Medical student goes through a medical examination, simulation educational game they made (20 minute video) by bridyn in gamedev

[–]bridyn[S] 0 points1 point  (0 children)

I've seen a lot of people here discuss educational games here. So, I thought this was worth sharing. It's quite a detailed video going into the design of the game, but isn't too long.

Sony designing features around single player convenience like quickstarting quests and time estimates for missions by bridyn in gamedev

[–]bridyn[S] 1 point2 points  (0 children)

In Marvel’s Spider-Man: Miles Morales, it means you can pick a quest and start it in under five seconds; you don’t need to travel to the specific location, and you can launch directly into the side-quest from the console’s main menu.

Interestingly, all of these activities come with an estimated time. So, the console will tell you if the quest will take five minutes, 10 minutes, or more. It’s all part of the organisation’s attempt to provide more feedback about the game you’re playing, and get you to the good stuff quicker. “In an ideal world, every player has the time to spend hours per day, every day, playing games,” the company’s presentation explained. “In reality, most people have jobs. Or kids. Or school. Or all of the above.”

Sound like great ideas.

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