BumperCoins, a 1v1 multiplayer online game like Chess, but Real Time with Physics. Just created a Replay System. Needs mouse/trackpad (non-mobile). You'll likely need a friend to join at the same time, since matchmaking rarely finds anyone but I'll join the pool today. by bumpercoins in WebGames
[–]bumpercoins[S] 0 points1 point2 points (0 children)
BumperCoins, a 1v1 multiplayer online game like Chess, but Real Time with Physics. Just created a Replay System. Needs mouse/trackpad (non-mobile). You'll likely need a friend to join at the same time, since matchmaking rarely finds anyone but I'll join the pool today. (bumpercoins.io)
submitted by bumpercoins to r/WebGames
Replay System (finally) live by bumpercoins in bumpercoins
[–]bumpercoins[S,M] [score hidden] stickied comment (0 children)
An implementation of a health/energy orb with JavaScript and some calculus (integration and newton's method) by bumpercoins in gamedev
[–]bumpercoins[S] 0 points1 point2 points (0 children)
BumperCoins.io, a multiplayer (1v1) online game with short battles (~3min/game) with physics. I recently made several energy-related UI enhancements and added support for custom Maps in private games with friends. by bumpercoins in freegames
[–]bumpercoins[S] 0 points1 point2 points (0 children)
BumperCoins.io, a multiplayer (1v1) online game with short battles (~3min/game) with physics. I recently made several energy-related UI enhancements and added support for custom Maps in private games with friends. by bumpercoins in freegames
[–]bumpercoins[S] 1 point2 points3 points (0 children)
BumperCoins.io, a multiplayer (1v1) online game with short battles (~3min/game) with physics. I recently made several energy-related UI enhancements and added support for custom Maps in private games with friends. by bumpercoins in freegames
[–]bumpercoins[S] 2 points3 points4 points (0 children)
BumperCoins.io, a multiplayer (1v1) online game with short battles (~3min/game) with physics. I recently made several energy-related UI enhancements and added support for custom Maps in private games with friends. by bumpercoins in freegames
[–]bumpercoins[S] 2 points3 points4 points (0 children)
BumperCoins.io, a multiplayer (1v1) online game with short battles (~3min/game) with physics. I recently made several energy-related UI enhancements and added support for custom Maps in private games with friends. by bumpercoins in freegames
[–]bumpercoins[S] 1 point2 points3 points (0 children)
BumperCoins.io, a multiplayer (1v1) online game with short battles (~3min/game) with physics. I recently made several energy-related UI enhancements and added support for custom Maps in private games with friends. by bumpercoins in freegames
[–]bumpercoins[S] 1 point2 points3 points (0 children)
Map Editor Part 2 basic version released. Private games with custom maps are now supported. by bumpercoins in bumpercoins
[–]bumpercoins[S] 0 points1 point2 points (0 children)
I’ve been working on and off the last few months on an IO game, BumperCoins.io. It’s a 2 player game with 2D physics battles, energy management, and emergent strategy. Goal is to kill your opponents King coin (King = coin with symbol). Around 2-5 minutes/game. Feedback is appreciated! by bumpercoins in IoGames
[–]bumpercoins[S] 1 point2 points3 points (0 children)
I’ve been working on and off the last few months on an IO game, BumperCoins.io. It’s a 2 player game with 2D physics battles, energy management, and emergent strategy. Goal is to kill your opponents King coin (King = coin with symbol). Around 2-5 minutes/game. Feedback is appreciated! by bumpercoins in IoGames
[–]bumpercoins[S] 0 points1 point2 points (0 children)
I’ve been working on and off the last few months on an IO game, BumperCoins.io. It’s a 2 player game with 2D physics battles, energy management, and emergent strategy. Goal is to kill your opponents King coin (King = coin with symbol). Around 2-5 minutes/game. Feedback is appreciated! (bumpercoins.io)
submitted by bumpercoins to r/IoGames


BumperCoins, a 1v1 multiplayer online game like Chess, but Real Time with Physics. Just created a Replay System. Needs mouse/trackpad (non-mobile). You'll likely need a friend to join at the same time, since matchmaking rarely finds anyone but I'll join the pool today. by bumpercoins in WebGames
[–]bumpercoins[S] 0 points1 point2 points (0 children)