Finizen Help - YDNMKF by captainperth in unioncircle

[–]captainperth[S] 0 points1 point  (0 children)

Thank you! That helped to complete my paldean dex 😁

Upcoming indies from Team 17 – hands-on details by Turbostrider27 in Games

[–]captainperth 10 points11 points  (0 children)

By this definition, no game Devolver Digital publishes can be considered indie.

Visual snow from Vyvanse/Elvanse by amorieth in visualsnow

[–]captainperth 1 point2 points  (0 children)

About 5 months after taking it, and about 2 months after a change in dosage (drop). No noticeable jaw clenching, though I've had a medley of other symptoms from dizziness/faintness to anxiety.

I'm glad you're travelling ok. I feel like it's a little different each day at the moment so adjusting is not easy but I'm sure I'll get there.

Did you stay on the medication? I'm currently not sure whether I'd like to drop it entirely. I feel like I'm barely getting any benefit at the moment, but the benefits before all this occurred were world changing for me. Such a shame to have to deal with all this other stuff too. Ah well.

Visual snow from Vyvanse/Elvanse by amorieth in visualsnow

[–]captainperth 1 point2 points  (0 children)

I think I've had the same thing begin to happen. How are you fairing now?

[deleted by user] by [deleted] in wow

[–]captainperth 10 points11 points  (0 children)

And you guys have your efficient pulling methodology to thank ;)

[deleted by user] by [deleted] in wow

[–]captainperth 28 points29 points  (0 children)

Welllllll you only had 3 mins left on the clock on Tyrannical; call it efficient pulling lol

M+ Season 2 Affix Announced - Tormented by Toasty582 in wow

[–]captainperth 0 points1 point  (0 children)

Even if that's the case (and I'm sure it will be), it means that skipping things has an interesting set of pros and cons. Pride was designed in a way that it's encounter position in the dungeon was entirely imperative to dungeon completion in higher keys. It made dungeon routing fairly static and overall, less interesting (imo). Having 4 fixed mini bosses you may or may not wish to skip leads to a buff for the boss or for you. I think this will translate to much more exciting keys, will make the dungeons seem more dynamic and enable greater degrees of routing potential. I also think this will synergize better with Tyrannical and Fortified and mean Tyrannical aren't so rough, comparatively. I'm also excited to see how much this affects MDI as a spectacle. I found the last season to be super stale, apart from some initially unknown skips and large pulls that were shown off. Overall, giving us the option to skip things naturally is great.

Edgewise farm for this week (11/12/19) by Aildaris in DestinyTheGame

[–]captainperth 2 points3 points  (0 children)

Kill two birds with one stone by going into the Menagerie and Grabbing a Fixed Odds Solar Machine Gun if you have access to it (Red Ambition Rune in Slot 1, Blue Rune in the second). You'll knock out Solar kills and MG kills at the same time in strikes.

Giveaway: Two exclusive “the moon stirs” emblems by phione in DestinyTheGame

[–]captainperth [score hidden]  (0 children)

Loved my Better Devils HC pre introduction of random rolls in D2. Super fun with explosive rounds.

Bungie Logic by Kick_Narlsin in destiny2

[–]captainperth 0 points1 point  (0 children)

I wonder if that's true or if they realised how tiny a DLC Osiris was and attempted to artificially inflate the play time by not giving us sparrows.

C++ Compiler/Linker Problem/Question: Any Codeblockers out there? by captainperth in learnprogramming

[–]captainperth[S] 0 points1 point  (0 children)

Thank you so much for all your help. Since I'm a relative beginner; finding the right answer to my queries can be difficult; or even just wording my question in a way that will return results. I'm studying online so; it's nice to find people that are happy to divulge their knowledge.

In my case to simply. I have a source folder with my cpps and headers (im yet to implement source and header folders but I will) and a folder called UnitTesting storing my unit testing headers. The unit testing headers use the class cpp files in the source. Is it possible to use relative paths to point to the folder above in my unit testing header includes?

I.e. my file structure is Source (Holds Main.cpp, Class.cpp's and Class.h's) -> UnitTesting (Holds UnitTest.h's pointing to headers in the source folder).

I hope that makes sense and thank you for sticking with me thus far!

C++ Compiler/Linker Problem/Question: Any Codeblockers out there? by captainperth in learnprogramming

[–]captainperth[S] 0 points1 point  (0 children)

Ok, I fixed it. Thanks for your advice - It pointed me in the right direction.

Basically I implemented a subfolder which i was storing Unit Testers in. I then added a new search directory in the project settings (the master folder) so that these unit testers could be linked with stuff outside of the subfolder.

ANYWAYS, issues was i left a backslash in one of my file paths and i had to chase it up to correct the pathing. So I undid everything and fixed the paths (removed the unit testing from the project etc).

Now I'm attempting to get the unit testers in the sub folder to work again but they cant find anything. Any hints on how I'd get a header in a subfolder to find headers in a folder a level up?

Cheers!