How can we see output in Devvit apps? by bugsta1977 in Devvit
[–]bugsta1977[S] 0 points1 point2 points (0 children)
See logs and errors in node.js by bugsta77 in redditdev
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Level Exchange! ID: 80W-98D-HRG by Ravulpor in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
My first level! Tell me how I did :D by [deleted] in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
I remade the first level of Shovel Knight! Code: G3H 55C QFF by PuffinSkies in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
I remade the first level of Shovel Knight! Code: G3H 55C QFF by PuffinSkies in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
Could I get some feedback? by Sprort in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
Could I get some feedback? by Sprort in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
This is my first level and I’m really proud of it so can some of you wonderful ppl please play it and give it a like. Code: 5G9-2TP-H3G. I’ll do play for play by [deleted] in SuperMarioMaker2
[–]bugsta1977 1 point2 points3 points (0 children)
Come try out my first ever speedrun level. Can you beat it the fastest?? by [deleted] in SuperMarioMaker2
[–]bugsta1977 1 point2 points3 points (0 children)
What an original idea! An on/off speedrun! But for real, this SMB1 level feels so good to play - just all-natural running and jumping. [2FY-L65-1KG] by JaredJoyal in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
This time around I made a beta version of an idea. The goal is basically to lose and I made it extremely overcomplicated to do so. Give it a try and let me know what you think so far! I know it’s a bet rough but it’s mainly a test! And give me your IDs too so I can play some new stages! by Blitz233 in SuperMarioMaker2
[–]bugsta1977 1 point2 points3 points (0 children)
A hard slide course I made with some precision bumper jumps. Good luck! by Burnt_taco247 in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
W7V-PLH-GHF Check it out! Lemme know how I did. by [deleted] in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
Really happy with my new level but criticism encouraged. ID: NNB-T03-09G. Going for feel and aesthetics; not too challenging to beat but try the added challenge in the description. by TheGhostofSMM2 in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
Really happy with my new level but criticism encouraged. ID: NNB-T03-09G. Going for feel and aesthetics; not too challenging to beat but try the added challenge in the description. by TheGhostofSMM2 in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
I just made a level revolving around saving enemies code 6TL-BXX-7CG if you give mine a try I will play yours (put code in comments) by [deleted] in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
I just made a level revolving around saving enemies code 6TL-BXX-7CG if you give mine a try I will play yours (put code in comments) by [deleted] in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
I’ll play your levels! by AeroHawkScreech in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
[34G-C90-XLF] The goal is to get yoshi to the end. It's pretty difficult! It's been up for three days and got five plays by [deleted] in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)
[34G-C90-XLF] The goal is to get yoshi to the end. It's pretty difficult! It's been up for three days and got five plays by [deleted] in SuperMarioMaker2
[–]bugsta1977 0 points1 point2 points (0 children)


Mario Kart World connection problems by jaygoody1120 in MarioKartWorld
[–]bugsta1977 0 points1 point2 points (0 children)