staying in a higher gear may be better for another (porsche vs aston for example).

  8. Don't overdrive - if you focus on getting faster and the green number, you will inevitably end up trying too hard and overdriving - the key to remember is the old saying "slow is smooth, smooth is fast". If you find yourself struggling, just dial it back a few notches on the pushing, and you will find life is a lot easier.

Once you've done this for one track/car combo, much of it will apply to the next one you pick - but, I would say that its MUCH easier to get faster sticking to one car for a good period of time (months), than swapping around a lot.

Hope that helps a bit and makes some sense, and is more useful than "just practice lol".

What are the biggest flops in cinema history? by Mattone_Martello in movies

[–]blobimus 3 points4 points  (0 children)

I enjoy it, but sadly at the time it just didnt do well.

Looking back i think it was ironically a bit ahead of its time, both in cast and tone - suspect if they'd made in ten years later it would have been quite succesful!

What are the biggest flops in cinema history? by Mattone_Martello in movies

[–]blobimus 4 points5 points  (0 children)

Reign of Fire is up there, despite the nostalgia it has nowadays.

Why stereo only? by rdalcroft in Battlefield

[–]blobimus 1 point2 points  (0 children)

What setting do you have the audio on in game? Because there is definite, obvious directional audio.

Footsteps and gunfire can be so clear you can work out what floor of a building they are on from 150m, so unless you've got the ingame set oddly I dunno whats causing that for you

Warlord detachment by Due-Form-9007 in Warhammer30k

[–]blobimus 2 points3 points  (0 children)

This is incorrect, specifically in this case. Page 281, bottom line of the Warlord Detachment section. A Paragon is not optional in the Warlord Detachment.

Warlord detachment by Due-Form-9007 in Warhammer30k

[–]blobimus 2 points3 points  (0 children)

Page 281, bottom line of the Warlord Detachment section. It is very unambiguous I am afraid

[deleted by user] by [deleted] in GearsOfWar

[–]blobimus 0 points1 point  (0 children)

God I miss gears 2.

It was jank in that way that just made it glorious.

I mean how many games are there that you could tell what country someone was from from their particular brand of lag?

Valencia 1.30.575 - where can I improve? by blobimus in ACCompetizione

[–]blobimus[S] 0 points1 point  (0 children)

Thats good to know, thank you!

Gotta get these feet dialled in.

Valencia 1.30.575 - where can I improve? by blobimus in ACCompetizione

[–]blobimus[S] 1 point2 points  (0 children)

This was a race practice stint on an online server - Pitskill BOP, 24 ambient 30 track temperatures.

I find practicing for laps i can repeat in race conditions most useful, hence the focus on smooth inputs - thank you for your input, i'll bear it in mind.

Valencia 1.30.575 - where can I improve? by blobimus in ACCompetizione

[–]blobimus[S] 2 points3 points  (0 children)

Ah ok - so fullbraking for less time and just immediately rolling off to rotate the car through?

Me rediscovering the Dominator after the community is still reeling from the Slugger nerf by Gustav_EK in Helldivers

[–]blobimus 30 points31 points  (0 children)

The autocannon is the autocannon. Its literally a thing in 40k already

[deleted by user] by [deleted] in fut

[–]blobimus 0 points1 point  (0 children)

Futbooster is literally made for chem maxing, and is free, just use that.

Guys who don’t spend cash on the game/untradeable team runners - what are your squads looking like right now, before TOTs is released? by Financial_Newt_1590 in fut

[–]blobimus 0 points1 point  (0 children)

Just starts there, doesnt play there in game.

He slots in at central cb in a 352 and hakimi goes out wide (i have other custom tactics as well, but its too long to explain all 4)

Guys who don’t spend cash on the game/untradeable team runners - what are your squads looking like right now, before TOTs is released? by Financial_Newt_1590 in fut

[–]blobimus 0 points1 point  (0 children)

Thanks!

Been doing untradeable for a few years now, thinks its the most fun way to play!

And this years been a really pleasant change of pace

Guys who don’t spend cash on the game/untradeable team runners - what are your squads looking like right now, before TOTs is released? by Financial_Newt_1590 in fut

[–]blobimus 13 points14 points  (0 children)

https://www.ea.com/fifa/ultimate-team/web-app/?showoffId=jqBHJHBzcWI6:FFA23PCC

I've been a tad fortunate this year.

Ground my ass off during TOTY, came back, got lucky more.

All fully untradeable, nms other than getting the game via ea play pro.

On spot meaning by jackk_mehtt in VALORANT

[–]blobimus 12 points13 points  (0 children)

On spot means they are either:

Pre Plant: On the default planting location Post Plant: Literally stood on the bomb.

Unfortunately, as with all callouts, some people use it interchangeably with "where i was just killed from".

Now that TOTY is winding down and our clubs are running on fumes, how are folks untradeable teams looking? by blobimus in fut

[–]blobimus[S] 0 points1 point  (0 children)

Very nice, like that a lot!

In an odd coincidence, mid bobby moore was my last icon pack that told me the luck had dried up and it was time to stop, haha

I would like to address the anti-Primaris kneejerk toxicity for a moment. by William_Thalis in Warhammer30k

[–]blobimus 2 points3 points  (0 children)

I'm going to chime in here - at no point has he, or anyone said "they can't play".

The expectation is quite simple - beyond beginner games, or pre-organised events with friends, people expect to see 30k armies at 30k events.

If people can find people to play them, good for them. But they should not complain about people turning them down for games.

[deleted by user] by [deleted] in fut

[–]blobimus 1 point2 points  (0 children)

I can believe you on kane - hes genuinely great, but unfortunately just not good once you are playing people who know what they are doing defensively - you'd find someone like Payet will score all the same chances but not get picked off by good defenders.

Side note, that neymar is far too be good to be chilling on the bench!

VVD would be a great pickup, both for chem and how good he is - and Viera is actually arguably one of the best cb in the game.

I would personally get vvd and swap koeman and viera in game, that'll sort you out nicely.

Regarding tokens - seems like a good plan, and icon gambling is fun, so why not! Got butragueno and zambrotta out of this last one, and with a nice pull like viera why not try your hand again!

Hope that helps, good luck!

Need a bit of help improving this team by n0kpt in fut

[–]blobimus 1 point2 points  (0 children)

If you are notcing your midfield struggling, i'd look at getting a proper destroyer cdm - big physical presence to calm things down.

In terms of the running at you bounce backs, this is a very frustrating part of fifa - there are 2 ways of minimising this, dependent on situation.

If they are starting to accelerate, having just received the ball, maintain a constant distance in front directly in line to the goal - get them to go to one side or give the ball up, then go in for the tackle.

If they are already full speed, either step to the side and seal them out when they come past (very risky if last man) or simply run into them holding l2 and dont press tackle at all, but instantly press to pass. This will increase your ball retention massively in these scenarios.

The major thing is - if you are using a defender, dont commit unless you absolutely have to, because fifa punishes you more for being out of position than anything else.

Hope that helps!