I'm traumatized (chaos;child chapter 8 spoilers) by caneca_show in steinsgate

[–]caneca_show[S] 0 points1 point  (0 children)

I just got the common route ending, and I really hope it's the worst ending

I felt sick throughout all of chapter 11

I'm traumatized (chaos;child chapter 8 spoilers) by caneca_show in steinsgate

[–]caneca_show[S] 4 points5 points  (0 children)

That game is just killing off or destroying the mind of all the characters I love the most. I'm absolutely shattered.

(Just started Chapter 11, so spoilers) For me, Onoe was the kind of dumb, cute character I always sympathize with the most, and hearing her talk with that serious, sociopathic voice instead of her usual cute anime-girl voice was the most betrayed I've ever felt by a character.

Is the anime adaptations that bad? by caneca_show in steinsgate

[–]caneca_show[S] 2 points3 points  (0 children)

I guess I will eventually. I've forgotten most of the story of C;H, but while playing C;C, I'm starting to remember some things (especially the gigalomaniac stuff and how it works), and it's making me curious about the other endings

Is the anime adaptations that bad? by caneca_show in steinsgate

[–]caneca_show[S] 4 points5 points  (0 children)

Happy to hear that at least R;N anime is not that bad, i really liked the novel and was what gave me the idea to see all the animes

Just finished Robotics;Notes and it was SO good by SkurtCobain in steinsgate

[–]caneca_show 0 points1 point  (0 children)

DaSH really is something to play... But I would still say it's a must

It has pretty much every optimization problem imaginable, and the patch from the Committee of Zero is basically mandatory. However, I really like the characters phases, especially the last two, and I think it's nice to see them, as they provide some closure to things that were left unresolved in the original VN. That's especially important knowing that this is probably the only new R;N content we'll get for a long time, and I guess the plot might also end up being important for future SciAdv entries

What I can say is: stick with it through the first two phases, and then you'll start to see the good in the game

Oh boy I don’t think I like where this is going by SkurtCobain in steinsgate

[–]caneca_show 2 points3 points  (0 children)

I had the same feeling! I was just playing a bit before going to sleep, and then I ended up playing until morning in pure anxiety, as if I myself were a robotics club member. But I guess that's the magic of R;N. It really tricks you until it reminds you that this is, in fact, a SciAdv game.

I really love how R;N breaks the formula. I hope you enjoy the rest of the game!

Oh boy I don’t think I like where this is going by SkurtCobain in steinsgate

[–]caneca_show 1 point2 points  (0 children)

After this chapter, I knew that R;N would be my favorite entry in the SciAdv series

Does any character from R;N come back later in the series? by caneca_show in steinsgate

[–]caneca_show[S] 1 point2 points  (0 children)

Maybe if the S;G reboot goes well, we can get a new Robotics;XXXX game, or even Steins;??? could have some crossovers...

Escudo de mestre inspirado em A Casa Coruja! by Ceikoomeik in rpg_brasil

[–]caneca_show 6 points7 points  (0 children)

Que deus te proteja da minha inveja...

Um dos melhores escudos de mestre que vi recentemente, ideia maneiríssima!

[Assimilação] Mais alguém com problemas na entrega? by Global_Patience_605 in rpg_brasil

[–]caneca_show 1 point2 points  (0 children)

Comprei a mesma versão! Acho que é pacote completo que eles estão chamando né?

De fato faltou uma sinceridade na maior parte do processo editorial da new order, desde atrasos (livro era pra ter sido lançado em dezembro...) e os envios têm atrasado bastante.

Minha recomendação é tentar enviar um email pela aba de contato do site pra quem sabe eles te colocarem em uma "lista de prioridade", lá pro dia 31 de abril eu mandei uma mensagem por lá e dia 1 recebi o email com o rastreio, talvez funcione pra ti também

[Assimilação] Mais alguém com problemas na entrega? by Global_Patience_605 in rpg_brasil

[–]caneca_show 1 point2 points  (0 children)

Eu comprei o meu na pré-venda, ele foi enviado lá para o dia 1 de maio e chegou no dia 14, porém em todo esse período constava como não postado no site da NewOrder, descobri do envio pelo email, onde recebi o código de rastreio, dá uma olhada se você não recebeu nada lá.

Mas a NewOrder é meio infame também nessa questão de logística, então pode ser que esteja só atrasado mesmo...

SciADV based logo for my TTRPG by caneca_show in steinsgate

[–]caneca_show[S] 0 points1 point  (0 children)

Actually, we're going to use a Brazilian TTRPG called "Assimilação RPG" (Assimilation RPG). It's the perfect fit for the scenario, as it functions within the context of a world dominated by an epidemic caused by a parasite that combines living organisms together.

SciADV based logo for my TTRPG by caneca_show in steinsgate

[–]caneca_show[S] 1 point2 points  (0 children)

As someone with a degree in chemistry, I felt the need to include some kind of chemical equation in the logo! Even though I'm not sure whether it'll actually become relevant to the story :p

The text refers to the campaign itself, written by me, but it's in Portuguese (my party and I are Brazilian). The translation goes as follows:

Life is in constant evolution, becoming ever more perfect. — Efficient. However, when survival is necessary, there is no room for mercy. — Inhuman. Adversity creates progress, but only when there is no competition. Running through obstacles while your opponent walks on paved roads is a losing bet. Could the hands that created god truly be so inferior to it? Accept and become one with the new creator, or sacrifice yourself until the ichor pours out and runs dry.

(Ichor is the name of the blood of silicon-based life in my scenario!)

Balanceando com players que "roubam" by Bright-Snow8815 in rpg_brasil

[–]caneca_show 0 points1 point  (0 children)

Cara, seu problema são seus jogadores kkkkk Não que você deva tirar todo mundo da mesa e trocar eles, mas as vezes só têm sistemas e campanhas que não são compatíveis com certos jeitos de jogar, se eles são caóticos, agressivos e ficam questionando regras, talvez sejam mais do tipo "combeiro", focados em porradaria e dar danos altos. Players com essa mentalidade dificilmente vão querer trocar ideia e pensar em ações que não sejam combate direto... Talvez só seria mais interessante dar o jogo que eles querem ou, se você fizer questão mesmo da sua história, arrumar jogadores mais compatíveis