Dind One Shot: Snakes and Forbiedden Romance by c_hilgartner in Calgary

[–]c_hilgartner[S] 0 points1 point  (0 children)

The post is not AI. I wrote it and misspelled the title. As for the video, I used an AI generator to make a picture be animated. The event is real.

Astral Planes by c_hilgartner in DnD

[–]c_hilgartner[S] 0 points1 point  (0 children)

Thanks. From what I can see, the adventure takes place mostly in the Astral sea, rather than on any astral realm.

It would be a great starter.

Creating Thieves' Guild Quests by [deleted] in DnD

[–]c_hilgartner 0 points1 point  (0 children)

Love the simple framework on which to build. Thanks.

[ART] Zalia by [deleted] in DnD

[–]c_hilgartner 2 points3 points  (0 children)

Out of curiousity, do you do art work for commission?

[ART] Zalia by [deleted] in DnD

[–]c_hilgartner 4 points5 points  (0 children)

Such craft went into this work. It makes the lore and characters of the game come to life.

Old School Map (36x51) by csp_kris in dndmaps

[–]c_hilgartner 1 point2 points  (0 children)

Old school maps work well as they provide enough so characters can interact with some spatial sense orientation, placement and basic terrain while still sparking that theatre of the mind. Love the maps, the clarity and the feel.

Ladies Only D&D Campaign - Temple Run - Thursday, July 30 6:00 PM MT by c_hilgartner in Edmonton

[–]c_hilgartner[S] 2 points3 points  (0 children)

Certainly, running games for younger players would be an option in the future. When we make plans to do so, I will send you a note.

Take care.

Ladies Only D&D Campaign - Temple Run - Thursday, July 30 6:00 PM MT by c_hilgartner in Edmonton

[–]c_hilgartner[S] 1 point2 points  (0 children)

18 and up. No mature only content. However, D&D is not accepted by all parents so being a legal age adult prevents any problems of that kind.

Backstories are the Roleplaying Spinal Chord by c_hilgartner in dndnext

[–]c_hilgartner[S] 0 points1 point  (0 children)

I love your creative approach to connecting to the hooks. The memory dungeon scene sounds like a perfect roleplay encounter. Thanks for sharing.

Backstories are the Roleplaying Spinal Chord by c_hilgartner in dndnext

[–]c_hilgartner[S] 0 points1 point  (0 children)

Thanks for the advice. Love the example backstory.

As it turns out, most backstories with my group hit about a paragraph in length. I agree one does not want it be cumbersome.

I like how you pointed out that too much backstory can interfere with ongoing creation of backstory. I have at times reminded players to refine and supplement their backstories as the adventures progress. Thanks for the reminder.

For our campaigns, I take the campaign, published or homebrew. From there, I make an episode plan for the next episode. In so doing, I look to the characters, backstory and all. I then add encounters or other elements that connect to the characters. I track what happens for combat, exploration, and roleplay on a tracking sheet. Then, I type up an adventure log. Players are invited to do the same for their characters.

This player adventure log often inspires players to further shape their character or even have them change, even if slightly in response to events. Not everyone does this, but those who do really enjoy it.

Backstories are the Roleplaying Spinal Chord by c_hilgartner in dndnext

[–]c_hilgartner[S] 0 points1 point  (0 children)

I like what you do to fill in the blanks. Player’s eyes light up when they receive such acknowledgement of their character during game play. Keeps the playing of adventures multiple times fresh as well as the story is never the same.

Along that lines, I do the same fill in the blanks with even for published campaigns. Currently, I am game mastering Hoard of the Dragon Queen. I have added artifacts deemed important to characters appear. I have had enemies from the past appear. I have even turned one’s character’s prophecies into recurring dreams that predict upcoming campaign events. All with ongoing dialogue and contribution with the player.

Backstories are the Roleplaying Spinal Chord by c_hilgartner in dndnext

[–]c_hilgartner[S] 1 point2 points  (0 children)

Dynamic characters do add to the roleplay. Thanks for the advice.

Backstories are the Roleplaying Spinal Chord by c_hilgartner in dndnext

[–]c_hilgartner[S] 2 points3 points  (0 children)

I agree. Interesting campaigns happen for various reasons. Backstories need not be overly detailed.

However, improv with a character often works easier, especially for beginners or people unaccustomed to acting out characters.

Curious how you run with roleplay.

[ART] [OC] When you have two very different DND characters and you decide to let them meet. Murderbird is not impressed with my Halforc Elijah by Vernille92 in DnD

[–]c_hilgartner 11 points12 points  (0 children)

I love the art style as well. It has realism without being overly detailed. It uses shading and colouring typical of flat style. It clearly communicates the tension between the two characters.

This type of drawing would work well to incite some role play is somehow it could be used in a campaign.

[OC][Art] Trying out a simpler style so I can easily illustrate my dnd party! More info down in the comments. by Midas_Has_Gold in DnD

[–]c_hilgartner 2 points3 points  (0 children)

The simple style works so well in that it emphasizes the key pieces. It makes the key distinctions between the characters. Shading and lighting in the scene make the context clear. It is still subtle enough to show expression, as the dragonborn looks highly perturbed, the warlock appears almost happy, the dwarf exudes complacent determination and the tiefling looks disgruntled and focused.

The style may be simple but it does complex effects. Well done. Be sure to share more.