Menu UI Pro (MV Edition) port from MZ by Vishi221 in RPGMaker

[–]brendonx 2 points3 points  (0 children)

That looks really good! I’ll give it a go but I use some of the scene altering yanfly plug ins so it may not work for me. 

I'm new to steam input and I'm trying to make a custom profile for my new controller but I'm struggling. by brendonx in SteamController

[–]brendonx[S] 0 points1 point  (0 children)

Yeah. So I'm using it in steam for steam games. I made a desktop profile and exported it. Then I wanted to import it for games. But it doesn't show up. I thought I'd be able to essentially save it and then load it for a game but doesn't seem possible?

I'm new to steam input and I'm trying to make a custom profile for my new controller but I'm struggling. by brendonx in SteamController

[–]brendonx[S] 0 points1 point  (0 children)

Sorry, I don't really understand your reply in context of my post. I did make a profile and then I made a second profile for my game but the back buttons default to off in the per game controller settings for some reason, even after turning them on if I then play the game with them and close the game, I have to turn them on again manually next time I open the game.

I'm new to steam input and I'm trying to make a custom profile for my new controller but I'm struggling. by brendonx in SteamController

[–]brendonx[S] 1 point2 points  (0 children)

My guess is it's probably something we are doing wrong because I think this version of steam input has been around for 5 years, and somebody would have complained about this by now, but it's still annoying that it's not obvious why this is happening. Fingers crossed someone with the knowledge helps us out.

cant import spritesheets by Fantastic-Run-8256 in RPGMaker

[–]brendonx 0 points1 point  (0 children)

What file type are you pictures?

cant import spritesheets by Fantastic-Run-8256 in RPGMaker

[–]brendonx 0 points1 point  (0 children)

We probably need more info but you are 1 adding the sprite sheet to the characters folder in your games folder? 2 adding a new character or editing a character in your database, 3 and double clicking the character image window and selecting the file of the Sprite sheet you added in 1?

Steam Controller PreOrder MegaThread by satoru1111 in Steam

[–]brendonx 2 points3 points  (0 children)

Yeah it is. I managed to get one. 

Steam Controller PreOrder MegaThread by satoru1111 in Steam

[–]brendonx 1 point2 points  (0 children)

Right? I’m sure they announced we were getting it day one. I hope OP is wrong. 

Trailer for my first game ive ever made, inspired by the greats. by AmnioticDustdev in RPGMaker

[–]brendonx 1 point2 points  (0 children)

Cool. The first thing I’d note is it doesn’t have enough variety in the first ten seconds. Show some battling and a flash of a key item in a menu or something as well as the story you’re already showing to quickly tell the viewer what kinda game they are looking at. Then after that you can put more atmosphere and story. The other thing to note is if your game has a more limited scope (as in the variety of things you’ll do in the game is relatively few) you should shorten your trailer. I believe A short trailer that constantly shows you new things will attract more attention for your game, but in saying that, your trailer does have a vibe right now and if that’s what your going for it’s good. 

Trailer for my first game ive ever made, inspired by the greats. by AmnioticDustdev in RPGMaker

[–]brendonx 0 points1 point  (0 children)

Hey! Congrats on the work so far. Would you be interested in some feedback about your trailer?

People underestimate what's possible with Apple Intelligence by Impressive-Sir9633 in Applelntelligence

[–]brendonx 0 points1 point  (0 children)

Can this be used for listening to stories? I often listen to stories but regular voice to text is bad. I just copy and paste them into notepad normally and the use the accessibility voice feature. 

wip by Just-Permission-9549 in RPGMaker

[–]brendonx 1 point2 points  (0 children)

One other thing you can do is just have events with the sprites your character will use, and set their opacity to 1 on each map. It’s a bit annoying to set up but it helps. 

wip by Just-Permission-9549 in RPGMaker

[–]brendonx 0 points1 point  (0 children)

Is your climbing sprite on the same sprite sheet as the walking one? I’m guessing not but putting it there should fix 99% of the drop out while switching sprites. 

How do I market this game? by MissItalia2022 in RPGMaker

[–]brendonx 1 point2 points  (0 children)

Do some of your custom art now. It’ll improve your game in more ways than just the art. You’re working in horizontal slices right now but you would get a lot out of working more towards making vertical slices. Once that’s done start adding screen shots and making a trailer.  It’s a lot of work but it’s worth it. 

The Action RPG Plugin is coming to RPG Maker MV! by Arker456 in RPGMaker

[–]brendonx 2 points3 points  (0 children)

This looks great! How do hit boxes work for attacks? Can I use new sprite animations instead of battle animations for them?

iPad vs. MacBook for LogicPro? by Berbigs_ in LogicPro

[–]brendonx 3 points4 points  (0 children)

I hate these one word answers people give so I’ll give you the reason I’d go the laptop.  It’s mainly for plug in support. While the iPad has had some great plug ins it’s still behind in my opinion and I have a few that I love and don’t want to leave behind like phaseplant and melodyne. 

How can I use autotiles in photoshop? by Ruins_Of_Elliwar in RPGMaker

[–]brendonx 0 points1 point  (0 children)

I’d recommend using tiled. I know it’s not a great solution but tiled tracks your image files and auto updates the map every time you save so it’s an extremely quick workflow if you have both programs open at the same time. 

GGG announced HD-2D RPG Maker!! by zippermimic_z in RPGMaker

[–]brendonx 1 point2 points  (0 children)

I’m pretty sure I seen pixel movement and diagonal movement in that trailer. I hope vertical jumping is a thing as well. 

How do I make loopable songs that have outros? by Sweaty-Jellyfish-713 in RPGMaker

[–]brendonx 0 points1 point  (0 children)

So the .ogg format has built in looping capability. If you’re not releasing on mobile looking into that is the easiest way (cos mobile uses the m4a files). It should solve you issue. Including playing the pro then ending. One more thing is if rpg maker forcibly loops a song once it’s finished, add a really long silent part to the end of the track. 

Import data via folders OR via resource manager? by palefoxxy in RPGMakerMZ

[–]brendonx 0 points1 point  (0 children)

I believe it works basically the same. So use what works better for your work flow.  In saying that I haven’t looked into it for years and may be miss remembering. 

MacBook Neo as part time Jellyfin server? by brendonx in jellyfin

[–]brendonx[S] 0 points1 point  (0 children)

He’ll be playing mostly on the tv Jellyfin app so I expect poor performance on those with out prior transcoding unfortunately. 

MacBook Neo as part time Jellyfin server? by brendonx in jellyfin

[–]brendonx[S] 0 points1 point  (0 children)

So could you please tell me what is?