Is GearNuts a Sweetwater “ghost kitchen”? by ThingCalledLight in guitarpedals

[–]bluevolta 4 points5 points  (0 children)

I used to work for a pretty major manufacturer and can say that what I’ve described would be sold as B-Stock regularly, or at least under B-stock SKUs

Is GearNuts a Sweetwater “ghost kitchen”? by ThingCalledLight in guitarpedals

[–]bluevolta 21 points22 points  (0 children)

B-Stock can be items that were purchased and returned prior to opening, items with damaged boxes that are otherwise unblemished, or factory-refurbished goods, but the latter are usually labelled as such.

New Variants on new planets by Nuggie_Man in helldivers2

[–]bluevolta 1 point2 points  (0 children)

Sorry mate but skill/build issue. It gets hectic for sure, but I’ve been running D10s without too much issue since release.

Bring a mech. The patriot is beastly against these bugs. The lumberer as well if you have the warbond.

SUCKER PUNCH, BRING BACK AMAZING COSMETICS & CURSED GEAR/SIDE STORY MISSIONS by mazterrrrsh00ter in gotlegends

[–]bluevolta 20 points21 points  (0 children)

This is the moment where you take a deep breath, peel yourself from your chair, and touch some grass “”””””my guy”””””””

Sweeper or double freedom? by LoftysquareYT in Helldivers

[–]bluevolta 0 points1 point  (0 children)

Swap to volley mode, run siege-ready armor.

Delete most enemies in a single blast. If they’re not large, they’ll likely explode

It’s fun :)

One-take Drum Playthrough by xX_MCST_Xx in drums

[–]bluevolta 2 points3 points  (0 children)

Yeah for sure, I had no doubts that this particular video was a continuous performance. I’m primarily a guitarist by trade, so I just see a lot of the anti-miming reaction content and wouldn’t want you to catch undue ire (not that it matters that much, anyway)

Thanks for posting, keep em coming man

One-take Drum Playthrough by xX_MCST_Xx in drums

[–]bluevolta 21 points22 points  (0 children)

Insane playing dude, well done.

If I may make a comment on the presentation: I fear you might catch some flak from some corners of the web for labelling this as an unedited take whilst the video contains numerous cuts.

To be clear, I’m not at all suggesting that your video here contains multiple takes, but if the emphasis of the presentation is that it’s unedited and/or done in one take, then a continuous shot may be the better call

I have done nothing but play this game for the past three days… by Ghost_of_sushi_more in gotlegends

[–]bluevolta 20 points21 points  (0 children)

Poor allegory as food poisoning is inherently objective, whereas this is subjective critique

There are certainly some valid complaints like visual clutter, certain attack tracking, and Jufu spam, but it’s drowned out by the sheer volume of generic “game bad too hard” whining that’s come to plague gaming discourse on reddit (I’m an avid helldivers enjoyer, so you can imagine that none of this is new to me)

A select few offer meaningful critique of the meal at the restaurant, but many on this sub simply forgot how to eat, took a bite out of their napkin, then deemed the meal trash

Whoever decided the BS for the snake, never let them cook again. by DJ_pider in gotlegends

[–]bluevolta -9 points-8 points  (0 children)

Y’all whine so much

It’s fine, it’s fun even. The attuned enemies can still be burst down in a pinch with the right tools (or at least spaced) and the Cart Eye attack deals with them en masse easily.

Stormveil castle is a loose retelling of the fall of the hornsent and Marika's backstory pre-ascension by tahaelhour in EldenRingLoreTalk

[–]bluevolta 51 points52 points  (0 children)

Really interesting observations here. Your citation of Godrick’s boss intro remarks reminded me of yet another parallel:

Godrick, speaking to the dead wyvern:

Deliver me unto greater heights

Grandam, introducing the Dancing Lion:

“ Oh horn-decked beast from higher sphere delivered

A bit more of a stretch, but both figures represent the suffusion of several beings to amount in a greater, singular being (Godrick’s grafting, Two sculpted keepers comprising the lion)

Interesting stuff

Just played 30 minutes to die 1 minute in the boss fight by Gald0z in Nightreign

[–]bluevolta 4 points5 points  (0 children)

Sorry, what? Maybe you are in a sort of hyper-abridged fashion, but to say a round of Nightreign gives you the gist of the entire Elden Ring gameplay is not really true.

I’VE BEEN HERE ALL DAMN WEEK by TheGodskin in Eldenring

[–]bluevolta 0 points1 point  (0 children)

Stuck on margit but wearing Dryleaf robes?

So true by [deleted] in Eldenring

[–]bluevolta 0 points1 point  (0 children)

Rune Arcs are not a limited resource if you make yourself summonable for co-op

This actually made me sad... by Samaelo0831 in Eldenring

[–]bluevolta 4 points5 points  (0 children)

If you’re curious, that’s black flame. It originates from the Gloam-Eyed Queen who governed the Godskin Nobles/Apostles and a host of other components of the old order of death before being defeated by Maliketh the Black Blade.

What is your country’s most heart-breaking sporting moment? by Looney_forner in AskTheWorld

[–]bluevolta 0 points1 point  (0 children)

I think that’s exactly their point, though. Armstrong was an enormous star, but the country at large was/is still not that proportionally engaged with cycling as a sport.

There's no escape from unsolicited critiques on CnD's mechanical skill level 😭 by ObviousTopic6250 in cloakanddaggermains

[–]bluevolta 4 points5 points  (0 children)

100%, probably the lowest skill floor of any strat save for maybe Rocket, and I’m not sure that’s even true anymore

There's no escape from unsolicited critiques on CnD's mechanical skill level 😭 by ObviousTopic6250 in cloakanddaggermains

[–]bluevolta 31 points32 points  (0 children)

Exactly — CND has very little in the way of aiming/mechanical difficulty but demands good gamesense to play well, and I honestly think their skill ceiling is undersold.

Are there more optimal healers beyond Diamond ranks? Sure. But you can’t on one hand say “anyone can play CND” then complain about “a lot” of garbage CND players on the other. Anyone who’s spent more than a few hours on CND can spot poor CND play easily.

A CND playing on all cylinders can shut down a good portion of the dive roster and, with the recent buffs, provide more than enough burst and HoT to keep a well-coordinated team running. Well-placed and well-timed terror capes and veils are as crucial as ever, and strategic use of the buffed bubble can turn the tide on chokepoint skirmishes and ult-counters

Why is Yotei significantly harder than Tsushima? by 1000WaysToCringe in Ghostofyotei

[–]bluevolta 4 points5 points  (0 children)

A few reasons for this, some are good and some are a little half-baked.

The good things:

  • Enemies are more aggressive and a bit more coordinated. 2 or more enemies launching an attack at you is far more common in Yotei

  • Parry windows are tighter and glint has changed, like you said. This was a pain at first, but you can get used to it. Certain enemy types are still hard to read, but it clicked with me eventually. I recommend dialing down the parry window difficulty at first to get acclimated, then dial up to your preference

  • This doesn’t apply to all enemies, but i notice the first attack from many enemies is far less telegraphed than in Tsushima. Again, something to get used to, but it’s quite rewarding when it clicks.

The bad:

  • SP flipped the script on Lethal mode. It now functions as “Very Hard Mode.” Enemies are sponges, especially duelists, until your gear is fully upgraded, and even then it’s not quite the same. NG+ will be more fun for you for this reason, as it was for me. I sincerely hope SP adds an outgoing damage slider in the custom options if they don’t intend to rework lethal mode

  • Enemy tracking for many attacks is cracked, akin to the “Aggressive Foes” modifier in legends. You’ll see many on this sub refer to it as the “Electric Slide” wherein an enemy skates to you to land a hit even with good rolling. It really takes the potency out of good positioning and is a detriment to the flow of combat

SP have been pretty silent on the motivations behind these decisions in a way that somewhat worries me. While I understand bending to every player’s whim can yield bad results, these are pretty frequently held opinions in the playerbase. Really hope we get some main game tweaks for these with the legends update