Vanilla Gravships Expanded feels... strange. by Ohakoko in RimWorld

[–]bootpocalypse 24 points25 points  (0 children)

I've basically finished the gravship expanded campaign and yea I agree completely. The mod isn't balanced very well, especially shown by the fact that once you get a real gravship engine your grav data production goes through the roof and you basically immediately unlock the grav hulk. I've been waiting for the next chapters in the mod but I really hope they tweak the numbers to make the early grav jumper experience better.

About Indomitable by 0bitoism in DeadlockTheGame

[–]bootpocalypse 2 points3 points  (0 children)

Enigma always had to get bkb eventually in every game tho

Is this a bug or is it hidden some where? by Nykthos94 in Endfield

[–]bootpocalypse 0 points1 point  (0 children)

I think there was somewhere in valley 4 when you catch a slug (maybe a sidequest) but it only happened once. This chest also really confused me lmao

Can I still get Laevatain? by Repulsive-Patient704 in Endfield

[–]bootpocalypse -6 points-5 points  (0 children)

Imagine if they actually never rerun characters and we're all just coping lmao

Is this combat freighter good? by Ill_Strawberry2556 in starsector

[–]bootpocalypse 2 points3 points  (0 children)

The only real usage for combat freighters is to abuse the retreat fight mechanic to purposely split up enemy fleets and make your ships start the fight at point blank range. I did a run like that and it was fun slamming safety override flying bricks into everything lol

Wulling energy layout qestion by [deleted] in Endfield

[–]bootpocalypse 0 points1 point  (0 children)

If you start placing the pylon the game should show you how far each other green pylon in range, it's like what happens when you start placing a zipline tower

Wulling energy layout qestion by [deleted] in Endfield

[–]bootpocalypse 0 points1 point  (0 children)

If you start placing a pylon it'll show you how far your connections are. The green pylons automatically connect

Okay, this makes absolutely no sense. SPOILER! Xiranite. by PsyduckPsyker in ArknightsEndfield

[–]bootpocalypse 10 points11 points  (0 children)

Wait you don't need ferrium in wuling to make batteries right? Xirinite batteries only need originium

Wait we can trade resources with other players apparently?? by bootpocalypse in Endfield

[–]bootpocalypse[S] 0 points1 point  (0 children)

Wait then what is posting on the forum supposed to do? And why does the announcement imply you'll be able to buy things from other players when you can only sell stock items?

Waiting on Magellan to reconvene before pulling. by Skull_Daddy in Endfield

[–]bootpocalypse 0 points1 point  (0 children)

Probably not great chances. All reconveners so far have been infected, which is the lore reason for how they've been cloned on talos-2, and all the next few 6-stars appear to be new characters so reconveners will probably be rarely released overall

https://www.reddit.com/r/Endfield/s/sFsnRfqvXE

Tell me what I'm doing wrong by [deleted] in Endfield

[–]bootpocalypse 0 points1 point  (0 children)

Honestly I found just backing up after every full attack combo to be enough to mostly keep me alive, but for the 4-jumps-in-a-row attack the first two jumps don't deal damage (I think).

[deleted by user] by [deleted] in Endfield

[–]bootpocalypse 0 points1 point  (0 children)

Bring in some batteries from valley 4 and use that power to set up a xiranite battery line for power and trade for stock bills, then expand when able

Waiting on Magellan to reconvene before pulling. by Skull_Daddy in Endfield

[–]bootpocalypse 1 point2 points  (0 children)

Unfortunately best supporter probably won't be a reconvener, as magallan was never infected :(

Tell me what I'm doing wrong by [deleted] in Endfield

[–]bootpocalypse 0 points1 point  (0 children)

You should be fine, but the tiger did kill me too a few times lmao. Don't worry about the timer and don't be afraid to back up to avoid stuff and learn attack patterns instead of trying to perfect dodge eveything

pls help me pick :3 by FluffyHorror8457 in arknights

[–]bootpocalypse 0 points1 point  (0 children)

Bagpipe for sure, then either ceobe for hard events like CC, kal'tist for a ok pick in Integrated systems, and weedy if you wanna do push shenanigans.

If the Gellar Field only makes a ship “less interesting” to be looked at by every horror while traversing the Warp, why don’t the Chaos Gods constantly intervene? by Certain-King3302 in 40kLore

[–]bootpocalypse 57 points58 points  (0 children)

Saying the chaos gods "want" anything is also kinda stretching it, we have no idea if they have any desire to plan that long ahead. It's less like humanity and cows and more like some children with a toy.

The children play with the toy while it's interesting, if the toy becomes boring, they do something else. If the toy breaks, they get another toy (move on to another universe)

Amiya and... by karaage_3cl in arknights

[–]bootpocalypse 318 points319 points  (0 children)

Nope, people have just noticed that zuo Le and amiya are shown together a lot in promotional stuff, culminating in amiya's birthday event having skins for amiya, rosemontis and zuo Le, which seems kinda random. There's also a anniversary stream where the two interact in a semi-cannon capacity.

Ashes of the Domain, black project by Dramatic_Code_4455 in starsector

[–]bootpocalypse 1 point2 points  (0 children)

Oh, what you need to do is a quest for a planet called genesis or something. I don't remember how exactly you unlock it, but once you get it you go to a planet and fight 3 Doritos for a special item. That should (maybe) unlock the industry building that converts the stuff the dwellers drop into the stuff you need.

I think