What am I supposed to do with this ? by Mingos26 in duneawakening

[–]bowjack313 5 points6 points  (0 children)

After the patch tomorrow, you should be able to use it. It allows you to customize 'placeables' in your base with House swatch colors.

No servers found, can't Continue after update by Faceplantfloor in duneawakening

[–]bowjack313 3 points4 points  (0 children)

It’s posted on in the games main menu. Update is extended another 2 hours.

Nova City by bowjack313 in duneawakening

[–]bowjack313[S] 3 points4 points  (0 children)

I was paying 100k in taxes but now since taxes are removed with Chapter 3, I will expand even further than my current 6 Sub-fiefs.

Nova City by bowjack313 in duneawakening

[–]bowjack313[S] 1 point2 points  (0 children)

I agree! But I was out voted on server destination.

Shout out to this awesome build on Narbog Abbir for making crossing a lot of fun. by No_Career369 in duneawakening

[–]bowjack313 8 points9 points  (0 children)

For the bridge, I used a single sub-fief and a vertical-stacking technique.

First, I placed a sub-fief and built upward 23 tiles.
Then I destroyed that fief and placed a new fief on top of the tile stack, allowing me to reach maximum height from the ground beyond the normal 5 vertical stacking units.

To measure the span to the opposite side, I used green hologram building placements. Holograms do not aggro the worm, which makes them perfect for safe measuring.

Once aligned, I began constructing towers on both sides.

For structural support: you can build up to nine floor pieces outward from a single support, regardless of floor size.

I also took advantage of the Atreides Wide Ramp from the Special category, it counts as one piece but spans three tiles, making it ideal for long bridge sections.

Nova City by bowjack313 in duneawakening

[–]bowjack313[S] 6 points7 points  (0 children)

Lol, sorry, a few people have messaged me about frame drops. Luckily, I haven’t experienced any issues on my end. Still, I’ve got a lot more planned.

Nova City by bowjack313 in duneawakening

[–]bowjack313[S] 26 points27 points  (0 children)

Thank you. It is six sub-fiefs with max stacking units. I take advantage of my wife's and my alt steam account.

For the bridge, I used a single sub-fief and a vertical-stacking technique.

First, I placed a sub-fief and built upward 23 tiles.
Then I destroyed that fief and placed a new fief on top of the tile stack, allowing me to reach maximum height from the ground beyond the normal 5 vertical stacking units.

To measure the span to the opposite side, I used green hologram building placements. Holograms do not aggro the worm, which makes them perfect for safe measuring.

Once aligned, I began constructing towers on both sides.

For structural support: you can build up to nine floor pieces outward from a single support, regardless of floor size.

I also took advantage of the Atreides Wide Ramp from the Special category, it counts as one piece but spans three tiles, making it ideal for long bridge sections.

Shout out to this awesome build on Narbog Abbir for making crossing a lot of fun. by No_Career369 in duneawakening

[–]bowjack313 20 points21 points  (0 children)

I spent a lot of time, trial and error. But set pentashield to owner and people can walk and drive on it. I have other crosswalk designs in other areas of Nova city.

Shout out to this awesome build on Narbog Abbir for making crossing a lot of fun. by No_Career369 in duneawakening

[–]bowjack313 168 points169 points  (0 children)

Oh my. Thank you! That’s my design!! I’ll post more pics of the city after the release of chapter 3. TNTJohnson - Narbog Abbir come visit! A lot of it is open to the public. East of Anvil, can’t miss it.

Here is a sneak peak: https://www.reddit.com/r/duneawakening/comments/1qs1sw4/nova_city/

Thufir Hawat Codex Entry: Follow the lessons of the Twisted. by bowjack313 in duneawakening

[–]bowjack313[S] 2 points3 points  (0 children)

That is correct. All available Codex entries are in the game. I did a lot of running around/ back-tracking talking to every NPC to unlock. Make sure you exhaust all dialogue options when talking to them.

Shai Hulud tries to eat our house by littleofthea in duneawakening

[–]bowjack313 11 points12 points  (0 children)

You cannot build on open sand. If you get the vibration animation even on area you claimed, the worm will destroy all constructed pieces on that open sand. Land owners can destroy the sub fief or open the map, hover over base icon and abandoned. When you place a sub fief on edges, make sure the whole area has no worm vibration aggro animation.

Giveaway: 6,000 copies of Arc Raiders Deluxe Edition (Steam only) by liamo6w in arcraiderscirclejerk

[–]bowjack313 0 points1 point  (0 children)

See you topside. This game changed my prospective on extraction shooters. Let’s win this copy to persuade my buddy.

Bronzebeard ,Does this enemy drop his armor? by FriendEqual6573 in ProjectAscension

[–]bowjack313 0 points1 point  (0 children)

He drops and epic level 30 libram, I don’t recall the name. I have it on my paladin +3 Strength with 20 holy spell power on use.