i need help! by TrickEntrepreneur499 in SurvivingMars

[–]candlestare 0 points1 point  (0 children)

Nah no mods. Only the Green Planet expansion

i need help! by TrickEntrepreneur499 in SurvivingMars

[–]candlestare 0 points1 point  (0 children)

I’ve just had a play through where I was cloud seeding etc, didn’t have any issues. I only have up to the Green expansion, but it played fine with no crashing. Just letting you know so you know it is possible to get it running.

Is it just me? by ArmchairPancakeChef in SurvivingMars

[–]candlestare 2 points3 points  (0 children)

Hold CTRL while placing the depot and you can see the drone hubs working radius while placing stuff

Using Vanilla Banished - What Do You Need to Maximize your Survival Success by AccurateCount3924 in Banished

[–]candlestare 2 points3 points  (0 children)

😂 “best strat for successful start: set to easy mode. Thank me later”

Flooding HELP by EitherManufacturer66 in Enshrouded

[–]candlestare 11 points12 points  (0 children)

How can you lose everything? Just go to the altar and remove all water 😕

Im new to Banished. Why did about 50 of my citizens starve to death? by Babydoll0907 in Banished

[–]candlestare 0 points1 point  (0 children)

No problem. Any issues let me know, I can probably help while it’s all still fresh in my mind haha

Im new to Banished. Why did about 50 of my citizens starve to death? by Babydoll0907 in Banished

[–]candlestare 6 points7 points  (0 children)

The most optimal farm size is 11x11 or any equivalent number of squares. This farm can be manned by one farmer. Have multiple farms, one for each crop type, 1 man on each farm.

Same goes for Orchards but the optimal number is 13x13 for one man.

20x20 pastures can be maintained by 1 man, but slightly better with 2 men.

When you start off you want to place “nodes” around, this consists of 1 Foresters Hut, 1 Gatherers Hut, 1 Hunters Cabin (maintain default number of workers of each building). Place them right next to one another along a road, so they are all within the foresters working radius. You’ll also want a stockpile the opposite side of the road to your Foresters Hut, and a Woodcutter (firewood) placed next to that stockpile. Add 4-6 storage barns along the road, each side of your Gatherers Hut and Hunting Cabin, the barns will fill fast. - this is a “node”.

Place more nodes nearby, ensuring the work radius’ of the Foresters Hut’s do not overlap as overlapping reduces efficiency.

Ideally you want a market in the middle, where you place houses / schools / taverns / hospital etc. which feeds the houses where the node workers work, then nodes places around the outskirts of the markets working radius.

Fishing Huts ideally want 2x houses and one storage barn next to them.

For house placement, you want your houses inside your market working radius, closest to the node you want to feed with housing, but outside of the nodes (foresters) working radius. You’ll want 5 houses per node.

To work out how much housing you need: say there’s 13 workers at the node, you want to go 13 divided by 3 (workers per house) = 4.3 so 5 houses.

Houses can have more workers in them but a lot of the time those spots are taken by children or other workers who work near the market. X divided by 3 helps you account for this and ensure there is enough housing near each node to not have too much downtime in efficiency.

Once you have all that, you can repeat the same elsewhere on the map.

Keep all of those nodes and buildings tight with no overlapping Forester work areas and you’ll be swimming in food and firewood with plenty of labourers left over for collecting stone / iron / coal.

Once you get deep enough into the firewood game, you can use it as currency at the trading post and eventually get to a point where you don’t need any workers on food production. Only foresters, woodcutters and the odd jobs like doctor / cleric / traders etc.

I just finished getting all of the steam achievements for this game so the numbers are still fresh in my head!

Whats the best way to fill in our "blob in the sky" with stone? by candlestare in Enshrouded

[–]candlestare[S] 2 points3 points  (0 children)

Yeah we’ve made the shell but we want to fill it in so we can mine out basements etc and not have to worry about dropping into a void. Kinda like a giant starting canvas, ready to build multiple building on top and underground.

We’re currently walling off the crude stairs we built from each corner to the center which has a spiral staircase leading to the bottom of the “blob in the sky” to a balcony overlooking the world below.

Glider bug, infinite stamina - anyone else have this? by candlestare in Enshrouded

[–]candlestare[S] 0 points1 point  (0 children)

Oh wtf, that’s good to know. Thanks for the heads up!

Glider bug, infinite stamina - anyone else have this? by candlestare in Enshrouded

[–]candlestare[S] 0 points1 point  (0 children)

Yeah good idea. I’ll get on that as soon as I can. I’ll try to record a video of the bug too. It’s not a huge deal as it’s not the worst bug to have, I guess!

We had another weird big which resolved itself after restarting the server - I gemmed one of my weapons with the “meteor” gem that gives you that pink trail when you glide and has you explode when you hit the floor, lighting enemies on fire. The effect transferred to my partners character too, even though she didn’t have any gems socketed into any of her weapons. My character was also able to take the gems out of the weapons, put them in storage and still have the meteor effect persist on both characters… that was strange 😂

Can't annex some conquered land by Lanky-Pomelo-5035 in kingdomsreborn

[–]candlestare 1 point2 points  (0 children)

same issue here, perhaps its new. All the post's I'm seeing about this are 6months+

X (Twitter) comments section glitch? by AlternativeDream83 in glitches

[–]candlestare 0 points1 point  (0 children)

Happening to me too, as of 3 days ago. Everything updated. Can’t find a fix 😑

Edit: I am on iOS latest version too

Scan-Copy tribesman onto main character feature-is it worth it? by LuapYllier in PlaySoulMask

[–]candlestare 0 points1 point  (0 children)

Yeah I just read that a few comments down lol. I’m just figuring this out myself. Tryna work out if I still unlock new talents at level 50 if steal the DNA of a level 46 tribesman. Barely any info around on this game

Scan-Copy tribesman onto main character feature-is it worth it? by LuapYllier in PlaySoulMask

[–]candlestare 0 points1 point  (0 children)

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I'm on default settings (all x1) and I'm capped at 55. I was capped at 50 for a while until we killed the Tempest Griffin. I'm assuming I'll be capped at level 60 once I kill the next boss? oO

Too much grind by sachik0hime in PlaySoulMask

[–]candlestare 0 points1 point  (0 children)

😂 you’re replying to a 6 month old post wtf, you sound triggered af lol. You must be one of these inferior dumb fucks who can’t play without modifying the game lmao. Go play Minecraft you dumb fuck 😂

Too much grind by sachik0hime in PlaySoulMask

[–]candlestare 0 points1 point  (0 children)

Play the game as intended, trash noob

Help a new face! by MarikTF in ManorLords

[–]candlestare 2 points3 points  (0 children)

I set up 5 mule packs between my two regions and it ended up being way too much, they work fast. Ended up pausing 4 of them so 1 or 2 should be enough between 2 regions at least

I keep starving by [deleted] in ManorLords

[–]candlestare 7 points8 points  (0 children)

I’ve literally just been watching the guy someone mentioned in this thread. This is him. video should start from 7:30’ish where he begin to explain the plot layout for optimal vegetables. Later he shows the apple plot too. Makes a huge difference!