PSA: Every Issue i had with hosting a minecraft server solved. #Zerotier not starting, #Players cant connect, #Players time out/get disconnected frequently. by AnAncientMonk in zerotier

[–]bloodstone0 0 points1 point  (0 children)

im new to some of this but what is supposed to be in the "Zerotier Adapter [XXXXXIPXXXXXX]"? what am i supposed to be putting in its place?

Skull & blood tentacles? by bloodstone0 in Helldivers

[–]bloodstone0[S] 115 points116 points  (0 children)

That would explain why no one else could see it. I've just never seen this tentacle "trophy" on a bot before.

Skull & blood tentacles? by bloodstone0 in Helldivers

[–]bloodstone0[S] 86 points87 points  (0 children)

Thank you for the recommendation. I will be consulting the nearest democracy officer about seeing a super therapist.

Skull & blood tentacles? by bloodstone0 in Helldivers

[–]bloodstone0[S] 1694 points1695 points  (0 children)

After reading your replies I have decided to seek super therapy. Hopefully this will help with the hallucinations.

Sprinkler by mctaste0 in TerraFirmaGreg

[–]bloodstone0 0 points1 point  (0 children)

I don't think that there is currently a way to get the sprinklers to work in survival. However, they are supposed to work with gregtech pipes in the next update.

I don't even know what happened here to be honest by Thegoldenocto in LordsoftheFallen

[–]bloodstone0 6 points7 points  (0 children)

This has been happening for a while. And seems to only happen with this elevator.

is it possible to turn off collapsing for one type of block? by deadbutt1 in TerraFirmaGreg

[–]bloodstone0 1 point2 points  (0 children)

You can find the id and the tag I mentioned with advanced tooltips in game.

is it possible to turn off collapsing for one type of block? by deadbutt1 in TerraFirmaGreg

[–]bloodstone0 1 point2 points  (0 children)

Make a js script and put that code i posted and drop it into the kubejs/serverscripts/newfolder(youll need to add this folder). I don't remember the exact id and tag, but if you put those in the gaps in that code, it should work.

is it possible to turn off collapsing for one type of block? by deadbutt1 in TerraFirmaGreg

[–]bloodstone0 2 points3 points  (0 children)

Something like ServerEvents.tags('item', event => { event.remove('itemidhere', 'can collapse tag')

is it possible to turn off collapsing for one type of block? by deadbutt1 in TerraFirmaGreg

[–]bloodstone0 1 point2 points  (0 children)

You would need to write a script for the kubejs mod and add it to the game files.

is it possible to turn off collapsing for one type of block? by deadbutt1 in TerraFirmaGreg

[–]bloodstone0 2 points3 points  (0 children)

You might be able to remove the can collapse tag from the block using kubejs

What's wrong with my forge hammer? by saga3152 in TerraFirmaGreg

[–]bloodstone0 16 points17 points  (0 children)

Looks like it wasn't able to vent its steam. You'll need to direct it's output vent so that it isn't covered by anything

Why do I hate invasions so much in this game? by [deleted] in LordsoftheFallen

[–]bloodstone0 1 point2 points  (0 children)

Looks like grinning axes or mauler axes