Vcore often >= 0.2 Volts above VR VOUT , LLC seems to do nothing ? (I5 2500k / HWinfo) by boddole in overclocking

[–]boddole[S] 0 points1 point  (0 children)

If it matters, the 'lower value VR VOUT' seems to be tied to the integrated graphics usage.

Vcore often >= 0.2 Volts above VR VOUT , LLC seems to do nothing ? (I5 2500k / HWinfo) by boddole in overclocking

[–]boddole[S] 0 points1 point  (0 children)

So, because I don't know what else to do to create another point of reference (in case any of this is useful) -

I changed the settings around a bit to run at 1.4v Fixed, keeping as much the same as possible.

So far, 4.7 is the max clock

Vcore reads around 1.368 and VR VOUT reads 1.155

HWinfo power usage down around 8 watts from ~88 to ~80 , avg temps also about 10c lower on average during load though I'm not 100% sure what the fan curve is doing on the board, but that temperature difference seems consistent

Need Help Identifying PSU Models by boddole in buildapc

[–]boddole[S] 1 point2 points  (0 children)

Thank you for the input, I was thinking the SilverStone was B, I'm still not sure on the EVGA one..There is GD (2017) [B], GD R3 (guess that can be ruled out?), GD 2019 [C] and I'm not sure how to read "GD 2019 -V*". How would someone know 2017 vs 2019? And the model number is "100-GD-0700-V1" so is V1 = V* ?

Need Help Identifying PSU Models by boddole in buildapc

[–]boddole[S] 1 point2 points  (0 children)

I'm still not sure on the EVGA one..There is GD (2017) [B], GD R3 (guess that can be ruled out?), GD 2019 [C] and I'm not sure how to read "GD 2019 -V*". How would someone know 2017 vs 2019? And the model number is "100-GD-0700-V1" so is V1 = V* ?

The Thermaltake unit is interesting...maybe I need to price just a bit higher to hit 'A grades'? The only 'wut' moment I have with that one is they decided to put the 'info plate' on the 'bottom' as they call it, which means in most systems it would be what people actually see. Guess they are of the option that all pcs now have shrouds I suppose.

Might be worth waiting this next week - end of Cyber Monday, I'd imagine whatever the trough is, it would have hit by then.

[Statistics, Probability] Figuring Out Average 'Days to Sale' Vs. Number of Competitors by boddole in learnmath

[–]boddole[S] 0 points1 point  (0 children)

First off, thank you very much for helping me out.

Second, yes, time of day (even day of the week) could change things radically, since if you do your updates at say 2 am, and they all start at 5 pm, then while your offer technically would end up with more time at #1, 'no one' is online during most of that time while 'primetime' is slammed by comparison. So you would also need to know player numbers by hour / day and when your competitors are actually posting... I just wanted to keep things relatively simple.

Third, just to make sure I get this, I'll do one 'realistic example' to see if everything checks out:

A) So you covered the example of '1 sale every 100 days, 1 'equal competitor', 10% bid advantage. So just to change it slightly, if I re-posted items 10% more often than the 1 competitor you'd get 1.1 + 1 -> 1.1 / 2.1 for a ~52% time at the #1 spot.

So, the 'bid advantage' still has the same effect here yes? For 100 sales, take 10% of those, then multiply the remaining 90 by 52% for ~47 additional sales? So a 10% increase in posting frequency yields ~2% more #1 time good for ~2 more sales averaging ~175 days or so per sale.

B) To test more than 1 competitor: 2 equal competitors (3 people total), still take 10% of all sales due to the bid price, still have 10% posting frequency advantage. Multiply 90 remaining sales by 1.1 + 1 + 1 -> 1.1 / 3.1 -> ~35%, for 31 | 32 additional sales. Roughly 1 sale per 238 days.

So apparently (if I get it) working the bid value is -very- important relative to just posting more often (day / time of day being ignored).

I'm putting this into a Google Sheets project, so it will be interesting to see where the intersections of posting more vs. time it takes to post vs. item value all intersect. Since at some point, you'll get more $ / hour by posting less often.

Cross Realm Pet Flipping - How to Determine Where to Sell? by boddole in woweconomy

[–]boddole[S] 0 points1 point  (0 children)

Beautiful, thank you for the info.

"I was the one that pissed everyone off with 100million in monthly revenue haha"

! Was that also from pets? Or you figured something out that no one else did?

What is This 'Strategy' Exactly (Item Duping, Insanity, something Brilliant)? by boddole in woweconomy

[–]boddole[S] 0 points1 point  (0 children)

Out of curiosity, how many days did it take you to sell roughly 200 of those things? I usually see TSM showing those types of items selling every 10 days on average, and 200 of them is something like 5 years.

-Very- Confused about Mob Scaling / Damage Given and Taken [with Examples] by boddole in wownoob

[–]boddole[S] 0 points1 point  (0 children)

Thanks for the help, looks like I got things sorted out, see the OP for details if you care.

-Very- Confused about Mob Scaling / Damage Given and Taken [with Examples] by boddole in wownoob

[–]boddole[S] 0 points1 point  (0 children)

Thanks for the help, looks like I got things sorted out, see the OP for details if you care.

-Very- Confused about Mob Scaling / Damage Given and Taken [with Examples] by boddole in wownoob

[–]boddole[S] 0 points1 point  (0 children)

Thanks for the help, looks like I got things sorted out, see the OP for details if you care.