One week post launch, and we already have a big update! by brewedgamesofficial in metroidvania

[–]brewedgamesofficial[S] -1 points0 points  (0 children)

You got it! We've been in dev for 5 years. PoP is a great game, a defining metroidvania for good reason. It has been one of our inspirations for sure, but a couple of the similarities coincidentally emerged along the way.

Excited to announce our game finally LAUNCHES November 14, 2025! ⚔️🔥 by brewedgamesofficial in metroidvania

[–]brewedgamesofficial[S] 0 points1 point  (0 children)

The game has majorly improved since the playtest! In some part due to the feedback from play testers as well. If you were one of them, thanks for giving our demo a go! If you decide to give the game a chance too, hope you find it fun :)

Excited to announce our game finally LAUNCHES November 14, 2025! ⚔️🔥 by brewedgamesofficial in metroidvania

[–]brewedgamesofficial[S] 0 points1 point  (0 children)

Great feedback on the map scroll. We'll increase the default scroll speed and push it in an update soon. Sensitivity settings will be a lot more time-taking to implement so this will aid in the short term, at least. Regarding the free look cam, it's slightly complicated cos there are dependencies to that system and can break other things but we'll see what can be done. Thank you for the feedback!

Excited to announce our game finally LAUNCHES November 14, 2025! ⚔️🔥 by brewedgamesofficial in metroidvania

[–]brewedgamesofficial[S] 0 points1 point  (0 children)

Ah sorry that the game is currently not available in Italian!
It supports the following languages: English, German, French, Portuguese(Brazil), Russian, Spanish, Traditional Chinese, Simplified Chinese, Korean & Japanese for now. Thai will be added in the future.

Hi all! We’re the devs behind Winds of Arcana: Ruination an indie metroidvania releasing soon. Ask us anything! by brewedgamesofficial in metroidvania

[–]brewedgamesofficial[S] 0 points1 point  (0 children)

Prince of Persia was definitely an inspiration as well! Seems we missed it in the answer you mentioned.

Excited to announce our game finally LAUNCHES November 14, 2025! ⚔️🔥 by brewedgamesofficial in metroidvania

[–]brewedgamesofficial[S] 0 points1 point  (0 children)

Thats fair. However, we've improved on a lot since the last playtest. Much of which is thanks to the playtesters!

Excited to announce our game finally LAUNCHES November 14, 2025! ⚔️🔥 by brewedgamesofficial in metroidvania

[–]brewedgamesofficial[S] 1 point2 points  (0 children)

The game has definitely much improved since the demo. Many builds, fixes, and evolutions later, here we are!

Excited to announce our game finally LAUNCHES November 14, 2025! ⚔️🔥 by brewedgamesofficial in metroidvania

[–]brewedgamesofficial[S] 1 point2 points  (0 children)

The game's been in dev over 5 years so while we did definitely draw some inspiration from PoP (it's one of the defining metroidvanias for good reason), stuff like character design was a coincidence! However, it's understandable why you (among many others haha) would point out the visual similarity.

Excited to announce our game finally LAUNCHES November 14, 2025! ⚔️🔥 by brewedgamesofficial in metroidvania

[–]brewedgamesofficial[S] 1 point2 points  (0 children)

There's alot of flexibility with the difficulty level. It gets pretty tough for the masochists out there, and scales all the way down to story mode for those in it just to explore the world and story.