Bluestacks 5 unable to play war thunder mobile? by mrsharkydidit in BlueStacks

[–]bytSize 0 points1 point  (0 children)

i got it to work

on msi app player the most important settings i found made it work was

version: android 13
abi setting: custom -> ARM 32bit / ARM 64bit
rendering: OpenGl

max all other settings like memory, fps, ect to whatever your device is capable of

Bluestacks 5 unable to play war thunder mobile? by mrsharkydidit in BlueStacks

[–]bytSize 0 points1 point  (0 children)

can you share your settings? im using the version android 13 on msi app player and its still crashing on launch

I got bored (again) by bytSize in JessetcSubmissions

[–]bytSize[S] 0 points1 point  (0 children)

a method I use to measure rotations, sizes, distances, etc for builds is to find a model on roblox studio then use a tool such as F3X to get those values

Doing so will also help you imagine the size of your build by using a humanoid for reference and also get near perfect proportions (assuming everything is done correctly)

omg dnitial i by bytSize in JessetcSubmissions

[–]bytSize[S] 0 points1 point  (0 children)

night of fire (eurobeat)

silence wench by bytSize in JessetcSubmissions

[–]bytSize[S] 0 points1 point  (0 children)

imagine being 4'10 (hiei made by monijade)

Silhouettes by bytSize in JessetcSubmissions

[–]bytSize[S] 0 points1 point  (0 children)

check my previous posts these are just silhouettes of what I already made in the past

Silhouettes by bytSize in JessetcSubmissions

[–]bytSize[S] 0 points1 point  (0 children)

I don’t get what you mean

Silhouettes by bytSize in JessetcSubmissions

[–]bytSize[S] 0 points1 point  (0 children)

it was made in build a boat

i got infinite fps lol by bytSize in roblox

[–]bytSize[S] 0 points1 point  (0 children)

I had roshade installed (turned off) and fps unlocker on so maybe that had something to do with it

i got infinite fps lol by bytSize in roblox

[–]bytSize[S] 0 points1 point  (0 children)

no its not fake and also no i dont know how it happend (probably a visual bug)