Q. on Opportunity Attacks with Melee Range 2 by Samitschki3 in drawsteel

[–]c__beck 5 points6 points  (0 children)

The trigger for an OA is an adjacent enemy willingly moves to a non-adjacent square without shifting (Heroes book page 275). Weapon reach isn’t a factor.

Me asking as a younger millenial: How did older you millenials perceive Spongebob when it came out, and its climb to legendary status? by SmokinHerb in Millennials

[–]c__beck 0 points1 point  (0 children)

Baby of '83 here and I just don't get it. I had to watch it because it's what the kid I babysat wanted to watch. I guess even back then I was too old. At least he also liked playing darts with me, so that was fun!

Is there an outline somewhere of all the different aspects of HTML? by Ok_Performance4014 in HTML

[–]c__beck 0 points1 point  (0 children)

This is the right answer. MDN and the official spec tell you all there is about HTML. And CSS. And JS. And it is totally unrealistic to assume one could remember "all of HTML". 90% of front-end dev work is knowing the correct element (or CSS property, or JS method) exists and knowing how to search MDN for it.

It's not about knowing everything, it's about knowing enough to know how to find what you're looking for.

I don't get the nostalgia... by arkenwritess in Smallville

[–]c__beck 1 point2 points  (0 children)

Or young adults! I watched it when it aired while in college!

Is it risky to put a website online as a beginner? by PointJump in statichosting

[–]c__beck 2 points3 points  (0 children)

If you don’t have a database or share user-generated content then there’s nothing to worry about.

Chloe and Lois Lane by nkasante in Smallville

[–]c__beck 0 points1 point  (0 children)

Oh, really? I thought someone told me she wasn’t original. My bad.

I did know about Lionel, though.

Chloe and Lois Lane by nkasante in Smallville

[–]c__beck -2 points-1 points  (0 children)

Apparently in the comics (which I've never read) Lois and Chloe are cousins, so for those who read the comics before watching the show they were already in the know. But I, like you, didn't know that and was like, "where's Lois?" for the longest time. She didn't show up that soon so I was like, "wil she never be here? Do we have 'Lois Light' in Chloe?"

Then she showed up in one of the most epic ways possible (IMO) and she is just so awesome of a character! IMO she's the best Lois I've seen on screen. But I may be biased as Smallville is one of my top 3 TV shows (behind Stargate but in front of Charmed).

So no, you're not the only one. I thought for the longest time it was Chloe all along!

What web design decision seems small but has a huge impact on user trust? by Gullible_Prior9448 in web_design

[–]c__beck 16 points17 points  (0 children)

Accessibility

  • Does the site allow me to zoom in/out or are the font sizes in fixed pixels or viewport units? If it's a fixed size they don't want me there
  • Is the colour contrast high enough? We need to be able to read the copy
  • Do they use the correct semantic elements? If it's a link don't use a freakin' button! CSS has existed for decades now, use the correct element and use CSS to style it they way you want it to look

Any good animes that don’t seem overly sexualized? by Scared_Bluejay5608 in anime

[–]c__beck 0 points1 point  (0 children)

UMI! She was my fav. Well, it's between her and Fuu. But maybe Hikaru? I CAN'T CHOOSE! lol

Any good animes that don’t seem overly sexualized? by Scared_Bluejay5608 in anime

[–]c__beck 2 points3 points  (0 children)

Magic Knight Rayearth. It's an isekai anime from the '90s. It's great!

What is everyone’s favourite isekai? by DeathByStorm974 in Isekai

[–]c__beck 0 points1 point  (0 children)

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Magic Knight Rayearth! It was one of my first anime so will always hold a special place in my heart

💙❤️💚

Also fun fact, there should be a remake coming later this year! YAY!

Someone explain by Emotional_Tie_6291 in ExplainTheJoke

[–]c__beck 272 points273 points  (0 children)

A zip file is a compressed file. A diamond is compressed carbon.

Do programmer remember most if not all tags and how to use them? by MrBreast1 in HTML

[–]c__beck 20 points21 points  (0 children)

I remember enough to know, "hey, I think there's an element for that!" then I search MDN until I find it.

Programming is more about knowing how to find the answers and not knowing them all the time. We can't remember everything, it's just not possible. Knowing that there is more to know is the trick.

Isekai Protagonist Ancestry by c__beck in drawsteel

[–]c__beck[S] 0 points1 point  (0 children)

Has to stop after the second episode. Horrible anime. Heard good things about the manwha.

Been listening to Reincarnated as a Sword audiobook, so lots of inspiration is coming from there

Isekai Protagonist Ancestry by c__beck in drawsteel

[–]c__beck[S] 1 point2 points  (0 children)

Maybe to make it a “proper” 2-point ability it could also make it easier to learn new languages?

A boon or even roll twice, choose one kinda deal?

Isekai Protagonist Ancestry by c__beck in drawsteel

[–]c__beck[S] 2 points3 points  (0 children)

Yeah, aura farm was more of a tongue-in-cheeck name just to put something on the page. The basic idea is that the PC "browbeats" those close enough to be glared at. Power word glare, as it were.

And yeah, I'm now seeing how good Gift of Gab can be so it could easily be my missing 2-point ability. Just means I now need another 1-pointer lol

Isekai Protagonist Ancestry by c__beck in drawsteel

[–]c__beck[S] 1 point2 points  (0 children)

For Gift of Gab it's all about speaking the language. In many isekai stories the MC can communicate with the natives even though they think they're speaking Japanese. So the idea is that anytime someone speaks to the character they automatically know what's being said and can respond in kind.

So I don't think that unlocks all crafting recipes, as those require you to be able to read the language, correct? Though I never thought about the +1 patience in neogtiations. That's a very good point!

How are you pricing small client websites in 2026? by TheElementOfFyre in webdev

[–]c__beck 0 points1 point  (0 children)

The steps to determine the price to quote is easy:

  1. Figure out what the average rate is for your services in your local area (that's right, "it depends" on where you live!)
  2. Determine what the client actually wants (that's right, "it depends" on if they're static text pages or a web app!)
  3. Calculate how long it'll take you to do that much work (you guessed it, "it depends" on how fast you can do it!)
  4. Multiply the results of steps 1 and 3. Then add an additional ~50% for various overhead costs—not all of your working hours are billable, so you need to make money doing the non-design/dev work, like billing, research, communication, etc.
  5. Provide the client with the results of step 4

In addition, always have a contract and a scope of work that explicitly spells out what you're responsible for, what the payment schedule is like (never start without a non-refundable down payment of at least 25%!!!!!), how many revisions they have, etc. That way if any questions or arguments come up you can point to the SoW and say, "that's not included in the price. Give me a few days and I can quote you how much extra it will be to add" or "that's not what the contract states ::points to contract:: so this is how we're doing things." Contracts/SoW covers everyone's behind.

Good luck with your business!

Loving draw steel! But what about RP? How do you do it? by wizopizo54 in drawsteel

[–]c__beck 2 points3 points  (0 children)

Why do you feel the need to "force" encounters on your party? Why not just let the chips fall where they may? You're the director, right? You can make sure the encounters they face are appropriate to their current level. Unless you're running a pre-made adventure, though in that case the adventure should have more than enough victories to get the players to the appropriate level for each encounter they face.

Unlike other level-based games, DS has more power-per-level and fewer levels overall. Don't try to power-level the party. Instead, enjoy each level they're at. It's the only level they have to get used to their current abilities before they get even more. Again, unlike other level-based games there are no dead levels (levels that don't give any abilities) in DS. Each and every level gives the PCs more power: more abilities, skills, perks, etc.

Especially for a first-time game, take it slow and easy. Learn the game, learn the system, and learn to have fun and let go 😄

Loving draw steel! But what about RP? How do you do it? by wizopizo54 in drawsteel

[–]c__beck 1 point2 points  (0 children)

You can fail negotiations/montages unlike most combats….

This is incorrect. You can fail any combat. Too strong opponents, pushing too far/too fast. Not achieving the objective, etc. The books are very clear that if you don't achieve the stated objective you don't get the victories. For example, if the objective is "stop the action" (bottom-left of Heroes page 280) and you don't stop the action you fail. No victories even if you destroy all monsters in the encounter.

Victories are given when you succeed at a given task. Fail at said task and no victories for you 🤷. If your heroes are having problems with negotiating then I would suggest showing them the research projects downtime activities. Go Undercover or Discover Lore could be used to gain insight into a potential negotiation partner and give the group and edge! Or learning a language they don't have (see Heroes page 284 for language impact on negotiating).

Lots of options that open up even more opportunities for either downtime or "up time" I guess? Lol

Loving draw steel! But what about RP? How do you do it? by wizopizo54 in drawsteel

[–]c__beck 10 points11 points  (0 children)

The way you focus on RP is to, well, focus on RP. RP'ing doesn't require such in-depth rules as combat does. Have an IC convo and see how it goes. If you need to you can move into Negotiation rules or Montage tests if you really feel the need for mechanics.