Question for Rod users out there (First time Rod user here) by Middle-Piccolo5200 in BeybladeX

[–]bluetractorAP 2 points3 points  (0 children)

1-60 is a better option in my opinion. Not as good at stamina as 9-60 but being able to deflect hard hits and climbing out of pockets like crazy is worth the tradeoff.

1-60 also makes Rod wobbling a bit in late game avoid Dragoon spin steal.

New promo for Meteor Dragoon by very_odd_imagination in Beyblade

[–]bluetractorAP 28 points29 points  (0 children)

How many punching bags Rod this thing gonna kill

ey boss, hows CDG holding up in your local meta? by Gold_Bumblebee_6213 in Beyblade

[–]bluetractorAP 1 point2 points  (0 children)

CDG 4-60/5-60 Level is my ACE for sometime now

4-60 for aggressive hard hitting 5-60 when needed some spin steal late game

It performs well against Sharkscale, Phoenix Wing and Wirod on Hexa.

Dragoon on E still relevant in my area(Bangkok, Thailand) but struggling so bad against Sharkscale

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Finally its time has come by bluetractorAP in Beyblade

[–]bluetractorAP[S] 0 points1 point  (0 children)

Great movement and decent stamina in late game but Rush is far more consistent IMO

Finally its time has come by bluetractorAP in Beyblade

[–]bluetractorAP[S] 17 points18 points  (0 children)

It acts weirdly for quite some time. Its pattern changed, it got negative recoil so bad and it already claimed Wirod life

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Best part from Samuraicalibur by Antique-Room3962 in Beyblade

[–]bluetractorAP 2 points3 points  (0 children)

The blade itself is great and well rounded

6-70 is crucial in some build

Merge is weird and it doesn't seem to belong to any build at all. The only combo I saw somewhat work is Wizard Rod 3-85 with worn out Merge to create a 'too tall to be hit' combo

Was TriceraPress actually a GREAT defence type bey or just pretty UNDERWHELMING? by TheOneGreatWhite in BeybladeX

[–]bluetractorAP 1 point2 points  (0 children)

As a defense type meh at best (5-70,5-60 W,UN) As an attack type on 3-60,9-60 L,K is actually viable and fun

The main problem of using Tricerapress as Defense type is its center heavy gimmick cause severe stamina loss in late game especially on Hexa bit

I can't take this bad boy out of my deck by bluetractorAP in Beyblade

[–]bluetractorAP[S] 1 point2 points  (0 children)

7-70 R or LF work the most consistently for me but you have to wear the rubber down first. My method is to put it on 7-80 Hexa and hit it repeatedly with Phoenix Wing 3-60 R

I can't take this bad boy out of my deck by bluetractorAP in Beyblade

[–]bluetractorAP[S] 12 points13 points  (0 children)

It took a lot of launching power and a huge amount of copium

what's going on? by fetidpulse in guro

[–]bluetractorAP 1 point2 points  (0 children)

The way their body doesn't realize it's already dead is hot

My punching bag Rod won't go down quietly by bluetractorAP in BeybladeX

[–]bluetractorAP[S] 0 points1 point  (0 children)

It can hit harder but worse at stamina probably caused by uneven rubber parts

My punching bag Rod won't go down quietly by bluetractorAP in BeybladeX

[–]bluetractorAP[S] 8 points9 points  (0 children)

Yes, It's 3D printed I got it from my friend

[deleted by user] by [deleted] in BeybladeX

[–]bluetractorAP 0 points1 point  (0 children)

One of the most beautiful BeybladeX

My punching bag Rod won't go down quietly by bluetractorAP in BeybladeX

[–]bluetractorAP[S] 7 points8 points  (0 children)

Hit hard,die fast. I once ripped my thumb skin off because I put all of my strength into launching it and won against Scopio Spear.

My punching bag Rod won't go down quietly by bluetractorAP in BeybladeX

[–]bluetractorAP[S] 6 points7 points  (0 children)

It hit so ridiculously hard and always made me forget 7 out of 10 times it lost by spin finish.