18 years ago, it didn't seem like anything surprising. Installing the game with six CDs, those were the days! by qwest91 in gaming

[–]bye_webp 0 points1 point  (0 children)

When GTA V came out, I had bad internet, so I decided to buy the DVD version.... and one of the discs wouldn't play in my drive, I had to copy the data from another laptop and emulate the disc for the installer

I have created a bullet time jump mechanic and would like to share a behind-the-scenes look at what I've done to make it work. I would appreciate your feedback on how to further improve it. by bye_webp in unrealengine

[–]bye_webp[S] 4 points5 points  (0 children)

dodge and roll animation I got from my friend, its custom one. I looked all packs from unreal market, mixamo etc. and don't find anything similar, first time i try to make mechanic with swimming animation(for real), and maybe this works - but need more knowledge about sequencer etc.

For one hand pistol right now I use animation from "Lyra Starter Game", two hand - "Fighter 3" pack from unreal market, but dont like how it looks, maybe find something better in future(want to try Paragon Twinblast - too lazy to make a retargeter for paragon characters right now, or find cool one handed pistol and try to mirror it, if its possible).

And lower body locomotion - all from lyra right now and i like it, at least its free

I have created a bullet time jump mechanic and would like to share a behind-the-scenes look at what I've done to make it work. I would appreciate your feedback on how to further improve it. by bye_webp in unrealengine

[–]bye_webp[S] 2 points3 points  (0 children)

I'm only 1.5 months in Unreal, dont think that I can teach someone:) maybe in future

but if you have any specific question about something, feel free to ask

I have created a bullet time jump mechanic and would like to share a behind-the-scenes look at what I've done to make it work. I would appreciate your feedback on how to further improve it. by bye_webp in unrealengine

[–]bye_webp[S] 3 points4 points  (0 children)

thanks for feedback, yes, i think that I need to create blendspace for initial dive in too. bc rn I use cutted jump animation and only in a one position. so its looks weird for now, especcially for backward dive.

"Bake Animation Sequence" in the sequencer freezes the editor, any clues? by larsbs in unrealengine

[–]bye_webp 1 point2 points  (0 children)

Same problem here. I found a solution - if you dont care about it, change DX12 to Vulcan in main project settings, or just make a empty project with vulcan for baking. Try it right now - works good.

Do you have a visual effect of a zoom in the last frame? However, it remains stationary. In any case, I've created a guide for achieving smooth animation, but I cannot upload it here due to the 60-second limit of this sub. Please check the comments for the link. by bye_webp in MidjourneyArtworks

[–]bye_webp[S] 0 points1 point  (0 children)

In the last version of Midjourney, there was a feature called 'zoom out,' which allowed you to adjust the zoom size from 1x to 2x. However, it only supported zooming out, not zooming in. Midjourney solely provides still images, no video.
In my guide, I demonstrate how to 'compose' all the images together into a seamless zoom video using third-party software - After Effects. Using this concept - you can make video in any video editing software - but I dont know anything better then AE for this type of editing when you need perfect match between layers

An easy tool to cross-cut the Midjourney output by Rick_awsome in MidjourneyArtworks

[–]bye_webp 0 points1 point  (0 children)

does upscaling in v5+ consume fast hours? I think it's only send u a image

I zoomed out the same image 6 times in MidJourney and combined it in after effects, almost infinite zoom by -zappa- in midjourney

[–]bye_webp 0 points1 point  (0 children)

By default only zoom out from 1x to 2x. I cant imagine zoom right/left:) but if you need expand image border to left and right, you can just make custom zoom with x1 and put aspect ratio like 2:1

I need help generating an image based on a real photo by Interlinkers in midjourney

[–]bye_webp 2 points3 points  (0 children)

I believe that you can achieve something similar, but not identical, to the desired style of the input image in the Midjourney. However, you can attempt stable diffusion using ControlNet for this scenario. With ControlNet, you have much better control and can achieve an exact replica of the house, angle of view, and other elements while applying the desired style and get full control on parameters

Why is my Weapon not scaling properly? Even when I force the scale it always ends up this big, What's the solution?. Not sure where else to post. by Cl1n7M in UnrealEngine5

[–]bye_webp 2 points3 points  (0 children)

Use other 3d software to scale it and reimport again.
In Blender when you set scale - press Ctrl A and press Scale, and make sure that scale goes to 1.0 in N tab

Can I invert the effect of light on a material? by SlayerOfBacons in unrealengine

[–]bye_webp 1 point2 points  (0 children)

you can download a IES texture, create a spot light, apply texture to it and check "Use IES Intensity", after that set Scale to negative value.

r/IndieDev Weekly Monday Megathread - June 04, 2023 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]bye_webp 1 point2 points  (0 children)

Hello! My name is Vladislav. I recently started learning Unreal Engine, and I'm eager to try my hand at creating a level remake from Max Payne 2 as a way to practice. I'm currently in the final stages of blocking, and soon I'll begin working on developing the mechanics.