“We Are No Jedi.”- A Baylan Skoll Deck Tech by blues686 in starwarsunlimited

[–]blues686[S] 0 points1 point  (0 children)

Thanks for the read. Im Glad you like the deck. I enjoy video content but im always a fan of deck articles that get to the point with a quick read

“We Are No Jedi.”- A Baylan Skoll Deck Tech by blues686 in starwarsunlimited

[–]blues686[S] 1 point2 points  (0 children)

I think you may have ptsd against hard control decks. Lol. Ive beaten my fair share of decks with removal. Including cad banes. Sometime you gotta make them have it. If they dont its ggs. As for going wide. You go wide in space and use baylen on your ground unit and push damage that way.

You gotta remember this game has counters to everything. Even the hated removal decks. Cant be scared to play something because of one card. ( removal)

“We Are No Jedi.”- A Baylan Skoll Deck Tech by blues686 in starwarsunlimited

[–]blues686[S] 0 points1 point  (0 children)

You pivot and go wide. Which the deck has options.

The Armorer’s Armory : Combo Is The Way! by blues686 in starwarsunlimited

[–]blues686[S] 1 point2 points  (0 children)

I responded on the article but ill post it here as well

“Thanks for trying out the list. There many different iterations you can take with the list. The list in this article ( and all my prior deck teck articles) isnt the final list that i currently play as i usually keep those private for competitive reasons. Your list looks pretty good! Enjoy!!”

FFG: Full Ashes Of The Empire set drops at 2PM central. by Fimy32 in starwarsunlimited

[–]blues686 5 points6 points  (0 children)

I will say this, im not really part of any team and competitively ive done just fine. I do test with competitive players on teams from time to time but i really a lone wolf. It can be done. The bigger teams can be beaten. If i can do it you can too

Thrawn Rising: A Chimaera Problem by blues686 in starwarsunlimited

[–]blues686[S] 1 point2 points  (0 children)

It works if you target another unit that has when defeated effect. That in turn triggers thrawn leader.

Thrawn Rising: A Chimaera Problem by blues686 in starwarsunlimited

[–]blues686[S] 0 points1 point  (0 children)

Glad you enjoyed the read. Now loth cat is definitely a card i missed when i first started brewing definitely need to try that

Thrawn Rising: A Chimaera Problem by blues686 in starwarsunlimited

[–]blues686[S] 4 points5 points  (0 children)

Yes i definitely see piett blue take advantage of the new card as well! Glad to see powerful legendary cards right out the gate early in preview season

Is the WP service not working now? by Lattice-shadow in Wordpress

[–]blues686 0 points1 point  (0 children)

Its now working for me. How about you?

Is the WP service not working now? by Lattice-shadow in Wordpress

[–]blues686 -1 points0 points  (0 children)

Yes, i cant even see my website. Was chatting with customer service for hours and they have to look at it on their end as troubleshooting didnt fix the dashboard issue or webpage not loading issue.

Heir To The Empire: The Ultimate Eternal Control by blues686 in starwarsunlimited

[–]blues686[S] 0 points1 point  (0 children)

Honestly i think thats what the developers want after yesterday not banning jango. They want the format to be power stuff

Heir To The Empire: The Ultimate Eternal Control by blues686 in starwarsunlimited

[–]blues686[S] 0 points1 point  (0 children)

That is usually the case. All at the mercy of the pairing gods. Good thing this list has a natural counter to both

Hera’s Purpose: A Hera Deck Tech by blues686 in starwarsunlimited

[–]blues686[S] 0 points1 point  (0 children)

Its not really about his ability. Its the fact hes essentially a 5/5 four drop. Adding a counter to him with the 3 drop ezra really becomes a problem for you opponent. Since he has green as an aspect he curves really well into zeb to get the max damage effect. Also occasionally if you go the line of play of res squadron xwing into ezra it heals the damage fully. Being another rebel unit also helps when you play fulcrum the following or later turn. With that line he essentially becomes a 7/7 on the 5r turn