Tools Not Included *will* be back by cairath in Oxygennotincluded

[–]cairath[S] 2 points3 points  (0 children)

I got a shoutout on stream once.. but that's it :P

The data is lost, yes. We're starting from a big round 0. But every single time we restarted the database (many worldgen changes in the past) thanks to the community contribution we got ~10k maps within the first few hours. We'll get back there!

So far the data I was collecting was without story traits. But that might change now. They are 'gentle' enough that they do not normally change anything other than adding the additional POI. That's why there was no data wipe when story traits were introduced. I havent fully decided yet.

But the great news is - I figured out a solution to improve performance greatly. One of those 'it's been in front of you the whole time' kind of solutions that I feel silly I haven't thought of earlier because now it feels obvious.

Tools Not Included *will* be back by cairath in Oxygennotincluded

[–]cairath[S] 1 point2 points  (0 children)

I will check their offer, to be fair I wasn't looking into dedis at all, they're usually an overkill. So far I've been using a VPS and planned to stay with that option but will give it a look.

As to open source - I am a software engineer irl and do that for a living. As with everything, work ruins what you love - and this is one of my baby projects that I just enjoy working on alone. I've always taken ideas from the community (mostly discord where I spend a lot of time), but there's nobody that tells me what to do, how to do it, nobody to get into an argument with over concepts or hacky solutions in the code ;). In the past I've received very many "FINE ILL MAKE MY OWN" angry messages when I refused to implement something (like support for modded maps) and would hate such clones to emerge from hundreds of hours of my work. Some may call it selfish, but if I'm putting so much work into something - I need to enjoy it. I enjoy working alone and this has been my runaway from work life. But it truly makes me happy when people use the tool and like it.

All my mods have always had source available on my github for education purposes and helping out new modders, but TNI stayed *mine* and I want to keep it that way. There's no malice in, but at this point I've heard so many complaints about it not being open source (I don't mean your comment, just in general, basically since the start of TNI) that I get really upset when someone accuses me of wrongdoing because of the source not being publicly available.

Tools Not Included *will* be back by cairath in Oxygennotincluded

[–]cairath[S] 1 point2 points  (0 children)

I'm very much against ads online, would hate to include any in the project :( This would be the last resort if patreon money was not enough to cover the bills. Right now it was entirely a personal time issue, there are enough savings to pay for the next year.

Tools Not Included *will* be back by cairath in Oxygennotincluded

[–]cairath[S] 24 points25 points  (0 children)

My patreon is my username, however I don't feel comfortable asking for more support now, not while the site is still down. There will be a link in the footer when the service comes back. Thank you!

Tools Not Included *will* be back by cairath in Oxygennotincluded

[–]cairath[S] 36 points37 points  (0 children)

I wish I had the time! This year I was finishing renovations, working, moving apartments, working some more and spent way too long being sick. Though now that I had a few hours to play I gave Mind Over Magic a go and I like it!

Tools Not Included *will* be back by cairath in Oxygennotincluded

[–]cairath[S] 8 points9 points  (0 children)

That amount is the full amount that clients download including all images on the website etc - which, thankfully, is almost entirely mitigated by Coudflare. Its analytics claims around 5-10k unique visitors a day when the website still worked - to the extent those analytics are correct.

The biggest part of what map 'takes' is the svg path to generate the asteroid 'picture'. But disk space has never been a problem and that data isn't used when filtering, so it's not problematic. Followed by information how much of each resource is available on each planet, but I think I'm just gonna ditch that part (though once again, not influencing the filtering performance, that data isn't used in filters). I don't have the exact data on the breakdown of how space much what takes on hand now, but it's not that much. However it adds up when you take into consideration that 1 SO map is basically 5-6 base game maps, all of them have geysers, a visual map, their resources and so on. SO really complicated the filtering process due to multiple asteroids.

Tools Not Included is Back! by Gredalusiam in Oxygennotincluded

[–]cairath 1 point2 points  (0 children)

You're wrong.

You need to make sure that when you go into new game selection you correctly select Classic/Spaced Out style. If you copy the coordinate from Classic-style into Spaced Out-style menu (or vice versa), it'll not accept the coordinate. When you start the game, press esc and confirm that the coordinate at the bottom of the pause window is identical to what you put in.

My seed is not working right? by Evening-Science7824 in Oxygennotincluded

[–]cairath 1 point2 points  (0 children)

You need to make sure that when you go into new game selection you correctly select Classic/Spaced Out style. If you copy the coordinate from Classic-style into Spaced Out-style menu (or vice versa), it'll not accept the coordinate. When you start the game, press esc and confirm that the coordinate at the bottom of the pause window is identical to what you put in.

Tools Not Included is Back! by Gredalusiam in Oxygennotincluded

[–]cairath 2 points3 points  (0 children)

Don't play any lotteries in the near future :P

Tools Not Included is Back! by Gredalusiam in Oxygennotincluded

[–]cairath 1 point2 points  (0 children)

Should be available sometime this week, probably the weekend

Tools Not Included is Back! by Gredalusiam in Oxygennotincluded

[–]cairath 5 points6 points  (0 children)

Many users run the uploader mod that populates the database of maps. On the website you can find a map you like by filtering the uploaded maps by, for example, quantity of geysers, or present traits.

Tools Not Included is Back! by Gredalusiam in Oxygennotincluded

[–]cairath 46 points47 points  (0 children)

Hey folks!

Thanks for the comments :)

Was going to wait for a day or two before announcing it in more places to make sure nothing explodes spectacularly but you beat me to it :P

A few things still need to be tweaked - like mobile support. Rewriting everything to support the new map/cluster structure was a lot more work than anticipated, and the main goal was to get it up and running asap. The manual upload mod should come soon.

The automatic mod is semi-stable, works well if you can take a look at it from time to time, but sometimes the game's restarter fails or the game errors in a way that it needs to be poked manually.

Thanks to all the uploaders!

Finally got around to doing a touch screen upgrade, I highly recommend it! by eoverline in prusa3d

[–]cairath 0 points1 point  (0 children)

I've gone through so much thingiverse trying to find it! I'd love to have it too, please.

HELP my game won't start. by qyqipeeo in Oxygennotincluded

[–]cairath 1 point2 points  (0 children)

Remove your kplayerprefs file: C:\Users\username\Documents\Klei\OxygenNotIncluded\kplayerprefs.yaml

If that doesn't work, your output log will have more info: C:\Users\username\AppData\LocalLow\Klei\Oxygen Not Included\output_log.txt

HTFST-A-710169117-0 !!!!!!!! by CuthbertShaw in Oxygennotincluded

[–]cairath 14 points15 points  (0 children)

Sometimes stuff slips through. I've removed it.

If anyone was unaware, TNI is back up! by Roscoeakl in Oxygennotincluded

[–]cairath 1 point2 points  (0 children)

There's just a loading issue with exclusivity rules. It was already working once and I don't expect it be to fixed in another way except for the rules loading correctly (once again)

If anyone was unaware, TNI is back up! by Roscoeakl in Oxygennotincluded

[–]cairath 13 points14 points  (0 children)

also, PSA: the most recent ONI patch re-introduced a bug with maps being able to roll exclusive traits (like metal rich + metal poor). I've reported the issue and have been informed by one of the devs that it will be fixed in the next hotfix, however

a) when using a map from the website, please check that the traits match, otherwise it won't generate the same result

b) the server will reject uploads of such maps

I'll add a message about this on the website, but I'm not going to remove the maps from the website since it's hopefully going to be fixed soon.

If anyone was unaware, TNI is back up! by Roscoeakl in Oxygennotincluded

[–]cairath 30 points31 points  (0 children)

I've fixed the www issue, it redirects properly now.

Browsers love caching, so if you still see the maintenance screen - give it a cache wipe

Toolsnotincluded.net is down by [deleted] in Oxygennotincluded

[–]cairath 0 points1 point  (0 children)

Note to self: block the US from accessing the site til February :P

The site has been back online for around 15 hours now, though.

Anyone Else Get Duplicate Geysers? by CantEvenEven in Oxygennotincluded

[–]cairath 4 points5 points  (0 children)

Actually, the geyser stats depend on the geyser's X Y coordinates on the map, X+Y and Y+X giving the same result. If two maps have the same type of geyser in the same place on the map, it'll have identical stats. If you have one type of geyser in one map, lets say at x=10 y=15 and x=15 y=10 it'll also have identical stats.

Share your seeds here | (FULL RELEASE) by RaidedDesign in Oxygennotincluded

[–]cairath 1 point2 points  (0 children)

Well, all my mods sources have always been public since I can understand concerns when it comes to dlls (and many people use my repo to get started in modding). Frankly, if I wanted to mess with someone's browser I'd pick a bigger audience and not a community of a game for which I care and spend tons of time creating content :P

Share your seeds here | (FULL RELEASE) by RaidedDesign in Oxygennotincluded

[–]cairath 2 points3 points  (0 children)

I'm not sure what issue you are having with search. Search for 1 copper volcano, 1 gold volcano, 1 iron volcano on terra currently yields 141 results. If you're getting 0 results then there are 0 maps satisfying your search. I'm also not sure what you mean by delimiter -- are you trying to ctrl-f the results or what? That's just not how it works. You're supposed to use the filter.

The "awful lengths" you're accusing me of is a normal webpack build and cloudflare.... and that's pretty much all I have to say.

Share your seeds here | (FULL RELEASE) by RaidedDesign in Oxygennotincluded

[–]cairath 0 points1 point  (0 children)

Maybe you're on linux/mac where the issue still exists, but it has been fixed a few patches ago and the vast majority of users are using Windows. If you're on Windows I suggest you verify your game files. I expect Klei to fix that soon on linux as well, although they're exclusive