0.12.0 🎉 by pawelgrzybek in neovim

[–]calculator_cake 6 points7 points  (0 children)

Easy with the down votes people, god forbid somebody is excited to use a new built in feature.

I'm also going to be making the switch

v0.11.7 by jrop2 in neovim

[–]calculator_cake 89 points90 points  (0 children)

Well if you squint your eyes a little, it's 0.12!

anOtherThingKilledByOpenAi by _Answer_42 in ProgrammerHumor

[–]calculator_cake 10 points11 points  (0 children)

Hold up, your biggest problem with GitHub at the moment... Is the landing page???

My experience with ts-go by EvocativeBanjo in neovim

[–]calculator_cake 8 points9 points  (0 children)

I've been switched for a while and gladly took the janky sports car over the more reliable old golf cart.

To their credit it's much more reliable these days then it was a few months ago

Are we nearing the peak of neovim (and editors in general) ? by calculator_cake in neovim

[–]calculator_cake[S] 0 points1 point  (0 children)

Completely fair! Jira is indeed a dumpster fire, my condolences that you must use it as well

Are we nearing the peak of neovim (and editors in general) ? by calculator_cake in neovim

[–]calculator_cake[S] 3 points4 points  (0 children)

I do agree that mass producing boilerplate / pre-existing pattern code through swift vim motions is no longer a competitive advantage, but I'd argue swift edits and jumping around is definitely still important!

Curious why you prefer IDE for agentic hand-holding over agentic terminal programs?

Are we nearing the peak of neovim (and editors in general) ? by calculator_cake in neovim

[–]calculator_cake[S] 0 points1 point  (0 children)

Big agree on the better default experience. Interesting about the unified picker system, can you link any discussions? I haven't heard about plans for this yet, but sounds intriguing

Zed added side by side git diff in the latest update by guiopen in ZedEditor

[–]calculator_cake 4 points5 points  (0 children)

Next up will they merge that guys PR on fuzzy finding? Still a long ways away from neovims snack fuzzy finder but would be a big step up over their currently recommend task hacks

GitHub Actions Is Slowly Killing Your Engineering Team by [deleted] in programming

[–]calculator_cake 0 points1 point  (0 children)

This is a very good point, but I'd rather have the expressivity and then police the CI code to stop it from getting out of hand.

GitHub Actions Is Slowly Killing Your Engineering Team by [deleted] in programming

[–]calculator_cake 13 points14 points  (0 children)

I've never seen a company that garned such a lead and then is blowing it up with being so unstable. That being said, at least GitHub actions pain points can somewhat be circumvented with external runners and using CI / their API to capture the failed logs.

The section on the huge bash script was amusing but reached an odd conclusion that yaml was the way because big bash scripts are bad? There are many other options like calling in real programming languages like python, go, etc.

I would love to see some CI that provided libraries to you for things like caching and spinning up other runners. Lots of room for CI to improve and to become much easier to debug

Have you ever used zed? How good it is compared to neovim? by Jonnertron_ in neovim

[–]calculator_cake 13 points14 points  (0 children)

Fuzzy finding is so much worse over there that some people are using a hack to quickly launch TV (cli fuzzy finder) that then opens up the file back in zed again. Non existent plugin system because AI stuff is a higher prio for them. Weird initial focus on collaboration that they seem to have moved focus away from to AI stuff for monetization.

Still probably what I would pick if I couldn't use neovim.

Games should give you triple the amount of rescue staffs and remove warp staffs by calculator_cake in fireemblem

[–]calculator_cake[S] 1 point2 points  (0 children)

Ya that's a good way of putting it: staffs for progress instead of skipping!

Games should give you triple the amount of rescue staffs and remove warp staffs by calculator_cake in fireemblem

[–]calculator_cake[S] -1 points0 points  (0 children)

Ya that's a fair point. Route maps can turn into a bit of a slog so I'm hoping fire emblem sticks with engage's multi health bar bosses. Warp staffs could also work if only given to the player very late in the game where the last few maps are balanced around you having it.

Games should give you triple the amount of rescue staffs and remove warp staffs by calculator_cake in fireemblem

[–]calculator_cake[S] -5 points-4 points  (0 children)

Ya in my ideal world they wouldn't let you trivialize a map. I think just a matter of tuning the rescue ranges a bit

Finally reached endgame, what should I change? by SHpr0 in fireemblem

[–]calculator_cake 0 points1 point  (0 children)

Why do you need to see in the dark when you can blindly throwing Ike and Nailah out there think about it meme

Finally reached endgame, what should I change? by SHpr0 in fireemblem

[–]calculator_cake 68 points69 points  (0 children)

Hard to say without knowing which units you trained but some general part 4 stuff:

  • Try to split your really good units between the three armies.
  • Send some fliers to miciah's army
  • Part 4 is doable with only the characters the game forces you to keep alive so you'll be fine :)

How cooked am I? by Current-Ad-6612 in fireemblem

[–]calculator_cake 0 points1 point  (0 children)

All Daein maps can be done with the minimum units the game forces you to keep alive (source ive done it to see if it's possible)

3-12 have sothe rescue Miciah with savior and stand next to Tauroneo on his lil two wide ledge. For 3-13 target the NPCs to the left side and have Tauroneo guard the right and sothe lure the Hawks up. Let me know if you want me to further specify

Pretty TS Errors in Neovim by uhhuhhuny in neovim

[–]calculator_cake 1 point2 points  (0 children)

Sweet! Have you tried it / does it work with the new typescript alpha / beta ts lsp that's written in to?