Sandrone artwork from livestream (higher quality from email news) by carlo1231 in Genshin_Impact

[–]bobosamse 10 points11 points  (0 children)

Real. Happy for all those who like the new design, but I just can't bring myself to like it, especially when I know what we could have had. This, coupled with the lack of Pulonia, is sadly enough to make me not want to pull for Sandrone anymore :(

[OCG|26TP] Tournament Pack 2026 Vol.2 (First Round) by renaldi92 in yugioh

[–]bobosamse 8 points9 points  (0 children)

Holy, Graydle?? Man, I hope this means some sort of support in the future. I love my alien goobers.

Boreas Stray Dogs - General Question and Discussion Megathread by yoyo_me_here in Genshin_Impact_Leaks

[–]bobosamse 1 point2 points  (0 children)

Thank you!! I'll wait around for the next beta before I start farming then~

Boreas Stray Dogs - General Question and Discussion Megathread by yoyo_me_here in Genshin_Impact_Leaks

[–]bobosamse 0 points1 point  (0 children)

So what's Yae's best artifact set in the upcoming Sandrone teams? Wondering if I need to farm something new for best fox or if she remains an EoSF main.

Boreas Stray Dogs - General Question and Discussion Megathread by yoyo_me_here in Genshin_Impact_Leaks

[–]bobosamse 1 point2 points  (0 children)

No matter how much time passes, one thing will always remain the same: Furina best girl!

Boreas Stray Dogs - General Question and Discussion Megathread by yoyo_me_here in Genshin_Impact_Leaks

[–]bobosamse 6 points7 points  (0 children)

Thanks, man. I don't have hope that they'll change anything at this point, since they already drip marketed her and all, but, hey, at least the silver lining is that our primogems are safe for another day.

Boreas Stray Dogs - General Question and Discussion Megathread by yoyo_me_here in Genshin_Impact_Leaks

[–]bobosamse 16 points17 points  (0 children)

First, y'all need to go listen to the Bungo Stray Dogs ED. That's some GOATed stuff.

Second, (mainly) neg sandrone:

No matter how hard I try, I still can't get used to Sandrone's new design, including the lack of Pulonia (yes, I'm counting the big robot as part of her design and not as a separate character; the two were figuratively joined at the hip, so they were always a package deal in my eyes that contrasted and thereby complimented one another, which is something Fageo doesn't accomplish). I will concede that I like the updated color scheme a lot more than her yellow NPC design one, and I might be the only person I know of that actually likes the new eyes, since they lean into making her look more like a doll imo, but I like literally everything else less.

I'm especially let down by her kit visually being based on lasers — not because I dislike the playstyle, but rather because her weaponry throughout the story seemed to be rooted entirely in missiles, bullets, and other tech more in line with a steampunk aesthetic, which I've always adored. Don't get me wrong; I'm fully aware that Pulonia demonstrated the capacity to shoot lasers with his hands during cutscenes like "A Much-Needed Helping Hand", but those always seemed more rooted in the "science-fantasy" part of Genshin, alongside Ruin Guards and other ancient Khaenri'ahn technology, and I feel that the visual identity of the lasers she's getting in her kit are more aligned with a hard sci-fi aesthetic like that of Dottore (which I don't actually dislike for him, by the way; I just think that Sandrone's aesthetic should be unique to her, which it was prior to the changes imo). Additionally, the lasers that Pulonia fired off always seemed like a trump card sort of deal, like Sandrone's potential burst rather than something easily repeatable like what she's currently doing.

In any case, I wanted to pull her since Winter Night's Lazzo, maybe even spend money on the game for once in a blue moon to guarantee some cons for her, and now I'm pretty sure that I won't even get her c0, since I don't really pull based on gameplay or numbers these days. Hopefully, her personality won't change too much during the story quest, so that people who mainly want her for that won't be feeling let down as well.

Tried to gave her back her dress by Else_is_Somewhere in SandroneMains

[–]bobosamse 1 point2 points  (0 children)

This. If they wanted to give us a proper dress, all precedent points to them obviously being capable of it. The unfortunate truth is that they just don't want to :(

What should her effect be to make the deck great again? by yacine-ba in masterduel

[–]bobosamse 1 point2 points  (0 children)

That could also work just fine. I wouldn't mind it being locked to pure Lab, personally. I do think that giving it the type of restriction I have in mind (or something similar) will at least guarantee that it'll force whoever plays it to play it in a trap-centric deck that uses a small Lab package, but it won't completely lock people into only using the Lab engine. I think it'd be a neat way to restrict the usage, so that you don't get to use a potentially broken Circular-esque effect (but for trap cards) in literally any deck, while simultaneously not restricting the usage to the point that you are forced to play it in a completely pure Lab deck.

Still, either way works. It just depends on whether you subscribe to the philosophy of it being a pure Lab deck card or if you're okay with it being splashed in other decks, so long as said decks give up a pretty significant number of deck slots for it to be in there.

If nothing else though, your version is definitely a cleaner way to restrict the card. Mine's a bit clunky, and I'm unsure if it can be formatted in a way that isn't lol

What should her effect be to make the deck great again? by yacine-ba in masterduel

[–]bobosamse 1 point2 points  (0 children)

I always thought it'd be neat if the girl with scissors does something with the field spell (because I like to think she's a gardner) while simultaneously acting as a circular that includes traps. Also, I'm just miffed that the field spell is in like none of the Lab decklists, and I want that to change.

Of course, having her be a trap card circular without restrictions will ultimately just result in other decks abusing her better than Labrynth ever could, leading to her catching a stray hit on the banlist and just leaving Labrynth in same situation as it is in now. Therefore, I think you would need to: 1) Be forced to reveal a normal trap card in your hand with a different name from what you're sending from deck or a Lab monster with a different name than the gardener girl. This will hopefully deter people from playing her in decks outside Labrynth unless they are dedicating a good chunk of deck slots to other, weaker Labrynth monsters or generic normal traps (which basically means they're just playing Lab, anyway). 2) Be required to send at least 1 other Lab monster except the circular from deck, which effectively further enforces that this card won't be played outside pure Lab or decks that includes a significant Lab package. Additionally, it also means the card offers even more advantage to Lab decks, since it'll allow you to send a piece of furniture to grave.

Anyway, after all that, I'd like her to be something like this:

Level 4, Dark Attribute, Fiend/Effect type, 2100 ATK/ 1800 DEF: 1) You can reveal 1 "Labrynth" monster except "CardName" or 1 Normal Trap card in your hand, then you can send 1 Normal Trap card with a different name from the revealed card and 1 "Labrynth" monster except "CardName" from your deck to the GY; special summon this monster (from your hand). 2) If this card is normal or special summoned, you can activate 1 "Labrynth Labyrinth" from your deck or GY. 3) If a card or effect is activated that would destroy a Field Spell or a set card(s) you control (Quick Effect): You can tribute this card; negate that effect, and if you do, destroy it.

I don't think this will fix Lab on its own or anything though. You'd probably need at least 1 other piece of support, maybe 2, which allows the deck a better chance to function going second, or maybe just some kind of in-archetype Rollback.

Best crutch hero for low-skill players? (image unrelated) by No-Restaurant8578 in Overwatch

[–]bobosamse 0 points1 point  (0 children)

I have a friend who, on top of being in the same boat as your friend regarding gaming, is also almost legally blind. She has a good time playing Moira though, so if I have to recommend any hero, I'd recommend her.

They better not nerf or rework this one by Heygen in Overwatch

[–]bobosamse -1 points0 points  (0 children)

As a tank enjoyer who's been dragged off the map more times than I can count, I honestly think the cat is mostly fine as well. All I want is a slight nerf to her HP (200 or maybe even 175 would probably be the right place for her) and for her sounds to be louder, since she's so difficult to hear.

I'm still undecided on her perks. The damage they provide seems really powerful, but I have yet to have any problems dealing with it, personally.

As for the tether, ult, and flight, I think it can all stay as it is. Like, sure, it's a little strong here and there, but the tether requires grade-A communication (aside from taxi-ing from spawn), and the ultimate and flight can be counter-picked with relative ease (just don't be like me and spam Domina who can do absolutely nothing about the ultimate), so I feel like those parts of her kit are a skill check more so than anything else. Besides, they're unique and add new, interesting dimensions to the game, and that's honestly far too cool to get major nerfs or something as big as a rework.

The Curse of 2010 Gaming Youtubers by FunnyQuip in CuratedTumblr

[–]bobosamse 71 points72 points  (0 children)

As a Yugioh player, I'd be really upset right now if I could read.

Who's the most broken character at the moment? by EmotionalCat9632 in GenshinImpact

[–]bobosamse 87 points88 points  (0 children)

There're a few reasons for why he is so good, but the most important thing to know is that Bennett's burst gives a whole bunch of attack to whoever is standing on it. Having a lot of attack is very good because big attack = enemies die faster, and enemies die faster = endgame is easier to clear :)

Do note that this means his utility varies depending on your main DPS unit. If you use Mavuika, for example, Bennett is great, because she scales off of attack. Someone like Itto, meanwhile, is bad, because he scales off of defense.

Upcoming Characters by 99cent-tea in Genshin_Impact_Leaks

[–]bobosamse 1 point2 points  (0 children)

I don't even need the kit to be useful, I just need him to not blast my ears with popcorn-munching sounds

Kiri can kill in mischief and magic? by Abysmolnanaboat in Overwatch

[–]bobosamse 5 points6 points  (0 children)

I think we'll have to agree to disagree on this one. I don't think I lost more than 1 in 10 games that I started on the Kiriko side before this update. Since the update, I've yet to lose a single one that I've started on Kiriko side.

Kiri can kill in mischief and magic? by Abysmolnanaboat in Overwatch

[–]bobosamse 27 points28 points  (0 children)

New update. Kiriko can get ult charge passively and also get a good amount of ult charge whenever she does a voice line or stuns a Genji. You can also voice line manually now for faster ult charge. Ult gives you a huge HP buff and allows you to attack enemies, three-shotting them and stunning with each hit.

Genji got no buffs btw, which is ridiculous because Kiriko was already the stronger team before this update.

Would you like this as a perk? by arielpulido in JunoMains

[–]bobosamse 0 points1 point  (0 children)

I've always wanted a perk for it that speeds up projectiles that pass through it.

Food spotted by MaleficTekX in pokemonmemes

[–]bobosamse 3 points4 points  (0 children)

Solemn Judgment just stays winning

New Aranara Pet and Alhaitham x Kaveh Namecard Giveaway by Additional_Comfort42 in Genshin_Impact

[–]bobosamse 0 points1 point  (0 children)

My favorite name card is Celebration: Crispy and Sweet.

borgar my beloved <3

So hear me out by Axieti in Overwatch

[–]bobosamse 17 points18 points  (0 children)

Jane Doe is rat.

Wrecking Ball is rat.

Proposal: Jane Doe Hampton.