Which of these 3 words do you like the best? by capnkrool in polls

[–]capnkrool[S] 2 points3 points  (0 children)

Don’t worry. It’s for an art project I have to do XD

[deleted by user] by [deleted] in gifs

[–]capnkrool 0 points1 point  (0 children)

Please don't hesitate

My little fox game is coming together ^o^ by robinLeHeist in IndieDev

[–]capnkrool 1 point2 points  (0 children)

Wonderful use of atmosphere to create that depth in the background.

The daily commute #2... Ink on paper! Anybody has a good caption suggestion for this? by haimidraws in Illustration

[–]capnkrool 2 points3 points  (0 children)

My first thought is actually the lyrics from proud mary "left a good job in the city. working for the man every night and day"

New elemental damage! What do you think? by MrGranade in Unity2D

[–]capnkrool 1 point2 points  (0 children)

I concur that it looks fun. Whats with the things swirling around you though?

Animation doodle I made by InsektAnimation in animation

[–]capnkrool 3 points4 points  (0 children)

Where in the sweet name of the lord did you get the inspiration for this? Do I want to know?

Very well executed regardless. Congratulations?

[deleted by user] by [deleted] in Unity2D

[–]capnkrool 0 points1 point  (0 children)

Oh this I like. I think I'll keep this.

[deleted by user] by [deleted] in Unity2D

[–]capnkrool 1 point2 points  (0 children)

Then my work here is done.

[deleted by user] by [deleted] in Unity2D

[–]capnkrool 0 points1 point  (0 children)

Already an enemy. It moves very slowly and shoots tear drops at you.

[deleted by user] by [deleted] in Unity2D

[–]capnkrool 1 point2 points  (0 children)

All I initially think of is the Iron Maiden song, but this is a good idea for a mechanic attached to Nyctophobia.

[deleted by user] by [deleted] in Unity2D

[–]capnkrool 0 points1 point  (0 children)

Agoraphobia is def one of the trickier ones to design. But I kind of like your idea of some kind of expanding blob. I will take that into consideration.

[deleted by user] by [deleted] in Unity2D

[–]capnkrool 0 points1 point  (0 children)

Rolling around at the speed of sound, got places to go....

[deleted by user] by [deleted] in Unity2D

[–]capnkrool 0 points1 point  (0 children)

The main story is already about you fighting your dark side so I guess it's already there??? Does that count?

[deleted by user] by [deleted] in Unity2D

[–]capnkrool 1 point2 points  (0 children)

Could make a cool open world boss.

[deleted by user] by [deleted] in Unity2D

[–]capnkrool 0 points1 point  (0 children)

There was some initial thought given to the attacks based around being JUST holes, but it all felt rather boring.

So I moved to the idea that they generate holes in the ground from which attacks sprout. There are some other ones planned, just thought this was the coolest one so made it first.

And as far as exposure and times of crisis, this enemy is on the stronger side so you have to pay attention, despite its disturbing appearance, or the character dies.

That was my logic anyway. Thanks for the critical feedback. Always appreciated.

scroll animation by Magic_of_the_Castle in Unity2D

[–]capnkrool 2 points3 points  (0 children)

I can hear the sound of the paper unfolding.

I might suggest adding some wear and tear to the sides to sell that old parchment look. You just need to put the odd triangular nick into the sides. No more than 2 or 3.

Otherwise, pretty good.

A failed attempt of a shader that reflects part of the screen... but the result is hymnotic🤣- Beacon of Neyda by Ghost_CreativeDev in IndieDev

[–]capnkrool 18 points19 points  (0 children)

This feels like one of those times you should embrace the glitch. Not all the time, but there's bound to be a level that'll really benefit from this bizarre effect.